Player Matchup

Zeus
Zeus
Amjd5700
Zeus
Level 117
God Stats
7W - 9L
1,510 SR
Queue Stats
35W - 35L
1,439 Elo+
Solo
Chaac
Chaac
ArsArsArs
Chaac
Level 29
God Stats
20W - 7L
1,579 SR
Queue Stats
98W - 94L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GGacid
Amaterasu
Level 66
God Stats
21W - 13L
1,663 SR
Queue Stats
194W - 197L
1,492 Elo+
Party 2
Team Averages
Level 71
1,584 SR
1,477 Elo+

VS

Team Averages
Level 128
1,391 SR
1,475 Elo+
Ullr
Ullr
Andros84
Ullr
Level 147
God Stats
9W - 11L
1,507 SR
Queue Stats
229W - 222L
1,507 Elo+
Party 1
Thor
Thor
Calilo05
Thor
Level 109
God Stats
0W - 4L
1,166 SR
Queue Stats
183W - 185L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
freékill
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 1 / 3
11,901
992
11,833
7,815
2,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ArsArsArs
Chaac
15
0 / 2 / 12
9,647
804
8,165
10,916
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
GGacid
Amaterasu
17
6 / 1 / 7
10,760
897
8,682
12,287
11,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 4 / 3
8,895
741
5,368
8,512
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
14
3 / 3 / 0
9,613
801
8,362
12,589
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
freékill
Baron Samedi
15
0 / 7 / 2
8,929
744
5,680
10,972
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
1
3
9.5
L
Ullr
0
4
3
0.38
W
Chaac
ArsArsArs
Chaac
0
2
12
3
L
Thor
3
3
0
1
W
Amaterasu
GGacid
Amaterasu
6
1
7
9.5
L
Baron Samedi
freékill
Baron Samedi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,680
Damage
19,410
31,018
Taken
32,073
23,380
Mitigated
14,201
8,568
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,833
1,506
0
3,591
7,815
2,325
1,922
1,636
6,060
46,660
1,259
L
Ullr
5,368
2,765
253
1,598
8,512
2,649
0
2,110
6,210
0
29,235
W
Chaac
ArsArsArs
Chaac
8,165
554
0
1,775
10,916
9,410
329
1,666
8,910
134
21,959
L
Thor
8,362
1,149
0
2,360
12,589
7,088
0
5,268
7,110
0
22,964
W
Amaterasu
GGacid
Amaterasu
8,682
2,657
0
3,202
12,287
11,645
973
2,462
9,462
0
31,505
L
Baron Samedi
freékill
Baron Samedi
5,680
131
401
1,438
10,972
4,464
0
4,508
6,163
30,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
27,437
144
Minions Killed
119
0
Camps Cleared
0
730,659
Distance Traveled
608,210
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,901
992
64
5
0
228,315
3
L
Ullr
8,895
741
48
4
0
214,787
3
W
Chaac
9,647
804
31
3
0
249,300
0
L
Thor
9,613
801
27
2
0
207,686
0
W
Amaterasu
10,760
897
49
4
0
253,044
0
L
Baron Samedi
8,929
744
44
4
0
185,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role