Player Matchup

Thor
Thor
 
Thor
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B_N9STY_9
Cthulhu
Level 148
God Stats
7W - 3L
1,653 SR
Queue Stats
391W - 380L
1,523 Elo+
Solo
Yemoja
Yemoja
DraconikLord
Yemoja
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 46L
1,373 Elo+
Solo
Neith
Neith
Itsskhamani
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,118 Elo+
Solo
Discordia
Discordia
PlayedByTheB00K
Discordia
Level 115
God Stats
1W - 1L
1,293 SR
Queue Stats
625W - 643L
1,498 Elo+
Solo
Team Averages
Level 137
1,489 SR
1,402 Elo+

VS

Team Averages
Level 112
1,526 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AntiSocialNando
Cernunnos
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,442 Elo+
Solo
Sol
Sol
DarklordofShehol
Sol
Level 99
God Stats
12W - 16L
1,446 SR
Queue Stats
783W - 964L
1,431 Elo+
Solo
Hel
Hel
LaughedSangel
Hel
Level 190
God Stats
11W - 6L
1,683 SR
Queue Stats
701W - 712L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 1 / 8
8,387
762
12,737
12,661
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
B_N9STY_9
Cthulhu
14
1 / 2 / 9
8,777
798
12,534
16,091
14,395
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
13
0 / 1 / 7
7,706
701
3,627
5,030
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 4
8,900
809
8,830
10,146
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PlayedByTheB00K
Discordia
15
2 / 0 / 6
8,406
764
14,825
9,273
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 2
7,448
677
6,428
11,123
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
 
Lancelot
12
0 / 2 / 2
6,798
618
3,038
10,705
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
AntiSocialNando
Cernunnos
13
0 / 4 / 2
7,071
643
10,899
13,470
5,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 0
8,065
733
14,607
6,188
2,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 4
7,814
710
6,186
15,075
10,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
11
Kills
4
4
Deaths
11
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
8
6
L
Izanami
 
Izanami
1
4
2
0.5
L
Lancelot
 
Lancelot
0
2
2
0.5
L
Cernunnos
AntiSocialNando
Cernunnos
0
4
2
0.25
W
Cthulhu
B_N9STY_9
Cthulhu
1
2
9
2.75
L
3
0
0
3
W
Yemoja
0
1
7
3.5
W
6
0
4
8
L
0
1
4
2
W
Discordia
PlayedByTheB00K
Discordia
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,553
Damage
41,158
53,201
Taken
56,561
30,960
Mitigated
27,002
26,902
Healing
32,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,737
57
587
1,218
12,661
7,254
222
4,372
8,289
0
18,995
L
Izanami
 
Izanami
6,428
2,909
1,719
1,631
11,123
4,255
0
4,477
6,646
0
17,211
L
Lancelot
 
Lancelot
3,038
113
899
769
10,705
4,721
0
5,517
5,188
0
6,098
L
Cernunnos
AntiSocialNando
Cernunnos
10,899
3,944
675
1,376
13,470
5,177
0
6,047
7,423
0
21,695
W
Cthulhu
B_N9STY_9
Cthulhu
12,534
279
2,861
2,934
16,091
14,395
91
5,885
10,206
23,622
2,100
L
14,607
944
1,436
1,953
6,188
2,287
0
4,146
2,042
31,385
0
W
Yemoja
3,627
617
14,162
1,082
5,030
2,204
35
1,855
3,175
7,622
0
W
8,830
2,138
706
1,962
10,146
3,891
769
4,546
5,600
0
22,057
L
6,186
172
14,104
8,257
15,075
10,562
0
8,592
6,483
11,556
312
W
Discordia
PlayedByTheB00K
Discordia
14,825
678
911
479
9,273
3,216
374
3,927
5,346
26,517
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
37,196
117
Minions Killed
110
0
Camps Cleared
0
1,066,559
Distance Traveled
1,131,042
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,387
762
16
1
0
210,462
0
L
Izanami
7,448
677
23
2
0
181,328
0
L
Lancelot
6,798
618
6
1
0
267,040
0
L
Cernunnos
7,071
643
25
2
0
198,226
0
W
Cthulhu
8,777
798
30
3
0
242,776
0
L
Sol
8,065
733
38
3
0
249,044
0
W
Yemoja
7,706
701
16
1
0
174,812
1
W
Neith
8,900
809
30
3
0
240,474
0
L
Hel
7,814
710
18
2
0
235,404
0
W
Discordia
8,406
764
25
2
0
198,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role