Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Iamthiccboy7693
Kukulkan
Level 122
God Stats
5W - 5L
1,424 SR
Queue Stats
188W - 179L
1,522 Elo+
Party 1
Camazotz
Camazotz
KaiOP
Camazotz
Level 140
God Stats
1W - 5L
1,341 SR
Queue Stats
190W - 194L
1,539 Elo+
Party 1
Mercury
Mercury
TheHazeus
Mercury
Level 153
God Stats
26W - 23L
1,578 SR
Queue Stats
182W - 141L
1,627 Elo+
Solo
Jing Wei
Jing Wei
WilGotDaJuice
Jing Wei
Level 148
God Stats
5W - 6L
1,540 SR
Queue Stats
588W - 540L
1,509 Elo+
Solo
Team Averages
Level 133
1,477 SR
1,539 Elo+

VS

Team Averages
Level 131
1,580 SR
1,567 Elo+
Bastet
Bastet
Cladd329
Bastet
Level 117
God Stats
2W - 1L
1,448 SR
Queue Stats
46W - 23L
1,652 Elo+
Solo
Tiamat
Tiamat
Raptoruk02
Tiamat
Level 141
God Stats
33W - 27L
1,503 SR
Queue Stats
117W - 92L
1,532 Elo+
Solo
Geb
Geb
TankyBromance
Geb
Level 173
God Stats
13W - 10L
1,547 SR
Queue Stats
143W - 127L
1,529 Elo+
Solo
Ravana
Ravana
byias
Ravana
Level 119
God Stats
6W - 3L
1,749 SR
Queue Stats
158W - 138L
1,585 Elo+
Solo
Sol
Sol
mafiasboyfriend
Sol
Level 107
God Stats
3W - 2L
1,652 SR
Queue Stats
10W - 8L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 5 / 0
7,091
473
7,490
14,587
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
12
0 / 5 / 1
7,119
475
5,723
9,196
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
KaiOP
Camazotz
12
1 / 2 / 1
7,075
472
4,675
14,539
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
TheHazeus
Mercury
14
2 / 3 / 1
7,406
494
4,982
11,574
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
WilGotDaJuice
Jing Wei
12
0 / 4 / 1
7,098
473
3,997
11,987
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cladd329
Bastet
16
6 / 1 / 4
9,179
612
7,769
11,998
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
Raptoruk02
Tiamat
13
2 / 1 / 4
8,629
575
4,382
6,657
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 1 / 7
7,576
505
5,059
13,007
9,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ravana
byias
Ravana
14
1 / 1 / 4
8,631
575
10,024
7,978
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 0 / 4
9,897
660
15,860
10,788
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
19
19
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
0
0.2
W
Bastet
Cladd329
Bastet
6
1
4
8
L
Kukulkan
0
5
1
0.1
L
Camazotz
KaiOP
Camazotz
1
2
1
0.75
W
Tiamat
Raptoruk02
Tiamat
2
1
4
4
W
2
1
7
5.5
L
Mercury
TheHazeus
Mercury
2
3
1
0.83
L
Jing Wei
WilGotDaJuice
Jing Wei
0
4
1
0.13
W
Ravana
byias
Ravana
1
1
4
3
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
43,094
61,883
Taken
50,428
28,359
Mitigated
26,025
14,124
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,490
2,808
0
4,467
14,587
8,809
0
8,165
6,202
35,211
1,145
W
Bastet
Cladd329
Bastet
7,769
2,327
0
4,661
11,998
4,626
142
3,013
8,985
0
73,428
L
Kukulkan
5,723
666
0
749
9,196
2,930
0
3,665
5,318
53,585
0
L
Camazotz
KaiOP
Camazotz
4,675
876
0
4,050
14,539
8,951
0
2,648
11,216
1,728
34,251
W
Tiamat
Raptoruk02
Tiamat
4,382
431
0
2,725
6,657
3,661
214
3,142
3,429
46,511
1,211
W
5,059
435
0
915
13,007
9,857
96
4,095
8,830
18,721
3,001
L
Mercury
TheHazeus
Mercury
4,982
1,820
0
1,459
11,574
4,106
0
2,753
8,641
0
58,720
L
Jing Wei
WilGotDaJuice
Jing Wei
3,997
2,771
0
3,399
11,987
3,563
0
6,910
4,659
0
50,496
W
Ravana
byias
Ravana
10,024
2,777
0
4,621
7,978
4,186
15
1,731
5,888
0
55,853
W
15,860
8,149
0
8,275
10,788
3,695
1,666
2,808
7,937
92,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
43,912
428
Minions Killed
461
0
Camps Cleared
0
1,478,408
Distance Traveled
1,565,038
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,091
473
56
4
0
272,915
0
W
Bastet
9,179
612
117
8
0
359,830
4
L
Kukulkan
7,119
475
127
8
0
280,335
0
L
Camazotz
7,075
472
58
4
0
287,330
0
W
Tiamat
8,629
575
102
7
0
297,194
2
W
Geb
7,576
505
29
2
0
300,997
1
L
Mercury
7,406
494
91
6
0
348,443
2
L
Jing Wei
7,098
473
96
6
0
289,385
2
W
Ravana
8,631
575
100
7
0
301,171
3
W
Sol
9,897
660
113
8
0
305,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role