Player Matchup

Nu Wa
Nu Wa
SUHVEER1
Nu Wa
Level 47
God Stats
2W - 1L
1,326 SR
Queue Stats
133W - 137L
1,537 Elo+
Solo
Fafnir
Fafnir
kiritoaslan
Fafnir
Level 98
God Stats
111W - 87L
1,638 SR
Queue Stats
279W - 296L
1,471 Elo+
Solo
Neith
Neith
tommysmokes
Neith
Level 161
God Stats
31W - 23L
1,604 SR
Queue Stats
543W - 528L
1,488 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,499 Elo+

VS

Team Averages
Level 70
1,539 SR
1,473 Elo+
Baron Samedi
Baron Samedi
MJXF30
Baron Samedi
Level 100
God Stats
59W - 48L
1,573 SR
Queue Stats
205W - 195L
1,478 Elo+
Solo
Lancelot
Lancelot
Quacky93Quack
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 133L
1,425 Elo+
Solo
Horus
Horus
Scarfunk
Horus
Level 67
God Stats
23W - 28L
1,544 SR
Queue Stats
275W - 312L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SUHVEER1
Nu Wa
18
6 / 0 / 9
11,037
1,003
13,083
5,624
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
16
5 / 2 / 9
10,520
956
6,526
10,347
10,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 2 / 9
10,262
933
13,873
8,165
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MJXF30
Baron Samedi
14
2 / 4 / 2
8,879
807
6,618
10,842
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Quacky93Quack
Lancelot
12
0 / 8 / 2
7,783
708
5,211
12,773
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
Scarfunk
Horus
15
2 / 3 / 2
8,752
796
6,206
16,851
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MJXF30
Baron Samedi
2
4
2
0.75
L
Lancelot
Quacky93Quack
Lancelot
0
8
2
0.13
W
Nu Wa
SUHVEER1
Nu Wa
6
0
9
10.5
L
Horus
Scarfunk
Horus
2
3
2
1
W
Fafnir
5
2
9
4.75
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
18,035
24,136
Taken
40,466
14,276
Mitigated
25,672
5,269
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MJXF30
Baron Samedi
6,618
364
873
3,194
10,842
4,847
0
6,141
4,673
41,808
0
L
Lancelot
Quacky93Quack
Lancelot
5,211
444
0
1,114
12,773
4,603
0
5,102
7,649
0
25,295
W
Nu Wa
SUHVEER1
Nu Wa
13,083
5,402
0
432
5,624
1,788
1,974
1,818
3,682
44,729
215
L
Horus
Scarfunk
Horus
6,206
1,941
1,296
5,002
16,851
16,222
0
7,696
9,100
0
24,393
W
Fafnir
6,526
2,038
0
2,782
10,347
10,008
434
2,815
7,096
13,219
1,419
W
13,873
4,800
0
2,055
8,165
2,480
1,397
2,013
5,967
0
46,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
25,414
137
Minions Killed
144
0
Camps Cleared
0
634,883
Distance Traveled
560,040
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,879
807
75
7
0
174,438
3
L
Lancelot
7,783
708
32
3
0
193,636
0
W
Nu Wa
11,037
1,003
64
6
0
215,933
0
L
Horus
8,752
796
37
3
0
191,966
0
W
Fafnir
10,520
956
11
1
0
209,272
6
W
Neith
10,262
933
62
6
0
209,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role