Player Matchup

Merlin
Merlin
Gold V
Craig Bmore1988
Merlin
Gold V
Level 156
God Stats
9W - 10L
1,453 SR
Queue Stats
121W - 127L
1,262 MMR
Solo
Amaterasu
Amaterasu
Gold V
KiloxValgard
Amaterasu
Gold V
Level 199
God Stats
20W - 17L
1,597 SR
Queue Stats
126W - 132L
1,243 MMR
Solo
Atlas
Atlas
Gold II
Vyrdera
Atlas
Gold II
Level 200
God Stats
29W - 21L
1,607 SR
Queue Stats
162W - 164L
1,485 MMR
Solo
Charybdis
Charybdis
Silver I
gogo23curry
Charybdis
Silver I
Level 156
God Stats
1W - 1L
1,623 SR
Queue Stats
7W - 6L
1,495 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
jogarba
Ao Kuang
Gold V
Level 110
God Stats
14W - 7L
1,704 SR
Queue Stats
114W - 118L
1,262 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 164
1,597 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,631 SR
1,339 MMR
Neith
Neith
Silver I
DHGCatWoman
Neith
Silver I
Level 148
God Stats
0W - 2L
1,520 SR
Queue Stats
38W - 40L
1,348 MMR
Party 1
Zeus
Zeus
Gold IV
Eduardosuy
Zeus
Gold IV
Level 155
God Stats
4W - 1L
1,741 SR
Queue Stats
209W - 220L
1,355 MMR
Solo
Ganesha
Ganesha
Gold V
Legg0myech0
Ganesha
Gold V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,319 MMR
Party 1
Arachne
Arachne
Bronze III
PKSlush
Arachne
Bronze III
Level 84
God Stats
0W - 3L
1,594 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Shiva
Shiva
Silver V
onthepad
Shiva
Silver V
Level 59
God Stats
0W - 1L
1,801 SR
Queue Stats
5W - 17L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,299
581
7,367
6,726
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
KiloxValgard
Amaterasu
14
3 / 2 / 3
8,701
544
5,819
14,798
12,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Vyrdera
Atlas
13
5 / 2 / 10
9,117
570
9,890
12,606
10,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
gogo23curry
Charybdis
14
2 / 2 / 3
8,747
547
6,102
7,817
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
jogarba
Ao Kuang
16
12 / 3 / 4
9,902
619
10,786
12,284
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetAgniXbalanque

VS

Bans
ApolloFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,001
500
6,497
8,483
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 1
8,077
505
5,636
10,663
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Legg0myech0
Ganesha
11
1 / 5 / 2
7,241
453
4,789
15,412
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
PKSlush
Arachne
12
4 / 4 / 1
7,494
468
7,391
13,458
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
onthepad
Shiva
14
2 / 7 / 1
8,467
529
9,485
14,607
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
10
10
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
2
2
4
2
L
1
7
1
0.21
W
Amaterasu
KiloxValgard
Amaterasu
3
2
3
2.25
L
Ganesha
Legg0myech0
Ganesha
1
5
2
0.4
L
Arachne
PKSlush
Arachne
4
4
1
1.13
W
Atlas
Vyrdera
Atlas
5
2
10
5
W
Charybdis
gogo23curry
Charybdis
2
2
3
1.75
W
Ao Kuang
jogarba
Ao Kuang
12
3
4
4.67
L
Shiva
onthepad
Shiva
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
33,798
54,231
Taken
62,623
33,000
Mitigated
34,632
19,995
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,367
285
0
611
6,726
2,359
0
3,213
3,513
67,915
995
L
6,497
1,483
0
1,336
8,483
2,676
37
3,021
5,462
0
66,363
L
5,636
531
0
1,991
10,663
2,933
260
6,663
4,000
68,692
1,836
W
Amaterasu
KiloxValgard
Amaterasu
5,819
3,311
0
6,105
14,798
12,243
175
0
14,053
0
54,514
L
Ganesha
Legg0myech0
Ganesha
4,789
465
0
2,187
15,412
13,453
0
7,118
8,294
19,614
1,412
L
Arachne
PKSlush
Arachne
7,391
5,772
0
2,078
13,458
4,348
0
7,610
5,848
0
40,755
W
Atlas
Vyrdera
Atlas
9,890
3,478
0
3,701
12,606
10,921
0
3,424
9,182
26,407
0
W
Charybdis
gogo23curry
Charybdis
6,102
3,856
0
3,202
7,817
2,636
786
968
6,849
0
67,045
W
Ao Kuang
jogarba
Ao Kuang
10,786
2,624
0
6,376
12,284
4,841
476
2,061
10,147
66,416
1,690
L
Shiva
onthepad
Shiva
9,485
2,332
0
1,161
14,607
11,222
0
3,269
11,338
0
48,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
39,280
476
Minions Killed
415
0
Camps Cleared
0
1,572,303
Distance Traveled
1,462,158
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,299
581
135
8
0
318,089
5
L
Neith
8,001
500
128
8
0
306,165
2
L
Zeus
8,077
505
140
9
0
267,515
6
W
Amaterasu
8,701
544
93
6
0
266,587
0
L
Ganesha
7,241
453
4
0
0
264,396
1
L
Arachne
7,494
468
63
4
0
338,655
0
W
Atlas
9,117
570
25
2
0
334,886
6
W
Charybdis
8,747
547
118
7
0
288,350
0
W
Ao Kuang
9,902
619
105
7
0
364,391
0
L
Shiva
8,467
529
80
5
0
285,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role