Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Honeey1
Discordia
Level 45
God Stats
6W - 5L
1,207 SR
Queue Stats
57W - 73L
1,445 Elo+
Solo
Sobek
Sobek
PapaFrankoo
Sobek
Level 83
God Stats
1W - 1L
1,719 SR
Queue Stats
21W - 28L
1,477 Elo+
Party 3
Vulcan
Vulcan
YOSHIELITE87
Vulcan
Level 52
God Stats
13W - 17L
1,444 SR
Queue Stats
173W - 174L
1,439 Elo+
Party 1
Achilles
Achilles
iTempted
Achilles
Level 170
God Stats
2W - 1L
1,962 SR
Queue Stats
86W - 77L
1,538 Elo+
Party 3
Team Averages
Level 83
1,567 SR
1,480 Elo+

VS

Team Averages
Level 104
1,484 SR
1,420 Elo+
Osiris
Osiris
BYJoel99
Osiris
Level 123
God Stats
4W - 2L
1,518 SR
Queue Stats
224W - 214L
1,436 Elo+
Solo
Ishtar
Ishtar
Candieee
Ishtar
Level 149
God Stats
70W - 66L
1,502 SR
Queue Stats
259W - 252L
1,406 Elo+
Solo
Chaac
Chaac
GRM SHAD0
Chaac
Level 88
God Stats
88W - 62L
1,570 SR
Queue Stats
372W - 413L
1,445 Elo+
Party 2
Ymir
Ymir
PHAMTONGAMER
Ymir
Level 117
God Stats
1W - 1L
1,491 SR
Queue Stats
16W - 15L
1,404 Elo+
Solo
Jormungandr
Jormungandr
r3ckxd
Jormungandr
Level 42
God Stats
3W - 5L
1,336 SR
Queue Stats
88W - 110L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 1
5,391
449
5,331
8,342
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Honeey1
Discordia
12
5 / 1 / 3
6,853
571
8,253
5,550
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 7 / 3
6,156
513
3,046
14,016
8,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
0 / 3 / 3
5,393
449
5,421
6,496
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iTempted
Achilles
13
7 / 4 / 4
7,292
608
11,679
12,559
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BYJoel99
Osiris
12
1 / 0 / 7
7,678
640
5,824
10,949
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Candieee
Ishtar
12
3 / 1 / 7
7,373
614
8,063
6,316
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
GRM SHAD0
Chaac
13
3 / 5 / 1
7,731
644
4,711
12,642
3,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
5 / 4 / 6
6,914
576
5,701
11,482
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
r3ckxd
Jormungandr
12
7 / 4 / 2
7,439
620
5,357
11,030
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
19
19
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Osiris
BYJoel99
Osiris
1
0
7
4.5
W
Ishtar
Candieee
Ishtar
3
1
7
6.5
W
Chaac
GRM SHAD0
Chaac
3
5
1
0.7
L
Discordia
Honeey1
Discordia
5
1
3
6.5
W
5
4
6
2
L
1
7
3
0.36
L
Vulcan
0
3
3
0.5
L
Achilles
iTempted
Achilles
7
4
4
2.25
W
Jormungandr
r3ckxd
Jormungandr
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
29,656
46,963
Taken
52,419
20,904
Mitigated
23,436
9,911
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,331
2,145
313
1,241
8,342
3,614
0
2,148
6,048
28,046
2,537
W
Osiris
BYJoel99
Osiris
5,824
2,037
0
4,507
10,949
6,473
364
5,682
5,267
0
49,644
W
Ishtar
Candieee
Ishtar
8,063
4,109
0
2,464
6,316
2,007
807
2,227
4,089
0
44,595
W
Chaac
GRM SHAD0
Chaac
4,711
863
0
4,492
12,642
3,899
876
5,190
7,452
0
49,586
L
Discordia
Honeey1
Discordia
8,253
497
0
1,474
5,550
1,470
0
1,026
4,482
40,440
0
W
5,701
760
0
2,295
11,482
6,963
118
4,790
6,692
19,274
0
L
3,046
340
1,465
2,264
14,016
8,696
0
2,447
11,412
13,054
1,131
L
Vulcan
5,421
175
57
1,641
6,496
1,839
0
1,758
4,699
26,576
0
L
Achilles
iTempted
Achilles
11,679
3,856
0
1,456
12,559
5,285
0
3,066
9,272
0
45,815
W
Jormungandr
r3ckxd
Jormungandr
5,357
1,537
0
2,716
11,030
4,094
0
3,706
7,324
39,970
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
37,135
257
Minions Killed
370
0
Camps Cleared
0
1,238,450
Distance Traveled
1,220,158
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,391
449
60
5
0
208,899
0
W
Osiris
7,678
640
85
7
0
260,034
0
W
Ishtar
7,373
614
96
8
0
222,967
8
W
Chaac
7,731
644
92
8
0
230,306
0
L
Discordia
6,853
571
63
5
0
255,188
2
W
Ymir
6,914
576
31
3
0
251,594
0
L
Sobek
6,156
513
19
2
0
260,242
0
L
Vulcan
5,393
449
44
4
0
241,487
2
L
Achilles
7,292
608
71
6
0
272,634
2
W
Jormungandr
7,439
620
66
6
0
255,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role