Player Matchup

Ymir
Ymir
FormableZero
Ymir
Level 136
God Stats
3W - 3L
1,504 SR
Queue Stats
212W - 194L
1,571 Elo+
Solo
Ne Zha
Ne Zha
ResidentTrack
Ne Zha
Level 131
God Stats
0W - 2L
1,265 SR
Queue Stats
222W - 220L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
SIL3NT_DRXM
Baron Samedi
Level 109
God Stats
9W - 11L
1,410 SR
Queue Stats
367W - 373L
1,466 Elo+
Solo
Hou Yi
Hou Yi
WhoScharted
Hou Yi
Level 253
God Stats
0W - 4L
1,158 SR
Queue Stats
631W - 620L
1,477 Elo+
Solo
Mulan
Mulan
himotheexx
Mulan
Level 104
God Stats
0W - 1L
1,802 SR
Queue Stats
8W - 14L
1,281 Elo+
Solo
Team Averages
Level 147
1,428 SR
1,460 Elo+

VS

Team Averages
Level 117
1,667 SR
1,510 Elo+
Bakasura
Bakasura
Funk_gaming
Bakasura
Level 82
God Stats
4W - 5L
1,713 SR
Queue Stats
49W - 65L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Hibernyus
Ah Puch
Level 125
God Stats
7W - 4L
1,671 SR
Queue Stats
249W - 243L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Lusaka13058
Xbalanque
Level 158
God Stats
12W - 7L
1,722 SR
Queue Stats
150W - 135L
1,511 Elo+
Solo
Fafnir
Fafnir
MAC 118004
Fafnir
Level 94
God Stats
10W - 6L
1,544 SR
Queue Stats
14W - 6L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rodo3470
Cu Chulainn
Level 128
God Stats
12W - 8L
1,684 SR
Queue Stats
208W - 213L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,109
436
2,721
12,001
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 1
6,673
477
2,628
13,074
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
SIL3NT_DRXM
Baron Samedi
12
2 / 6 / 1
7,009
501
4,810
10,532
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
12
2 / 3 / 0
6,806
486
5,063
8,854
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
14
1 / 2 / 0
7,336
524
1,932
10,472
8,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Funk_gaming
Bakasura
12
1 / 2 / 2
6,893
492
1,667
9,735
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Hibernyus
Ah Puch
15
7 / 1 / 1
9,097
650
12,642
3,699
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Lusaka13058
Xbalanque
16
3 / 0 / 0
9,135
653
12,465
7,846
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
MAC 118004
Fafnir
12
1 / 2 / 2
7,491
535
1,726
9,237
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Rodo3470
Cu Chulainn
15
3 / 1 / 1
9,441
674
7,062
7,910
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
15
15
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Bakasura
Funk_gaming
Bakasura
1
2
2
1
W
Ah Puch
Hibernyus
Ah Puch
7
1
1
7.5
W
Xbalanque
Lusaka13058
Xbalanque
3
0
0
3
W
Fafnir
MAC 118004
Fafnir
1
2
2
1
L
1
3
1
0.5
W
Cu Chulainn
Rodo3470
Cu Chulainn
3
1
1
3.5
L
Baron Samedi
SIL3NT_DRXM
Baron Samedi
2
6
1
0.42
L
Hou Yi
2
3
0
0.67
L
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,154
Damage
35,562
54,933
Taken
38,427
27,110
Mitigated
19,199
13,937
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,721
596
0
2,951
12,001
7,806
0
4,028
7,973
17,889
628
W
Bakasura
Funk_gaming
Bakasura
1,667
1,165
0
3,741
9,735
3,788
0
1,932
7,803
0
30,765
W
Ah Puch
Hibernyus
Ah Puch
12,642
88
0
1,199
3,699
1,110
0
1,603
2,096
65,758
486
W
Xbalanque
Lusaka13058
Xbalanque
12,465
6,893
0
5,388
7,846
2,803
464
1,400
6,446
0
92,711
W
Fafnir
MAC 118004
Fafnir
1,726
962
0
2,124
9,237
6,743
0
2,530
6,707
29,118
0
L
2,628
360
0
5,151
13,074
4,337
0
2,789
10,285
0
47,651
W
Cu Chulainn
Rodo3470
Cu Chulainn
7,062
882
0
946
7,910
4,755
0
0
7,910
223
69,521
L
Baron Samedi
SIL3NT_DRXM
Baron Samedi
4,810
261
32
2,115
10,532
3,760
0
7,197
3,052
51,942
0
L
Hou Yi
5,063
1,556
0
2,171
8,854
2,863
0
309
8,545
0
49,996
L
Mulan
1,932
146
0
1,517
10,472
8,344
0
58
10,414
0
47,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
42,057
418
Minions Killed
503
0
Camps Cleared
0
1,255,424
Distance Traveled
1,384,826
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,109
436
31
2
0
285,561
6
W
Bakasura
6,893
492
73
5
0
299,246
0
W
Ah Puch
9,097
650
105
8
0
298,663
2
W
Xbalanque
9,135
653
156
11
0
256,104
1
W
Fafnir
7,491
535
43
3
0
271,237
0
L
Ne Zha
6,673
477
79
6
0
249,924
2
W
Cu Chulainn
9,441
674
126
9
0
259,576
0
L
Baron Samedi
7,009
501
111
8
0
256,605
0
L
Hou Yi
6,806
486
92
7
0
237,362
3
L
Mulan
7,336
524
105
8
0
225,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role