Player Matchup

Ah Puch
Ah Puch
HectorHe5
Ah Puch
Level 112
God Stats
10W - 8L
1,553 SR
Queue Stats
310W - 300L
1,472 Elo+
Solo
Ymir
Ymir
Lubik37
Ymir
Level 100
God Stats
22W - 34L
1,346 SR
Queue Stats
225W - 215L
1,463 Elo+
Solo
Thanatos
Thanatos
Rstt1179
Thanatos
Level 59
God Stats
2W - 2L
1,422 SR
Queue Stats
70W - 64L
1,454 Elo+
Solo
Chernobog
Chernobog
posto_ambiguo162
Chernobog
Level 146
God Stats
33W - 21L
1,676 SR
Queue Stats
507W - 516L
1,499 Elo+
Solo
Bellona
Bellona
xXRAPOUXx
Bellona
Level 144
God Stats
4W - 0L
1,441 SR
Queue Stats
203W - 195L
1,535 Elo+
Solo
Team Averages
Level 112
1,488 SR
1,485 Elo+

VS

Team Averages
Level 87
1,498 SR
1,424 Elo+
Danzaburou
Danzaburou
Elizabeth1318
Danzaburou
Level 45
God Stats
8W - 11L
1,507 SR
Queue Stats
58W - 65L
1,452 Elo+
Solo
Cabrakan
Cabrakan
Sensei--Jei
Cabrakan
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 185L
1,436 Elo+
Solo
Agni
Agni
Whils
Agni
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 183L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
decent-arbour
Zhong Kui
Level 78
God Stats
13W - 9L
1,679 SR
Queue Stats
468W - 453L
1,460 Elo+
Solo
Fenrir
Fenrir
themarkus2525
Fenrir
Level 32
God Stats
44W - 44L
1,302 SR
Queue Stats
62W - 93L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HectorHe5
Ah Puch
15
7 / 2 / 1
9,083
606
9,438
5,964
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Lubik37
Ymir
14
6 / 3 / 10
8,765
584
9,604
14,483
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Rstt1179
Thanatos
13
1 / 2 / 5
6,750
450
6,435
8,916
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chernobog
14
5 / 0 / 6
8,789
586
8,094
6,465
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xXRAPOUXx
Bellona
14
2 / 1 / 0
8,567
571
4,288
10,812
9,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elizabeth1318
Danzaburou
12
0 / 5 / 1
6,811
454
2,975
8,933
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Sensei--Jei
Cabrakan
12
2 / 6 / 2
7,111
474
4,858
15,865
12,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Whils
Agni
12
1 / 4 / 1
6,858
457
6,559
7,989
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
decent-arbour
Zhong Kui
14
0 / 1 / 3
7,368
491
4,409
7,932
4,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
5 / 5 / 1
7,474
498
6,412
14,874
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
8
8
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Elizabeth1318
Danzaburou
0
5
1
0.1
W
Ah Puch
HectorHe5
Ah Puch
7
2
1
3.75
W
Ymir
Lubik37
Ymir
6
3
10
3.67
W
Thanatos
Rstt1179
Thanatos
1
2
5
1.75
L
Cabrakan
Sensei--Jei
Cabrakan
2
6
2
0.5
L
Agni
Whils
Agni
1
4
1
0.38
L
Zhong Kui
decent-arbour
Zhong Kui
0
1
3
1.5
W
Chernobog
5
0
6
8
L
5
5
1
1.1
W
Bellona
xXRAPOUXx
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,859
Damage
25,213
46,640
Taken
55,593
27,895
Mitigated
28,474
15,901
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Elizabeth1318
Danzaburou
2,975
466
0
2,283
8,933
3,155
0
2,190
6,613
0
40,879
W
Ah Puch
HectorHe5
Ah Puch
9,438
0
0
1,784
5,964
1,866
144
2,404
3,351
63,741
0
W
Ymir
Lubik37
Ymir
9,604
2,154
196
4,357
14,483
10,828
170
6,281
7,852
52,001
305
W
Thanatos
Rstt1179
Thanatos
6,435
2,522
0
4,063
8,916
2,974
0
2,420
6,340
0
27,416
L
Cabrakan
Sensei--Jei
Cabrakan
4,858
340
354
4,033
15,865
12,475
0
7,229
8,357
30,184
0
L
Agni
Whils
Agni
6,559
414
0
1,784
7,989
2,020
0
5,056
2,854
48,037
102
L
Zhong Kui
decent-arbour
Zhong Kui
4,409
589
0
3,720
7,932
4,692
0
0
7,470
50,147
2,550
W
Chernobog
8,094
5,416
0
2,368
6,465
2,414
0
582
5,883
0
64,854
L
6,412
2,949
0
3,299
14,874
6,132
0
3,662
11,004
0
42,306
W
Bellona
xXRAPOUXx
Bellona
4,288
1,411
0
3,133
10,812
9,813
266
3,211
7,601
0
54,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
35,622
460
Minions Killed
378
0
Camps Cleared
0
1,371,365
Distance Traveled
1,344,386
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,811
454
64
4
0
267,923
0
W
Ah Puch
9,083
606
118
8
0
285,986
2
W
Ymir
8,765
584
78
5
0
247,002
0
W
Thanatos
6,750
450
42
3
0
315,483
0
L
Cabrakan
7,111
474
43
3
0
245,411
0
L
Agni
6,858
457
108
7
0
250,180
6
L
Zhong Kui
7,368
491
94
6
0
285,848
0
W
Chernobog
8,789
586
94
6
0
279,397
0
L
Fenrir
7,474
498
69
5
0
295,024
0
W
Bellona
8,567
571
128
9
0
243,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role