Player Matchup

Scylla
Scylla
Bronze III
RoIIlingStones
Scylla
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,500 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,544 SR
923 MMR
Arachne
Arachne
Silver IV
user3000
Arachne
Silver IV
Level 109
God Stats
4W - 3L
1,544 SR
Queue Stats
40W - 90L
923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
10,513
876
5,473
13,036
7,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
GilgameshAh Muzen CabBake KujiraSkadiCharybdis

VS

Bans
UllrChironChronosPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
user3000
Arachne
18
5 / 0 / 0
12,912
1,076
9,919
13,864
7,218
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Arachne
user3000
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,473
Damage
9,919
13,036
Taken
13,864
7,961
Mitigated
7,218
625
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,473
799
0
625
13,036
7,961
0
375
12,661
62,235
0
W
Arachne
user3000
Arachne
9,919
8,159
0
9,187
13,864
7,218
2,725
5,755
8,109
0
70,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,513
Gold Earned
12,912
145
Minions Killed
121
3
Camps Cleared
5
224,582
Distance Traveled
270,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,513
876
145
12
3
224,582
0
W
Arachne
12,912
1,076
121
10
5
270,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role