Player Matchup

Nox
Nox
Emelqua
Nox
Level 96
God Stats
3W - 6L
1,402 SR
Queue Stats
212W - 195L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
L3gUman
Heimdallr
Level 143
God Stats
3W - 2L
1,526 SR
Queue Stats
310W - 293L
1,555 Elo+
Party 1
Maui
Maui
Oeuzalbus
Maui
Level 138
God Stats
9W - 8L
1,712 SR
Queue Stats
465W - 466L
1,488 Elo+
Party 1
Persephone
Persephone
WyZz732
Persephone
Level 143
God Stats
6W - 2L
1,596 SR
Queue Stats
252W - 271L
1,451 Elo+
Solo
Lancelot
Lancelot
agreu666
Lancelot
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 58L
1,462 Elo+
Solo
Team Averages
Level 122
1,547 SR
1,501 Elo+

VS

Team Averages
Level 115
1,480 SR
1,481 Elo+
Yu Huang
Yu Huang
Bambulla
Yu Huang
Level 144
God Stats
6W - 9L
1,462 SR
Queue Stats
364W - 345L
1,498 Elo+
Party 2
He Bo
He Bo
Darniss
He Bo
Level 219
God Stats
1W - 2L
1,469 SR
Queue Stats
321W - 322L
1,479 Elo+
Party 2
Maman Brigitte
Maman Brigitte
MonoBlueMoon
Maman Brigitte
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 214L
1,465 Elo+
Solo
Achilles
Achilles
TupsmBong2000
Achilles
Level 111
God Stats
4W - 3L
1,485 SR
Queue Stats
268W - 254L
1,463 Elo+
Solo
Jing Wei
Jing Wei
jetukc
Jing Wei
Level 59
God Stats
1W - 2L
1,484 SR
Queue Stats
139W - 139L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
5 / 2 / 16
10,224
852
9,302
5,814
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
L3gUman
Heimdallr
16
7 / 2 / 10
10,094
841
13,667
8,322
3,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
16
1 / 2 / 21
9,374
781
5,356
11,164
12,075
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
WyZz732
Persephone
16
9 / 3 / 8
10,496
875
14,655
9,047
3,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
agreu666
Lancelot
15
3 / 4 / 15
10,002
834
4,543
15,844
9,216
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bambulla
Yu Huang
19
4 / 1 / 6
9,170
764
12,952
9,867
4,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Darniss
He Bo
12
1 / 11 / 4
7,710
643
6,093
12,900
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
MonoBlueMoon
Maman Brigitte
14
2 / 8 / 6
8,549
712
4,425
12,179
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
TupsmBong2000
Achilles
12
0 / 2 / 7
7,206
601
3,320
7,563
7,552
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
jetukc
Jing Wei
16
5 / 3 / 1
8,980
748
7,295
9,753
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
25
Kills
12
13
Deaths
25
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bambulla
Yu Huang
4
1
6
7
L
He Bo
Darniss
He Bo
1
11
4
0.27
W
Nox
5
2
16
6.5
W
Heimdallr
L3gUman
Heimdallr
7
2
10
6
L
Maman Brigitte
MonoBlueMoon
Maman Brigitte
2
8
6
0.63
W
Maui
1
2
21
5.75
L
Achilles
TupsmBong2000
Achilles
0
2
7
1.75
W
Persephone
WyZz732
Persephone
9
3
8
4.33
W
Lancelot
agreu666
Lancelot
3
4
15
2.63
L
Jing Wei
jetukc
Jing Wei
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
34,085
50,191
Taken
52,262
30,833
Mitigated
24,113
16,209
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bambulla
Yu Huang
12,952
940
1,105
2,888
9,867
4,006
0
6,222
3,645
30,698
0
L
He Bo
Darniss
He Bo
6,093
320
0
0
12,900
4,546
0
8,654
4,246
12,972
0
W
Nox
9,302
89
1,864
460
5,814
2,565
749
2,617
3,158
18,200
658
W
Heimdallr
L3gUman
Heimdallr
13,667
190
1,197
2,024
8,322
3,541
3,911
2,923
5,399
0
21,667
L
Maman Brigitte
MonoBlueMoon
Maman Brigitte
4,425
299
499
1,181
12,179
4,139
0
6,006
6,173
8,508
0
W
Maui
5,356
646
225
2,357
11,164
12,075
128
5,185
5,818
10,300
0
L
Achilles
TupsmBong2000
Achilles
3,320
262
903
2,530
7,563
7,552
0
2,721
4,842
0
5,269
W
Persephone
WyZz732
Persephone
14,655
649
0
3,045
9,047
3,436
402
4,270
4,642
41,466
0
W
Lancelot
agreu666
Lancelot
4,543
1,674
622
4,415
15,844
9,216
140
8,469
7,299
20
11,917
L
Jing Wei
jetukc
Jing Wei
7,295
5,556
1,613
2,667
9,753
3,870
0
5,658
4,095
0
19,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
41,615
130
Minions Killed
86
0
Camps Cleared
0
1,149,013
Distance Traveled
1,169,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,170
764
40
3
0
246,590
0
L
He Bo
7,710
643
14
1
0
182,210
0
W
Nox
10,224
852
26
2
0
218,579
0
W
Heimdallr
10,094
841
22
2
0
244,347
0
L
Maman Brigitte
8,549
712
6
1
0
224,927
0
W
Maui
9,374
781
11
1
0
224,873
0
L
Achilles
7,206
601
6
1
0
209,561
0
W
Persephone
10,496
875
57
5
0
222,760
0
W
Lancelot
10,002
834
14
1
0
238,454
0
L
Jing Wei
8,980
748
20
2
0
306,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role