Player Matchup

Anubis
Anubis
BrunSkælken
Anubis
Level 69
God Stats
1W - 5L
1,296 SR
Queue Stats
180W - 160L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chimere X
Morgan Le Fay
Level 108
God Stats
31W - 41L
1,449 SR
Queue Stats
866W - 871L
1,471 Elo+
Solo
Bastet
Bastet
HecticPsyche
Bastet
Level 181
God Stats
1W - 4L
1,364 SR
Queue Stats
405W - 407L
1,524 Elo+
Solo
Bacchus
Bacchus
janjacomozzi
Bacchus
Level 159
God Stats
4W - 2L
1,832 SR
Queue Stats
146W - 153L
1,413 Elo+
Solo
Janus
Janus
랙느ㅑ소1
Janus
Level 128
God Stats
2W - 3L
1,429 SR
Queue Stats
396W - 372L
1,502 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,474 Elo+

VS

Team Averages
Level 115
1,557 SR
1,484 Elo+
Arachne
Arachne
PulseGordo
Arachne
Level 152
God Stats
8W - 7L
1,542 SR
Queue Stats
305W - 303L
1,432 Elo+
Solo
Ymir
Ymir
Revan032
Ymir
Level 155
God Stats
12W - 9L
1,571 SR
Queue Stats
383W - 418L
1,484 Elo+
Solo
Hercules
Hercules
Roaringdrop6580
Hercules
Level 109
God Stats
2W - 1L
1,472 SR
Queue Stats
295W - 305L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
WiseDrop323
Zhong Kui
Level 129
God Stats
16W - 16L
1,519 SR
Queue Stats
840W - 851L
1,444 Elo+
Solo
Charybdis
Charybdis
matiaskun00
Charybdis
Level 32
God Stats
2W - 1L
1,679 SR
Queue Stats
77W - 58L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 0 / 0
4,256
851
0
0
0
Morgan Le Fay
Chimere X
Morgan Le Fay
11
1 / 2 / 2
5,055
1,011
7,255
3,846
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
1
0 / 0 / 0
1,256
251
0
0
0
Bacchus
janjacomozzi
Bacchus
12
1 / 0 / 3
5,621
1,124
1,951
5,407
4,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
2 / 1 / 2
5,837
1,167
5,409
2,239
745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PulseGordo
Arachne
11
0 / 0 / 3
5,818
1,164
2,184
2,568
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
10
1 / 0 / 1
5,999
1,200
1,618
4,814
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
10
0 / 1 / 2
5,474
1,095
2,607
7,680
5,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
WiseDrop323
Zhong Kui
9
1 / 1 / 0
5,771
1,154
1,585
3,020
1,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
matiaskun00
Charybdis
9
1 / 2 / 1
5,726
1,145
2,290
3,222
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
3
3
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
0
0
0
L
Morgan Le Fay
Chimere X
Morgan Le Fay
1
2
2
1
L
Bastet
0
0
0
0
W
Arachne
PulseGordo
Arachne
0
0
3
1.5
W
Ymir
1
0
1
1.5
W
Hercules
0
1
2
1
W
Zhong Kui
WiseDrop323
Zhong Kui
1
1
0
1
L
Bacchus
janjacomozzi
Bacchus
1
0
3
2.5
W
Charybdis
matiaskun00
Charybdis
1
2
1
0.75
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,615
Damage
10,284
11,492
Taken
21,304
6,681
Mitigated
12,417
5,551
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Chimere X
Morgan Le Fay
7,255
1,536
0
364
3,846
1,441
0
1,220
2,586
14,113
0
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
PulseGordo
Arachne
2,184
1,971
661
458
2,568
1,877
284
1,647
902
0
8,616
W
Ymir
1,618
21
124
2,117
4,814
2,328
270
3,680
1,088
4,824
0
W
Hercules
2,607
1,254
315
3,768
7,680
5,257
0
3,441
4,125
0
4,960
W
Zhong Kui
WiseDrop323
Zhong Kui
1,585
192
393
627
3,020
1,909
0
2,464
476
5,907
296
L
Bacchus
janjacomozzi
Bacchus
1,951
60
1,346
3,061
5,407
4,495
0
1,187
4,207
3,541
0
W
Charybdis
matiaskun00
Charybdis
2,290
1,603
464
467
3,222
1,046
94
3,118
98
0
14,031
L
5,409
109
194
586
2,239
745
0
665
1,560
21,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,025
Gold Earned
28,788
55
Minions Killed
69
0
Camps Cleared
0
273,332
Distance Traveled
498,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,256
851
0
0
0
0
0
L
Morgan Le Fay
5,055
1,011
11
2
0
88,816
0
L
Bastet
1,256
251
0
0
0
0
0
W
Arachne
5,818
1,164
12
2
0
108,098
0
W
Ymir
5,999
1,200
6
1
0
76,584
0
W
Hercules
5,474
1,095
5
1
0
105,764
0
W
Zhong Kui
5,771
1,154
19
4
0
112,942
0
L
Bacchus
5,621
1,124
7
1
0
94,179
0
W
Charybdis
5,726
1,145
27
5
0
95,163
0
L
Janus
5,837
1,167
37
7
0
90,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role