Player Matchup

Eset
Eset
Platinum II
 
Eset
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum V
AnneFlαnk
Chernobog
Platinum V
Level 82
God Stats
5W - 3L
1,712 SR
Queue Stats
115W - 105L
1,697 MMR
Solo
He Bo
He Bo
Platinum IV
Firelørd
He Bo
Platinum IV
Level 147
God Stats
19W - 12L
1,619 SR
Queue Stats
259W - 247L
1,752 MMR
Solo
Geb
Geb
Platinum V
PORKO RO55O
Geb
Platinum V
Level 152
God Stats
54W - 34L
1,698 SR
Queue Stats
91W - 84L
1,778 MMR
Solo
Hun Batz
Hun Batz
Gold I
ShomA1985
Hun Batz
Gold I
Level 183
God Stats
74W - 66L
1,623 SR
Queue Stats
755W - 753L
1,650 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,631 SR
1,676 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,539 SR
1,665 MMR
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum II
AphroFootLicker
Rama
Platinum II
Level 213
God Stats
2W - 0L
1,435 SR
Queue Stats
132W - 123L
1,770 MMR
Party 1
Agni
Agni
Platinum I
Kilstraker
Agni
Platinum I
Level 156
God Stats
62W - 53L
1,608 SR
Queue Stats
406W - 401L
1,833 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Potatosystem
Xing Tian
Platinum II
Level 161
God Stats
2W - 1L
1,652 SR
Queue Stats
226W - 215L
1,722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 4 / 0
4,180
597
2,441
5,001
1,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chernobog
AnneFlαnk
Chernobog
8
0 / 1 / 0
4,199
600
3,569
3,970
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Firelørd
He Bo
8
1 / 2 / 0
4,208
601
2,076
3,565
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,768
538
1,471
4,775
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ShomA1985
Hun Batz
7
0 / 3 / 0
4,080
583
3,777
5,427
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangCamazotzAthenaSusano

VS

Bans
Sun WukongJanusCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 1 / 2
5,303
758
3,033
6,318
3,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
 
Mercury
9
2 / 0 / 2
4,882
697
1,443
4,086
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 2
4,193
599
1,982
3,631
883
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
7 / 0 / 2
5,623
803
4,421
2,283
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Potatosystem
Xing Tian
7
1 / 0 / 3
4,425
632
2,334
6,155
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
0
0
W
Bakasura
 
Bakasura
1
1
2
2
W
Mercury
 
Mercury
2
0
2
3
L
Chernobog
AnneFlαnk
Chernobog
0
1
0
0
W
0
0
2
1
L
He Bo
Firelørd
He Bo
1
2
0
0.5
W
7
0
2
8
L
0
1
0
0
W
Xing Tian
Potatosystem
Xing Tian
1
0
3
2.5
L
Hun Batz
ShomA1985
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
13,213
22,738
Taken
22,473
5,867
Mitigated
9,564
8,089
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,441
455
0
1,360
5,001
1,101
0
2,102
2,639
28,311
0
W
Bakasura
 
Bakasura
3,033
1,883
0
3,551
6,318
3,135
0
540
5,778
0
22,571
W
Mercury
 
Mercury
1,443
407
0
463
4,086
1,208
0
1,660
2,426
0
25,493
L
Chernobog
AnneFlαnk
Chernobog
3,569
2,380
0
2,143
3,970
948
0
1,100
2,822
0
33,639
W
1,982
1,772
0
2,173
3,631
883
0
715
2,916
0
24,767
L
He Bo
Firelørd
He Bo
2,076
38
0
1,341
3,565
724
0
916
2,597
24,071
640
W
4,421
438
0
634
2,283
631
0
1,156
1,127
24,156
677
L
1,471
455
0
1,939
4,775
1,825
0
1,780
2,947
8,252
0
W
Xing Tian
Potatosystem
Xing Tian
2,334
90
0
1,715
6,155
3,707
0
1,815
4,340
10,701
0
L
Hun Batz
ShomA1985
Hun Batz
3,777
759
0
1,306
5,427
1,269
0
240
4,589
0
22,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,435
Gold Earned
24,426
218
Minions Killed
221
0
Camps Cleared
0
704,994
Distance Traveled
834,306
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,180
597
58
8
0
128,030
0
W
Bakasura
5,303
758
61
9
0
157,499
0
W
Mercury
4,882
697
50
7
0
215,597
2
L
Chernobog
4,199
600
56
8
0
127,994
0
W
Rama
4,193
599
55
8
0
137,681
0
L
He Bo
4,208
601
53
8
0
185,148
0
W
Agni
5,623
803
43
6
0
155,003
0
L
Geb
3,768
538
11
2
0
116,007
2
W
Xing Tian
4,425
632
12
2
0
168,526
1
L
Hun Batz
4,080
583
40
6
0
147,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role