Player Matchup

Cthulhu
Cthulhu
BigMastaB
Cthulhu
Level 124
God Stats
2W - 0L
1,687 SR
Queue Stats
446W - 441L
1,482 Elo+
Solo
Tyr
Tyr
DrPigBenis
Tyr
Level 181
God Stats
11W - 16L
1,442 SR
Queue Stats
362W - 326L
1,497 Elo+
Solo
Chiron
Chiron
GriimReaperr
Chiron
Level 155
God Stats
16W - 8L
1,593 SR
Queue Stats
306W - 293L
1,498 Elo+
Solo
Mercury
Mercury
PatrickWhite
Mercury
Level 42
God Stats
7W - 4L
1,610 SR
Queue Stats
44W - 42L
1,492 Elo+
Solo
Ra
Ra
Pelonchini
Ra
Level 82
God Stats
15W - 16L
1,411 SR
Queue Stats
168W - 143L
1,511 Elo+
Solo
Team Averages
Level 117
1,549 SR
1,496 Elo+

VS

Team Averages
Level 156
1,650 SR
1,576 Elo+
Bacchus
Bacchus
AnAnomaly
Bacchus
Level 212
God Stats
6W - 3L
1,851 SR
Queue Stats
258W - 209L
1,629 Elo+
Party 1
Neith
Neith
Mr_fifty1fifty
Neith
Level 123
God Stats
73W - 86L
1,487 SR
Queue Stats
73W - 86L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
TheSoutherner
Sun Wukong
Level 159
God Stats
1W - 1L
1,680 SR
Queue Stats
224W - 177L
1,632 Elo+
Party 1
Yu Huang
Yu Huang
WARHOGG 117
Yu Huang
Level 158
God Stats
2W - 4L
1,600 SR
Queue Stats
166W - 121L
1,654 Elo+
Party 1
Pele
Pele
g31Red_Wolf_
Pele
Level 126
God Stats
2W - 2L
1,630 SR
Queue Stats
209W - 201L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMastaB
Cthulhu
11
3 / 2 / 12
7,589
632
5,110
11,595
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 4
8,493
708
11,096
13,086
4,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
15
7 / 0 / 1
8,806
734
7,720
7,446
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mercury
PatrickWhite
Mercury
13
6 / 2 / 8
7,675
640
5,883
8,360
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 2 / 5
8,116
676
6,143
7,610
2,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnAnomaly
Bacchus
9
1 / 4 / 2
6,081
507
4,937
8,554
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 1
5,636
470
3,962
9,201
2,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheSoutherner
Sun Wukong
11
0 / 6 / 1
6,159
513
7,573
12,434
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
WARHOGG 117
Yu Huang
11
2 / 4 / 3
6,579
548
5,611
7,265
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 5 / 2
7,280
607
3,557
11,945
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
26
Kills
7
7
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnAnomaly
Bacchus
1
4
2
0.5
W
Cthulhu
BigMastaB
Cthulhu
3
2
12
4.5
W
6
1
4
8
W
Chiron
7
0
1
7.5
L
0
7
1
0.07
W
Mercury
PatrickWhite
Mercury
6
2
8
5
W
4
2
5
3.25
L
Sun Wukong
TheSoutherner
Sun Wukong
0
6
1
0.08
L
Yu Huang
WARHOGG 117
Yu Huang
2
4
3
0.88
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,952
Damage
25,640
48,097
Taken
49,399
19,371
Mitigated
25,917
21,288
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnAnomaly
Bacchus
4,937
790
0
1,292
8,554
8,549
0
3,203
5,316
14,561
0
W
Cthulhu
BigMastaB
Cthulhu
5,110
803
1,749
2,454
11,595
7,068
54
2,972
8,434
24,015
0
W
11,096
1,275
0
6,760
13,086
4,209
0
338
12,049
0
56,699
W
Chiron
7,720
3,545
379
3,649
7,446
2,650
74
915
6,531
0
66,095
L
3,962
1,854
109
882
9,201
2,437
0
984
8,217
0
34,342
W
Mercury
PatrickWhite
Mercury
5,883
2,838
0
505
8,360
3,147
2,451
2,404
5,774
0
42,538
W
6,143
575
1,602
4,190
7,610
2,297
817
3,643
3,627
56,407
1,935
L
Sun Wukong
TheSoutherner
Sun Wukong
7,573
1,137
0
4,701
12,434
8,428
0
0
12,434
0
37,207
L
Yu Huang
WARHOGG 117
Yu Huang
5,611
450
0
662
7,265
2,511
0
3,434
3,822
40,070
0
L
3,557
607
0
5,238
11,945
3,992
0
3,689
8,256
0
45,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,679
Gold Earned
31,735
400
Minions Killed
309
0
Camps Cleared
0
1,283,693
Distance Traveled
1,200,510
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,081
507
12
1
0
240,863
0
W
Cthulhu
7,589
632
33
3
0
244,572
2
W
Tyr
8,493
708
94
8
0
271,146
1
W
Chiron
8,806
734
118
10
0
227,241
0
L
Neith
5,636
470
56
5
0
251,541
4
W
Mercury
7,675
640
63
5
0
291,036
0
W
Ra
8,116
676
92
8
0
249,698
4
L
Sun Wukong
6,159
513
68
6
0
219,784
1
L
Yu Huang
6,579
548
95
8
0
221,034
1
L
Pele
7,280
607
78
7
0
267,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role