Player Matchup

Medusa
Medusa
 
Medusa
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Baikén
Fenrir
Level 240
God Stats
4W - 3L
1,452 SR
Queue Stats
456W - 391L
1,621 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fetoh
Kumbhakarna
Level 237
God Stats
2W - 5L
1,249 SR
Queue Stats
1,032W - 522L
1,684 Elo+
Party 1
Thoth
Thoth
LuckinʚCoffee
Thoth
Level 155
God Stats
3W - 0L
1,750 SR
Queue Stats
425W - 37L
2,149 Elo+
Party 1
Team Averages
Level 212
1,490 SR
1,691 Elo+

VS

Team Averages
Level 143
1,510 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheMattster97
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,489 Elo+
Solo
Yemoja
Yemoja
gutpatpat
Yemoja
Level 163
God Stats
3W - 6L
1,462 SR
Queue Stats
183W - 257L
1,432 Elo+
Solo
Hera
Hera
kicksomething
Hera
Level 156
God Stats
41W - 46L
1,589 SR
Queue Stats
628W - 711L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
11 / 0 / 4
7,957
1,591
8,854
4,149
1,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
 
Vamana
12
2 / 0 / 13
6,775
1,355
5,525
3,686
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
Baikén
Fenrir
12
5 / 0 / 7
6,750
1,350
5,334
3,199
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Fetoh
Kumbhakarna
12
2 / 1 / 15
7,198
1,440
3,235
5,737
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 14
6,858
1,372
8,698
1,846
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

397

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 5 / 2
5,604
1,121
3,985
6,864
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
 
Loki
10
1 / 2 / 0
5,539
1,108
1,511
2,532
549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TheMattster97
Danzaburou
10
0 / 7 / 1
5,331
1,066
3,308
9,483
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
gutpatpat
Yemoja
10
0 / 4 / 1
5,810
1,162
2,809
8,953
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 4 / 1
5,754
1,151
2,767
6,600
2,443
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
22
Kills
2
2
Deaths
22
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
0
4
13
W
Vamana
 
Vamana
2
0
13
8.5
L
Shiva
 
Shiva
0
5
2
0.2
L
Loki
 
Loki
1
2
0
0.5
W
Fenrir
Baikén
Fenrir
5
0
7
8.5
W
Kumbhakarna
Fetoh
Kumbhakarna
2
1
15
9.5
W
2
1
14
9
L
Danzaburou
TheMattster97
Danzaburou
0
7
1
0.07
L
Yemoja
gutpatpat
Yemoja
0
4
1
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
14,380
18,617
Taken
34,432
11,083
Mitigated
16,457
2,778
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,854
4,318
0
1,118
4,149
1,536
0
1,542
2,497
0
18,713
W
Vamana
 
Vamana
5,525
2,429
0
632
3,686
2,218
0
1,200
2,449
0
13,622
L
Shiva
 
Shiva
3,985
569
0
232
6,864
5,503
0
1,912
4,918
0
15,453
L
Loki
 
Loki
1,511
389
0
0
2,532
549
0
1,266
1,266
0
5,223
W
Fenrir
Baikén
Fenrir
5,334
1,697
0
464
3,199
1,271
0
400
2,730
0
12,700
W
Kumbhakarna
Fetoh
Kumbhakarna
3,235
337
0
564
5,737
5,490
0
1,722
3,883
8,314
0
W
8,698
250
0
0
1,846
568
0
712
1,134
22,411
0
L
Danzaburou
TheMattster97
Danzaburou
3,308
1,081
0
643
9,483
2,768
0
3,920
5,417
0
11,793
L
Yemoja
gutpatpat
Yemoja
2,809
563
336
710
8,953
5,194
0
3,162
5,752
7,697
0
L
2,767
772
0
369
6,600
2,443
0
1,673
4,820
10,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
28,038
100
Minions Killed
87
8
Camps Cleared
4
506,775
Distance Traveled
354,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,957
1,591
27
5
2
105,527
0
W
Vamana
6,775
1,355
18
4
1
101,703
0
L
Shiva
5,604
1,121
31
6
3
86,412
0
L
Loki
5,539
1,108
5
1
0
49,962
0
W
Fenrir
6,750
1,350
21
4
1
109,457
0
W
Kumbhakarna
7,198
1,440
9
2
0
88,479
0
W
Thoth
6,858
1,372
25
5
4
101,609
0
L
Danzaburou
5,331
1,066
28
6
0
71,680
0
L
Yemoja
5,810
1,162
6
1
0
67,945
0
L
Hera
5,754
1,151
17
3
1
78,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role