Player Matchup

Chang'e
Chang'e
HunTin4aBlunTin
Chang'e
Level 101
God Stats
4W - 9L
1,419 SR
Queue Stats
21W - 32L
1,364 Elo+
Solo
Guan Yu
Guan Yu
PretendSign1254
Guan Yu
Level 128
God Stats
6W - 5L
1,459 SR
Queue Stats
136W - 151L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Ronalchoman
Gilgamesh
Level 173
God Stats
4W - 2L
1,345 SR
Queue Stats
162W - 127L
1,542 Elo+
Solo
Team Averages
Level 134
1,407 SR
1,442 Elo+

VS

Team Averages
Level 126
1,459 SR
1,420 Elo+
Xbalanque
Xbalanque
Darknomed420
Xbalanque
Level 157
God Stats
16W - 16L
1,503 SR
Queue Stats
79W - 84L
1,386 Elo+
Solo
Ra
Ra
MrZlazarus
Ra
Level 63
God Stats
0W - 11L
1,216 SR
Queue Stats
4W - 19L
1,343 Elo+
Solo
Cerberus
Cerberus
Shot2theDomex2
Cerberus
Level 159
God Stats
24W - 16L
1,657 SR
Queue Stats
83W - 87L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,846
785
4,451
4,459
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 3 / 3
8,167
817
5,433
9,224
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
Ronalchoman
Gilgamesh
15
1 / 0 / 4
8,374
837
8,161
7,522
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Darknomed420
Xbalanque
13
3 / 2 / 0
7,986
799
4,906
5,093
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
7,518
752
2,724
3,416
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
0 / 1 / 5
7,508
751
6,277
13,415
7,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
5
5
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Darknomed420
Xbalanque
3
2
0
1.5
W
2
2
2
1.5
L
2
2
1
1.25
W
2
3
3
1.17
W
Gilgamesh
Ronalchoman
Gilgamesh
1
0
4
3
L
Cerberus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
13,907
21,205
Taken
21,924
9,700
Mitigated
9,724
6,812
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Darknomed420
Xbalanque
4,906
1,214
0
633
5,093
1,649
280
1,072
3,929
0
27,781
W
4,451
223
1,811
1,291
4,459
1,348
588
1,969
2,490
22,409
0
L
2,724
0
801
373
3,416
918
0
100
3,304
16,380
0
W
5,433
614
1,035
1,707
9,224
4,524
513
4,685
4,535
0
21,094
W
Gilgamesh
Ronalchoman
Gilgamesh
8,161
2,281
0
968
7,522
3,828
514
2,438
5,084
0
33,097
L
Cerberus
6,277
311
0
5,745
13,415
7,157
0
2,792
10,213
21,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
23,012
133
Minions Killed
124
0
Camps Cleared
0
591,643
Distance Traveled
460,511
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,986
799
51
5
0
152,657
0
W
Chang'e
7,846
785
43
4
0
183,494
0
L
Ra
7,518
752
26
3
0
147,534
0
W
Guan Yu
8,167
817
35
4
0
190,964
1
W
Gilgamesh
8,374
837
55
6
0
217,185
0
L
Cerberus
7,508
751
47
5
0
160,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role