Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jaytrain96
Artio
Level 155
God Stats
4W - 3L
1,132 SR
Queue Stats
240W - 182L
1,506 Elo+
Solo
Bastet
Bastet
supportkitty
Bastet
Level 163
God Stats
216W - 100L
1,789 SR
Queue Stats
428W - 283L
1,692 Elo+
Solo
Team Averages
Level 141
1,474 SR
1,566 Elo+

VS

Team Averages
Level 143
1,475 SR
1,488 Elo+
Danzaburou
Danzaburou
Troy Joestar
Danzaburou
Level 104
God Stats
1W - 4L
1,242 SR
Queue Stats
19W - 38L
1,405 Elo+
Solo
Jormungandr
Jormungandr
XXMR_JEXX
Jormungandr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
598W - 642L
1,563 Elo+
Solo
Ra
Ra
sagemastah
Ra
Level 175
God Stats
19W - 10L
1,683 SR
Queue Stats
404W - 388L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 0 / 7
8,823
980
3,106
4,807
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
14
4 / 1 / 6
8,615
957
4,713
9,071
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
14
4 / 0 / 6
8,887
987
9,020
8,653
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Troy Joestar
Danzaburou
7
0 / 3 / 0
5,795
644
1,005
3,743
970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
XXMR_JEXX
Jormungandr
12
1 / 8 / 0
7,305
812
8,041
14,760
9,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 0
6,067
674
275
887
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
1
1
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
7
6.5
W
Artio
4
1
6
7
L
Danzaburou
Troy Joestar
Danzaburou
0
3
0
0
L
Jormungandr
XXMR_JEXX
Jormungandr
1
8
0
0.13
L
0
0
0
0
W
Bastet
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,839
Damage
9,321
22,531
Taken
19,390
10,501
Mitigated
10,860
6,738
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,106
805
136
872
4,807
1,513
1,737
2,338
2,469
24,438
953
W
Artio
4,713
295
579
2,946
9,071
6,090
667
2,892
6,179
16,905
2,041
L
Danzaburou
Troy Joestar
Danzaburou
1,005
282
0
337
3,743
970
0
1,662
1,905
0
4,172
L
Jormungandr
XXMR_JEXX
Jormungandr
8,041
1,620
0
1,106
14,760
9,675
0
4,895
9,271
22,576
1,043
L
275
0
144
358
887
215
0
227
643
5,950
0
W
Bastet
9,020
1,779
0
2,205
8,653
2,898
1,163
2,876
5,777
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
19,167
133
Minions Killed
49
0
Camps Cleared
0
510,829
Distance Traveled
245,359
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,823
980
50
6
0
137,142
0
W
Artio
8,615
957
31
3
0
158,554
0
L
Danzaburou
5,795
644
3
0
0
37,005
0
L
Jormungandr
7,305
812
34
4
0
102,506
0
L
Ra
6,067
674
12
1
0
105,848
0
W
Bastet
8,887
987
52
6
0
215,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role