Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HAV0C_FL120
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,449 Elo+
Solo
Tiamat
Tiamat
Scorpyo550
Tiamat
Level 145
God Stats
12W - 12L
1,543 SR
Queue Stats
188W - 224L
1,500 Elo+
Solo
Zeus
Zeus
Y7NR
Zeus
Level 135
God Stats
0W - 2L
1,257 SR
Queue Stats
136W - 139L
1,461 Elo+
Solo
Chiron
Chiron
stephenzhu
Chiron
Level 128
God Stats
4W - 9L
1,339 SR
Queue Stats
393W - 461L
1,399 Elo+
Solo
Team Averages
Level 127
1,428 SR
1,462 Elo+

VS

Team Averages
Level 120
1,711 SR
1,491 Elo+
Ganesha
Ganesha
BayouQc
Ganesha
Level 151
God Stats
5W - 2L
1,630 SR
Queue Stats
342W - 358L
1,429 Elo+
Solo
Charybdis
Charybdis
PancakesAreTasty
Charybdis
Level 99
God Stats
4W - 1L
1,613 SR
Queue Stats
94W - 117L
1,473 Elo+
Solo
Hun Batz
Hun Batz
TearingCoyote59
Hun Batz
Level 155
God Stats
6W - 0L
1,930 SR
Queue Stats
201W - 191L
1,474 Elo+
Party 1
Izanami
Izanami
Testuke520
Izanami
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 63L
1,606 Elo+
Solo
Artemis
Artemis
xxChAoSxxRaGexx
Artemis
Level 108
God Stats
4W - 0L
1,884 SR
Queue Stats
80W - 67L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
1,344
269
0
0
0
11
2 / 3 / 2
5,739
1,148
3,250
7,413
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
Scorpyo550
Tiamat
11
1 / 2 / 6
5,555
1,111
3,999
6,562
7,954
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Zeus
Y7NR
Zeus
12
2 / 3 / 2
5,999
1,200
6,318
4,779
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
stephenzhu
Chiron
5
0 / 1 / 0
4,344
869
0
840
200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BayouQc
Ganesha
12
0 / 1 / 9
6,459
1,292
2,384
7,191
3,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
11
1 / 0 / 6
6,232
1,246
4,864
4,276
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
11
5 / 2 / 3
7,031
1,406
4,144
4,378
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
Testuke520
Izanami
11
3 / 2 / 4
6,468
1,294
3,903
5,022
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 3 / 6
5,679
1,136
2,736
3,959
1,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
9
9
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Ganesha
BayouQc
Ganesha
0
1
9
4.5
L
2
3
2
1
W
Charybdis
1
0
6
4
L
Tiamat
Scorpyo550
Tiamat
1
2
6
2
W
Hun Batz
5
2
3
3.25
W
Izanami
Testuke520
Izanami
3
2
4
2.5
L
Zeus
Y7NR
Zeus
2
3
2
1
L
Chiron
stephenzhu
Chiron
0
1
0
0
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,567
Damage
18,031
19,594
Taken
24,826
17,972
Mitigated
9,574
4,162
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
BayouQc
Ganesha
2,384
87
1,756
2,746
7,191
3,451
0
2,966
4,189
4,741
789
L
3,250
186
961
964
7,413
8,337
0
428
6,985
4,530
0
W
Charybdis
4,864
2,026
303
1,692
4,276
1,513
871
2,741
1,462
0
15,287
L
Tiamat
Scorpyo550
Tiamat
3,999
237
0
1,517
6,562
7,954
0
1,035
5,527
5,385
800
W
Hun Batz
4,144
538
946
309
4,378
1,702
272
1,188
3,150
0
9,663
W
Izanami
Testuke520
Izanami
3,903
2,606
457
710
5,022
1,493
913
2,211
2,622
0
11,005
L
Zeus
Y7NR
Zeus
6,318
399
49
671
4,779
1,481
0
659
4,120
18,645
0
L
Chiron
stephenzhu
Chiron
0
0
0
0
840
200
0
78
762
0
0
W
2,736
950
134
110
3,959
1,415
108
3,214
636
0
5,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
31,869
38
Minions Killed
71
0
Camps Cleared
0
238,132
Distance Traveled
526,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
1,344
269
0
0
0
0
0
W
Ganesha
6,459
1,292
0
0
0
109,332
0
L
Ares
5,739
1,148
3
1
0
75,557
0
W
Charybdis
6,232
1,246
22
4
0
99,750
0
L
Tiamat
5,555
1,111
4
1
0
70,403
0
W
Hun Batz
7,031
1,406
12
2
0
118,324
0
W
Izanami
6,468
1,294
25
5
0
106,710
0
L
Zeus
5,999
1,200
31
6
0
71,404
0
L
Chiron
4,344
869
0
0
0
20,768
0
W
Artemis
5,679
1,136
12
2
0
92,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role