Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Adriancarmona16
The Morrigan
Level 143
God Stats
3W - 2L
1,756 SR
Queue Stats
250W - 258L
1,460 Elo+
Solo
Hercules
Hercules
Fontss48
Hercules
Level 153
God Stats
8W - 7L
1,425 SR
Queue Stats
529W - 522L
1,517 Elo+
Solo
Heimdallr
Heimdallr
The_Greese_Man
Heimdallr
Level 226
God Stats
21W - 29L
1,266 SR
Queue Stats
925W - 917L
1,517 Elo+
Solo
Team Averages
Level 160
1,489 SR
1,499 Elo+

VS

Team Averages
Level 140
1,522 SR
1,474 Elo+
Chernobog
Chernobog
KOBECJZ
Chernobog
Level 155
God Stats
1W - 2L
1,382 SR
Queue Stats
255W - 280L
1,472 Elo+
Party 1
Janus
Janus
kc是这个游戏的king
Janus
Level 125
God Stats
5W - 11L
1,416 SR
Queue Stats
47W - 74L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
東婻99
Ao Kuang
Level 138
God Stats
6W - 7L
1,667 SR
Queue Stats
195W - 236L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
臻珠乃茶
Cthulhu
Level 158
God Stats
13W - 9L
1,697 SR
Queue Stats
478W - 533L
1,448 Elo+
Party 1
King Arthur
King Arthur
高ping战士
King Arthur
Level 125
God Stats
1W - 4L
1,446 SR
Queue Stats
120W - 150L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
5 / 3 / 7
6,932
630
9,649
10,268
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
 
Arachne
11
1 / 2 / 9
6,083
553
3,668
9,746
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Morrigan
Adriancarmona16
The Morrigan
12
5 / 2 / 3
6,932
630
5,125
4,869
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Fontss48
Hercules
13
2 / 1 / 1
7,563
688
5,536
7,403
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
The_Greese_Man
Heimdallr
13
4 / 1 / 3
7,698
700
8,038
5,131
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KOBECJZ
Chernobog
10
2 / 5 / 3
6,085
553
4,510
8,732
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
5,991
545
1,858
6,248
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
東婻99
Ao Kuang
13
4 / 3 / 1
6,647
604
2,837
8,725
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
臻珠乃茶
Cthulhu
9
1 / 5 / 3
5,903
537
5,466
12,768
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

King Arthur
高ping战士
King Arthur
12
0 / 2 / 1
6,591
599
3,783
9,460
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
7
9
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
3
7
2.83
W
Arachne
 
Arachne
1
2
9
2.75
W
The Morrigan
Adriancarmona16
The Morrigan
5
2
3
3.25
W
Hercules
Fontss48
Hercules
2
1
1
2.5
L
Chernobog
KOBECJZ
Chernobog
2
5
3
0.7
W
Heimdallr
The_Greese_Man
Heimdallr
4
1
3
5.5
L
0
2
2
0.5
L
Ao Kuang
東婻99
Ao Kuang
4
3
1
1.5
L
Cthulhu
臻珠乃茶
Cthulhu
1
5
3
0.5
L
King Arthur
高ping战士
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
18,454
37,417
Taken
45,933
14,480
Mitigated
19,077
13,100
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,649
3,173
0
1,574
10,268
4,104
20
3,331
6,897
38,290
6,525
W
Arachne
 
Arachne
3,668
1,731
0
5,504
9,746
2,835
0
2,800
6,946
0
35,850
W
The Morrigan
Adriancarmona16
The Morrigan
5,125
942
0
750
4,869
1,575
0
2,052
2,514
45,004
1,166
W
Hercules
Fontss48
Hercules
5,536
1,100
0
2,649
7,403
4,105
0
1,073
6,290
0
52,785
L
Chernobog
KOBECJZ
Chernobog
4,510
2,562
0
2,045
8,732
2,526
0
2,980
5,752
0
32,525
W
Heimdallr
The_Greese_Man
Heimdallr
8,038
4,458
0
2,623
5,131
1,861
0
1,357
3,734
0
54,791
L
1,858
391
0
1,162
6,248
1,728
0
2,958
3,290
43,183
0
L
Ao Kuang
東婻99
Ao Kuang
2,837
322
0
1,274
8,725
3,053
0
2,136
6,589
43,502
2,552
L
Cthulhu
臻珠乃茶
Cthulhu
5,466
480
1,364
3,547
12,768
6,887
0
5,294
7,474
20,084
363
L
King Arthur
高ping战士
King Arthur
3,783
364
0
2,409
9,460
4,883
0
532
8,928
0
50,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
31,217
393
Minions Killed
361
0
Camps Cleared
0
1,168,591
Distance Traveled
1,324,886
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,932
630
74
7
0
240,011
0
W
Arachne
6,083
553
54
5
0
249,991
3
W
The Morrigan
6,932
630
68
6
0
221,159
1
W
Hercules
7,563
688
104
9
0
232,635
1
L
Chernobog
6,085
553
65
6
0
251,456
5
W
Heimdallr
7,698
700
93
8
0
224,795
0
L
Janus
5,991
545
92
8
0
272,254
1
L
Ao Kuang
6,647
604
81
7
0
284,364
0
L
Cthulhu
5,903
537
27
2
0
275,879
0
L
King Arthur
6,591
599
96
9
0
240,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role