Player Matchup

Geb
Geb
MasterModi
Geb
Level 159
God Stats
3W - 11L
1,280 SR
Queue Stats
296W - 283L
1,451 Elo+
Solo
Thoth
Thoth
SC00CHY
Thoth
Level 104
God Stats
3W - 6L
1,469 SR
Queue Stats
304W - 276L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Sanctificatio
Gilgamesh
Level 83
God Stats
11W - 10L
1,601 SR
Queue Stats
175W - 164L
1,552 Elo+
Solo
Lancelot
Lancelot
tinte_isma
Lancelot
Level 53
God Stats
2W - 1L
1,374 SR
Queue Stats
56W - 71L
1,403 Elo+
Solo
Cernunnos
Cernunnos
一切善本皆度彼岸
Cernunnos
Level 205
God Stats
5W - 5L
1,551 SR
Queue Stats
456W - 424L
1,572 Elo+
Solo
Team Averages
Level 121
1,455 SR
1,510 Elo+

VS

Team Averages
Level 149
1,646 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jalabadze
Ne Zha
Level 126
God Stats
9W - 2L
1,715 SR
Queue Stats
96W - 92L
1,487 Elo+
Party 1
Lancelot
Lancelot
TheNep
Lancelot
Level 232
God Stats
3W - 0L
1,636 SR
Queue Stats
85W - 67L
1,573 Elo+
Solo
Olorun
Olorun
amchemyles
Olorun
Level 60
God Stats
1W - 1L
1,524 SR
Queue Stats
37W - 59L
1,374 Elo+
Party 1
Osiris
Osiris
barbutabaga
Osiris
Level 137
God Stats
5W - 0L
1,852 SR
Queue Stats
184W - 179L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,094
619
1,314
4,354
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
SC00CHY
Thoth
7
0 / 0 / 0
3,525
705
258
1,266
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sanctificatio
Gilgamesh
5
0 / 1 / 0
3,321
664
1,200
3,773
1,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
tinte_isma
Lancelot
2
0 / 1 / 0
2,644
529
990
2,294
736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,089
618
2,452
2,455
568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,904
781
373
1,113
246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Jalabadze
Ne Zha
6
1 / 0 / 3
3,797
759
1,749
3,313
1,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
TheNep
Lancelot
6
3 / 0 / 0
3,978
796
1,695
4,102
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
amchemyles
Olorun
6
2 / 0 / 2
3,807
761
2,003
3,062
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
7
0 / 0 / 1
4,013
803
1,713
3,637
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
W
Ne Zha
Jalabadze
Ne Zha
1
0
3
2.5
L
0
3
0
0
L
Thoth
SC00CHY
Thoth
0
0
0
0
L
Gilgamesh
Sanctificatio
Gilgamesh
0
1
0
0
W
Lancelot
TheNep
Lancelot
3
0
0
3
W
Olorun
amchemyles
Olorun
2
0
2
3
W
Osiris
0
0
1
0.5
L
Lancelot
tinte_isma
Lancelot
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,214
Damage
7,533
14,142
Taken
15,227
4,634
Mitigated
5,387
4,948
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
373
40
0
500
1,113
246
0
228
885
19,899
1,188
W
Ne Zha
Jalabadze
Ne Zha
1,749
451
0
1,755
3,313
1,439
0
511
2,774
146
10,046
L
1,314
229
0
888
4,354
1,672
0
1,497
2,857
9,596
187
L
Thoth
SC00CHY
Thoth
258
0
0
941
1,266
259
0
306
904
19,689
295
L
Gilgamesh
Sanctificatio
Gilgamesh
1,200
674
0
1,176
3,773
1,399
0
0
3,773
0
13,882
W
Lancelot
TheNep
Lancelot
1,695
888
0
2,698
4,102
1,022
0
121
3,897
0
17,461
W
Olorun
amchemyles
Olorun
2,003
954
180
2,063
3,062
697
88
682
2,380
18,257
0
W
Osiris
1,713
693
0
1,755
3,637
1,983
0
0
3,494
0
22,261
L
Lancelot
tinte_isma
Lancelot
990
405
0
1,107
2,294
736
0
526
1,768
0
4,267
L
2,452
1,138
0
836
2,455
568
0
126
2,329
0
14,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,673
Gold Earned
19,499
126
Minions Killed
170
0
Camps Cleared
0
466,610
Distance Traveled
523,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,904
781
49
10
0
103,527
0
W
Ne Zha
3,797
759
10
2
0
118,388
0
L
Geb
3,094
619
14
3
0
106,118
0
L
Thoth
3,525
705
47
9
0
94,173
0
L
Gilgamesh
3,321
664
29
6
0
104,168
0
W
Lancelot
3,978
796
40
8
0
123,049
0
W
Olorun
3,807
761
30
6
0
81,480
0
W
Osiris
4,013
803
41
8
0
97,113
0
L
Lancelot
2,644
529
7
1
0
60,787
0
L
Cernunnos
3,089
618
29
6
0
101,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role