Player Matchup

Xing Tian
Xing Tian
BUGspitting
Xing Tian
Level 156
God Stats
3W - 2L
1,453 SR
Queue Stats
134W - 125L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Hibernyus
Ah Puch
Level 125
God Stats
7W - 4L
1,695 SR
Queue Stats
249W - 243L
1,540 Elo+
Solo
Charybdis
Charybdis
Kryndll
Charybdis
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,376 Elo+
Solo
Fafnir
Fafnir
MAC 118004
Fafnir
Level 94
God Stats
10W - 6L
1,568 SR
Queue Stats
14W - 6L
1,577 Elo+
Solo
Bastet
Bastet
ResidentTrack
Bastet
Level 131
God Stats
4W - 6L
1,481 SR
Queue Stats
222W - 220L
1,495 Elo+
Solo
Team Averages
Level 109
1,539 SR
1,499 Elo+

VS

Team Averages
Level 124
1,502 SR
1,438 Elo+
Chronos
Chronos
AGustin6134
Chronos
Level 145
God Stats
1W - 1L
1,753 SR
Queue Stats
90W - 75L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Funk_gaming
Ah Muzen Cab
Level 82
God Stats
1W - 3L
1,306 SR
Queue Stats
49W - 65L
1,457 Elo+
Solo
Sol
Sol
ReyCheT_T
Sol
Level 173
God Stats
25W - 32L
1,467 SR
Queue Stats
599W - 605L
1,491 Elo+
Solo
Pele
Pele
himotheexx
Pele
Level 104
God Stats
2W - 6L
1,252 SR
Queue Stats
8W - 14L
1,210 Elo+
Solo
Chaac
Chaac
xXETHANXx117
Chaac
Level 117
God Stats
4W - 2L
1,733 SR
Queue Stats
158W - 169L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BUGspitting
Xing Tian
19
3 / 0 / 0
11,556
642
8,307
11,818
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Hibernyus
Ah Puch
18
3 / 0 / 3
11,596
644
7,604
4,313
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kryndll
Charybdis
19
4 / 3 / 1
10,997
611
9,348
11,388
4,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
MAC 118004
Fafnir
14
1 / 2 / 1
8,618
479
3,283
13,040
8,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 1 / 2
9,985
555
2,896
9,579
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AGustin6134
Chronos
10
0 / 2 / 0
5,755
320
0
2,050
547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
Funk_gaming
Ah Muzen Cab
15
1 / 6 / 4
8,837
491
10,181
12,393
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 0
8,235
458
7,526
11,645
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 0
8,675
482
4,510
12,217
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
1 / 2 / 2
6,063
337
3,122
7,412
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
6
6
Deaths
15
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
AGustin6134
Chronos
0
2
0
0
W
Xing Tian
BUGspitting
Xing Tian
3
0
0
3
L
Ah Muzen Cab
Funk_gaming
Ah Muzen Cab
1
6
4
0.5
W
Ah Puch
Hibernyus
Ah Puch
3
0
3
4.5
W
Charybdis
Kryndll
Charybdis
4
3
1
1.5
W
Fafnir
MAC 118004
Fafnir
1
2
1
0.75
W
3
1
2
4
L
0
3
0
0
L
4
2
0
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
25,339
50,138
Taken
45,717
23,532
Mitigated
16,502
15,668
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AGustin6134
Chronos
0
0
0
122
2,050
547
0
1,105
945
17,947
136
W
Xing Tian
BUGspitting
Xing Tian
8,307
718
0
4,099
11,818
5,543
525
6,128
5,690
71,164
2,549
L
Ah Muzen Cab
Funk_gaming
Ah Muzen Cab
10,181
3,385
0
610
12,393
3,946
459
1,322
11,071
0
68,531
W
Ah Puch
Hibernyus
Ah Puch
7,604
0
0
1,031
4,313
1,599
3,052
1,294
2,952
91,303
879
W
Charybdis
Kryndll
Charybdis
9,348
5,616
0
5,068
11,388
4,135
2,706
0
11,244
0
94,619
W
Fafnir
MAC 118004
Fafnir
3,283
1,988
0
1,813
13,040
8,893
1,512
0
12,836
41,224
0
W
2,896
432
0
3,657
9,579
3,362
2,934
104
9,475
0
69,807
L
7,526
1,550
0
4,382
11,645
2,913
0
8,527
2,542
63,799
0
L
4,510
1,725
0
3,417
12,217
4,162
0
4,537
7,558
0
77,142
L
3,122
542
0
2,363
7,412
4,934
0
2,821
4,591
0
16,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
37,565
666
Minions Killed
403
0
Camps Cleared
0
1,779,492
Distance Traveled
1,313,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,755
320
21
1
0
129,167
0
W
Xing Tian
11,556
642
146
8
0
374,179
1
L
Ah Muzen Cab
8,837
491
115
6
0
330,254
0
W
Ah Puch
11,596
644
162
9
0
356,450
0
W
Charybdis
10,997
611
186
10
0
335,565
0
W
Fafnir
8,618
479
53
3
0
360,574
0
W
Bastet
9,985
555
119
7
0
352,724
2
L
Sol
8,235
458
115
6
0
298,240
0
L
Pele
8,675
482
137
8
0
378,970
0
L
Chaac
6,063
337
15
1
0
176,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role