Player Matchup

Medusa
Medusa
Confused_Kaiju
Medusa
Level 146
God Stats
4W - 1L
1,912 SR
Queue Stats
20W - 35L
1,414 Elo+
Party 2
Vamana
Vamana
SkinnyKid_ITB
Vamana
Level 144
God Stats
0W - 2L
1,513 SR
Queue Stats
32W - 27L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
SyKo-_-CoBrA
Nu Wa
Level 103
God Stats
30W - 26L
1,576 SR
Queue Stats
119W - 106L
1,520 Elo+
Solo
Athena
Athena
THEmagicNOODLE
Athena
Level 148
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo
Lancelot
Lancelot
peachpanther7
Lancelot
Level 122
God Stats
63W - 50L
1,613 SR
Queue Stats
357W - 330L
1,570 Elo+
Solo
Team Averages
Level 133
1,615 SR
1,490 Elo+

VS

Team Averages
Level 103
1,584 SR
1,535 Elo+
Danzaburou
Danzaburou
ArkChaos34
Danzaburou
Level 148
God Stats
3W - 2L
1,554 SR
Queue Stats
251W - 208L
1,568 Elo+
Party 1
Osiris
Osiris
KiddPluto17
Osiris
Level 77
God Stats
6W - 6L
1,606 SR
Queue Stats
93W - 78L
1,521 Elo+
Party 3
Chang'e
Chang'e
Sm0KEb0mber
Chang'e
Level 106
God Stats
2W - 0L
1,658 SR
Queue Stats
74W - 74L
1,511 Elo+
Party 3
Atlas
Atlas
themexicant123
Atlas
Level 127
God Stats
21W - 14L
1,610 SR
Queue Stats
173W - 153L
1,555 Elo+
Party 1
Ratatoskr
Ratatoskr
yamasxx3
Ratatoskr
Level 59
God Stats
11W - 9L
1,493 SR
Queue Stats
92W - 98L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,279
656
2,717
2,991
883
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 3 / 1
3,224
645
1,131
3,765
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

1
0 / 0 / 0
930
186
0
0
0
5
0 / 2 / 1
3,026
605
953
4,016
2,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
peachpanther7
Lancelot
7
2 / 1 / 0
3,808
762
1,238
2,257
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkChaos34
Danzaburou
6
3 / 1 / 1
3,798
760
2,134
2,771
706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
7
3 / 1 / 1
4,508
902
3,044
4,321
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Sm0KEb0mber
Chang'e
7
0 / 0 / 0
3,853
771
259
1,008
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 3
3,492
698
3,072
2,389
776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
yamasxx3
Ratatoskr
6
1 / 1 / 2
3,567
713
519
2,866
627
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArkChaos34
Danzaburou
3
1
1
3.5
L
1
2
0
0.5
W
Osiris
3
1
1
3.5
L
0
3
1
0.17
W
Chang'e
Sm0KEb0mber
Chang'e
0
0
0
0
L
0
0
0
0
L
0
2
1
0.25
L
Lancelot
peachpanther7
Lancelot
2
1
0
2
W
1
0
3
2.5
W
Ratatoskr
yamasxx3
Ratatoskr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,039
Damage
9,028
13,029
Taken
13,355
5,363
Mitigated
4,045
3,114
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArkChaos34
Danzaburou
2,134
910
0
695
2,771
706
0
113
2,658
0
15,906
L
2,717
853
0
450
2,991
883
0
1,083
1,908
0
15,515
W
Osiris
3,044
1,214
0
2,070
4,321
1,727
8
0
4,321
0
21,726
L
1,131
617
0
731
3,765
1,611
0
0
3,765
0
12,662
W
Chang'e
Sm0KEb0mber
Chang'e
259
0
44
708
1,008
209
0
0
1,008
19,002
1,210
L
0
0
0
0
0
0
0
0
0
0
0
L
953
305
0
904
4,016
2,267
0
1,600
2,416
4,651
0
L
Lancelot
peachpanther7
Lancelot
1,238
189
0
1,029
2,257
602
0
215
1,998
0
13,366
W
3,072
1,633
0
1,329
2,389
776
0
655
1,734
9,185
5,232
W
Ratatoskr
yamasxx3
Ratatoskr
519
128
0
1,665
2,866
627
0
185
2,681
0
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,267
Gold Earned
19,218
100
Minions Killed
170
0
Camps Cleared
0
423,995
Distance Traveled
537,924
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,798
760
22
4
0
95,426
0
L
Medusa
3,279
656
20
4
0
102,857
0
W
Osiris
4,508
902
36
7
0
101,380
0
L
Vamana
3,224
645
26
5
0
96,642
0
W
Chang'e
3,853
771
45
9
0
104,051
0
L
Nu Wa
930
186
0
0
0
0
0
L
Athena
3,026
605
16
3
0
100,008
1
L
Lancelot
3,808
762
38
8
0
124,488
0
W
Atlas
3,492
698
33
7
0
110,913
0
W
Ratatoskr
3,567
713
34
7
0
126,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role