Player Matchup

Ah Puch
Ah Puch
BlightHD
Ah Puch
Level 135
God Stats
5W - 0L
1,997 SR
Queue Stats
113W - 103L
1,491 Elo+
Solo
Medusa
Medusa
CallMarethyu
Medusa
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 48L
1,448 Elo+
Solo
Neith
Neith
Dr4che
Neith
Level 139
God Stats
8W - 7L
1,572 SR
Queue Stats
421W - 386L
1,533 Elo+
Solo
Fenrir
Fenrir
Romanda1
Fenrir
Level 147
God Stats
16W - 10L
1,632 SR
Queue Stats
143W - 128L
1,531 Elo+
Solo
Ares
Ares
luuklukkie
Ares
Level 166
God Stats
3W - 3L
1,476 SR
Queue Stats
269W - 247L
1,564 Elo+
Solo
Team Averages
Level 142
1,635 SR
1,513 Elo+

VS

Team Averages
Level 125
1,548 SR
1,483 Elo+
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kryptic_0077
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
LeonPodolski
Sun Wukong
Level 129
God Stats
4W - 4L
1,602 SR
Queue Stats
227W - 206L
1,465 Elo+
Solo
Ix Chel
Ix Chel
LÖST
Ix Chel
Level 157
God Stats
15W - 13L
1,640 SR
Queue Stats
322W - 316L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlightHD
Ah Puch
6
0 / 1 / 1
3,518
704
2,261
2,508
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
7
2 / 0 / 2
4,126
825
1,812
1,646
458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Dr4che
Neith
7
1 / 0 / 0
3,962
792
1,803
2,496
647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Romanda1
Fenrir
6
0 / 0 / 0
3,276
655
1,071
3,730
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
4 / 0 / 2
4,682
936
2,277
3,939
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 1 / 0
3,417
683
1,419
3,100
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
 
Xbalanque
7
0 / 1 / 0
3,202
640
2,074
2,849
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 2 / 0
2,758
552
189
2,359
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
LeonPodolski
Sun Wukong
6
0 / 2 / 1
3,118
624
1,720
4,239
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
LÖST
Ix Chel
7
1 / 1 / 0
3,574
715
1,546
2,290
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Ah Puch
BlightHD
Ah Puch
0
1
1
0.5
W
Medusa
2
0
2
3
W
Neith
Dr4che
Neith
1
0
0
1
L
0
2
0
0
L
Sun Wukong
LeonPodolski
Sun Wukong
0
2
1
0.25
L
Ix Chel
LÖST
Ix Chel
1
1
0
1
W
Fenrir
Romanda1
Fenrir
0
0
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,224
Damage
6,948
14,319
Taken
14,837
4,487
Mitigated
4,818
6,809
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,419
41
0
980
3,100
550
0
0
3,100
17,368
0
L
Xbalanque
 
Xbalanque
2,074
595
0
1,215
2,849
753
0
933
1,916
0
19,760
W
Ah Puch
BlightHD
Ah Puch
2,261
0
0
1,034
2,508
635
0
599
1,797
18,002
0
W
Medusa
1,812
985
0
564
1,646
458
0
68
1,578
0
18,777
W
Neith
Dr4che
Neith
1,803
340
0
1,261
2,496
647
0
1,419
1,077
0
25,360
L
189
78
0
418
2,359
1,212
0
682
1,677
2,607
0
L
Sun Wukong
LeonPodolski
Sun Wukong
1,720
393
0
880
4,239
1,676
0
1,829
2,410
0
12,596
L
Ix Chel
LÖST
Ix Chel
1,546
127
100
980
2,290
627
0
1,094
1,196
14,180
403
W
Fenrir
Romanda1
Fenrir
1,071
439
0
2,016
3,730
1,052
0
530
3,166
0
15,065
W
2,277
881
0
1,934
3,939
1,695
0
272
3,659
13,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,564
Gold Earned
16,069
155
Minions Killed
129
0
Camps Cleared
0
527,611
Distance Traveled
453,034
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,417
683
32
6
0
92,953
0
L
Xbalanque
3,202
640
33
7
0
97,521
0
W
Ah Puch
3,518
704
36
7
0
108,729
0
W
Medusa
4,126
825
39
8
0
97,815
3
W
Neith
3,962
792
35
7
0
89,149
0
L
Atlas
2,758
552
1
0
0
43,689
0
L
Sun Wukong
3,118
624
22
4
0
119,794
0
L
Ix Chel
3,574
715
41
8
0
99,077
0
W
Fenrir
3,276
655
37
7
0
109,774
1
W
Ares
4,682
936
8
2
0
122,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role