Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
INajjar
Vulcan
Level 197
God Stats
4W - 1L
1,669 SR
Queue Stats
297W - 318L
1,474 Elo+
Solo
Cabrakan
Cabrakan
NikeEsCultura
Cabrakan
Level 101
God Stats
2W - 1L
1,358 SR
Queue Stats
93W - 91L
1,524 Elo+
Solo
Mulan
Mulan
ian_gk
Mulan
Level 158
God Stats
1W - 1L
1,468 SR
Queue Stats
92W - 92L
1,569 Elo+
Solo
Anubis
Anubis
igorblackshadow3
Anubis
Level 113
God Stats
5W - 8L
1,370 SR
Queue Stats
367W - 398L
1,412 Elo+
Solo
Team Averages
Level 128
1,473 SR
1,496 Elo+

VS

Team Averages
Level 142
1,590 SR
1,517 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Destinity011
Susano
Level 158
God Stats
1W - 2L
1,665 SR
Queue Stats
85W - 75L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
JulianMS
Sun Wukong
Level 140
God Stats
1W - 1L
1,748 SR
Queue Stats
45W - 36L
1,550 Elo+
Solo
Horus
Horus
carard
Horus
Level 125
God Stats
20W - 16L
1,538 SR
Queue Stats
466W - 465L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 1
4,463
638
3,344
3,957
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
INajjar
Vulcan
8
0 / 2 / 0
4,330
619
2,031
4,420
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
NikeEsCultura
Cabrakan
9
1 / 0 / 0
4,488
641
913
4,622
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
ian_gk
Mulan
7
0 / 1 / 2
4,568
653
3,045
6,716
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 0
4,958
708
895
2,969
847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 1 / 2
4,258
608
3,963
4,817
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
 
Scylla
1
0 / 0 / 0
2,859
408
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
10
4 / 1 / 1
5,383
769
3,113
5,340
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
JulianMS
Sun Wukong
10
1 / 0 / 1
5,453
779
2,728
4,891
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
carard
Horus
7
1 / 1 / 2
3,950
564
2,835
5,465
4,667
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
L
Rama
 
Rama
1
1
2
2
L
Scylla
 
Scylla
0
0
0
0
L
Susano
4
1
1
4.5
W
Vulcan
INajjar
Vulcan
0
2
0
0
L
Sun Wukong
JulianMS
Sun Wukong
1
0
1
1.5
W
Cabrakan
NikeEsCultura
Cabrakan
1
0
0
1
L
Horus
carard
Horus
1
1
2
2
W
Mulan
ian_gk
Mulan
0
1
2
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,228
Damage
12,639
22,684
Taken
20,513
8,583
Mitigated
9,270
7,908
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,344
2,701
0
1,021
3,957
953
754
0
3,957
0
29,724
L
Rama
 
Rama
3,963
3,442
0
1,325
4,817
1,142
0
255
4,562
0
25,047
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Susano
3,113
881
0
699
5,340
1,803
0
694
4,646
0
37,003
W
Vulcan
INajjar
Vulcan
2,031
212
0
2,264
4,420
1,138
0
0
4,420
22,222
0
L
Sun Wukong
JulianMS
Sun Wukong
2,728
418
0
2,178
4,891
1,658
0
2,135
2,556
0
37,524
W
Cabrakan
NikeEsCultura
Cabrakan
913
115
0
1,968
4,622
2,649
268
0
4,622
25,268
0
L
Horus
carard
Horus
2,835
1,807
643
2,685
5,465
4,667
0
471
4,994
0
11,213
W
Mulan
ian_gk
Mulan
3,045
482
0
2,026
6,716
2,996
0
0
6,716
0
16,769
W
895
46
0
629
2,969
847
0
0
2,969
27,248
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
21,903
235
Minions Killed
194
0
Camps Cleared
0
705,564
Distance Traveled
658,067
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,463
638
57
8
0
135,245
0
L
Rama
4,258
608
41
6
0
144,498
2
L
Scylla
2,859
408
0
0
0
262
0
L
Susano
5,383
769
59
8
0
185,221
0
W
Vulcan
4,330
619
51
7
0
106,929
1
L
Sun Wukong
5,453
779
78
11
0
168,005
1
W
Cabrakan
4,488
641
47
7
0
169,253
0
L
Horus
3,950
564
16
2
0
160,081
0
W
Mulan
4,568
653
26
4
0
163,508
0
W
Anubis
4,958
708
54
8
0
130,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role