Player Matchup

Arachne
Arachne
Draxxx
Arachne
Level 69
God Stats
7W - 4L
1,980 SR
Queue Stats
59W - 42L
1,555 Elo+
Solo
Janus
Janus
GIGI FR
Janus
Level 222
God Stats
25W - 22L
1,565 SR
Queue Stats
588W - 597L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Lauu--5S
Xbalanque
Level 106
God Stats
0W - 2L
1,295 SR
Queue Stats
50W - 66L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
MagisterLynx
Cliodhna
Level 57
God Stats
1W - 1L
1,729 SR
Queue Stats
28W - 28L
1,436 Elo+
Party 1
Athena
Athena
josecortadores
Athena
Level 73
God Stats
1W - 1L
1,753 SR
Queue Stats
28W - 49L
1,341 Elo+
Party 1
Team Averages
Level 105
1,664 SR
1,457 Elo+

VS

Team Averages
Level 98
1,501 SR
1,436 Elo+
Apollo
Apollo
Romaniangipsy
Apollo
Level 86
God Stats
1W - 3L
1,747 SR
Queue Stats
3W - 11L
1,350 Elo+
Solo
Nike
Nike
ZaaMBee
Nike
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 189L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
broodjekankur
Baron Samedi
Level 145
God Stats
25W - 20L
1,545 SR
Queue Stats
312W - 303L
1,489 Elo+
Solo
Bastet
Bastet
groschichi55
Bastet
Level 65
God Stats
7W - 8L
1,214 SR
Queue Stats
123W - 129L
1,482 Elo+
Solo
Ne Zha
Ne Zha
pollojurasico
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Draxxx
Arachne
11
5 / 3 / 0
6,895
627
7,250
13,944
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
GIGI FR
Janus
11
0 / 3 / 1
6,360
578
2,953
5,027
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Lauu--5S
Xbalanque
8
0 / 6 / 3
5,270
479
2,513
6,509
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
MagisterLynx
Cliodhna
10
4 / 1 / 0
6,100
555
3,753
8,249
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

7
2 / 5 / 1
5,159
469
2,001
9,825
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 4
6,941
631
6,407
6,251
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
ZaaMBee
Nike
10
3 / 2 / 6
6,722
611
4,110
7,576
4,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
broodjekankur
Baron Samedi
13
1 / 1 / 4
7,067
642
6,671
6,479
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
4 / 3 / 1
7,115
647
8,249
7,914
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 3 / 5
6,672
607
3,898
7,336
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
11
Kills
18
18
Deaths
12
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Draxxx
Arachne
5
3
0
1.67
L
Janus
GIGI FR
Janus
0
3
1
0.17
L
Xbalanque
Lauu--5S
Xbalanque
0
6
3
0.25
L
Cliodhna
MagisterLynx
Cliodhna
4
1
0
4
W
6
3
4
2.67
W
Nike
ZaaMBee
Nike
3
2
6
3
W
Baron Samedi
broodjekankur
Baron Samedi
1
1
4
3
W
Bastet
4
3
1
1.5
L
2
5
1
0.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,470
Damage
29,335
43,554
Taken
35,556
21,513
Mitigated
14,756
14,316
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Draxxx
Arachne
7,250
5,121
0
7,627
13,944
9,181
6
0
13,944
501
42,923
L
Janus
GIGI FR
Janus
2,953
189
0
489
5,027
1,456
0
2,901
2,126
40,822
549
L
Xbalanque
Lauu--5S
Xbalanque
2,513
921
23
504
6,509
1,596
0
0
6,509
0
18,844
L
Cliodhna
MagisterLynx
Cliodhna
3,753
454
0
3,547
8,249
2,538
0
2,805
5,444
0
35,871
W
6,407
3,389
0
1,437
6,251
1,945
662
863
5,348
0
32,602
W
Nike
ZaaMBee
Nike
4,110
484
0
1,758
7,576
4,688
0
1,201
6,375
0
25,893
W
Baron Samedi
broodjekankur
Baron Samedi
6,671
436
68
3,336
6,479
2,988
0
2,349
3,811
59,420
898
W
Bastet
8,249
1,128
0
2,587
7,914
2,388
0
322
7,592
0
46,778
L
2,001
450
207
1,919
9,825
6,742
0
965
8,860
14,613
0
W
3,898
1,614
0
1,275
7,336
2,747
0
348
6,988
0
41,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
34,517
319
Minions Killed
350
0
Camps Cleared
0
1,156,625
Distance Traveled
1,256,123
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,895
627
97
9
0
233,531
2
L
Janus
6,360
578
90
8
0
236,773
6
L
Xbalanque
5,270
479
42
4
0
209,226
5
L
Cliodhna
6,100
555
70
6
0
242,908
1
W
Apollo
6,941
631
52
5
0
243,876
0
W
Nike
6,722
611
31
3
0
256,126
5
W
Baron Samedi
7,067
642
107
10
0
243,848
0
W
Bastet
7,115
647
95
9
0
239,251
0
L
Athena
5,159
469
20
2
0
234,187
4
W
Ne Zha
6,672
607
65
6
0
273,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role