Player Matchup

Ne Zha
Ne Zha
Hormat
Ne Zha
Level 140
God Stats
53W - 23L
1,640 SR
Queue Stats
489W - 246L
1,708 Elo+
Solo
Vamana
Vamana
tinte_isma
Vamana
Level 53
God Stats
3W - 3L
1,393 SR
Queue Stats
119W - 162L
1,336 Elo+
Solo
Anubis
Anubis
可可可可欣
Anubis
Level 179
God Stats
8W - 7L
1,643 SR
Queue Stats
163W - 170L
1,468 Elo+
Solo
Team Averages
Level 124
1,559 SR
1,504 Elo+

VS

Team Averages
Level 44
1,501 SR
1,324 Elo+
Nemesis
Nemesis
Ghostmeester-941
Nemesis
Level 59
God Stats
3W - 4L
1,590 SR
Queue Stats
46W - 93L
1,289 Elo+
Party 1
Bacchus
Bacchus
P4qit0
Bacchus
Level 45
God Stats
4W - 2L
1,608 SR
Queue Stats
36W - 35L
1,508 Elo+
Solo
Danzaburou
Danzaburou
fabled_gunter
Danzaburou
Level 29
God Stats
10W - 26L
1,305 SR
Queue Stats
30W - 77L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hormat
Ne Zha
11
4 / 0 / 5
6,209
1,035
4,411
2,417
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
tinte_isma
Vamana
10
1 / 2 / 8
5,421
904
3,054
3,981
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 5
6,113
1,019
6,011
2,996
1,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,214
869
1,866
5,377
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
P4qit0
Bacchus
9
0 / 1 / 2
4,640
773
2,381
5,310
3,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
fabled_gunter
Danzaburou
9
2 / 3 / 0
4,897
816
1,858
5,105
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ne Zha
Hormat
Ne Zha
4
0
5
6.5
L
Bacchus
P4qit0
Bacchus
0
1
2
1
L
Danzaburou
fabled_gunter
Danzaburou
2
3
0
0.67
W
Vamana
tinte_isma
Vamana
1
2
8
2.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
6,105
9,394
Taken
15,792
5,533
Mitigated
6,262
2,685
Healing
1,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,866
399
0
430
5,377
1,430
0
2,592
2,737
0
6,588
W
Ne Zha
Hormat
Ne Zha
4,411
555
0
1,162
2,417
1,356
312
944
1,453
0
18,232
L
Bacchus
P4qit0
Bacchus
2,381
247
0
941
5,310
3,541
0
1,208
3,933
11,429
0
L
Danzaburou
fabled_gunter
Danzaburou
1,858
785
0
465
5,105
1,291
0
2,017
2,907
0
6,193
W
Vamana
tinte_isma
Vamana
3,054
704
0
643
3,981
3,083
0
868
3,094
0
12,106
W
6,011
93
0
880
2,996
1,094
0
548
2,438
21,875
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,743
Gold Earned
14,751
87
Minions Killed
39
0
Camps Cleared
0
361,460
Distance Traveled
281,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,214
869
13
2
0
73,677
0
W
Ne Zha
6,209
1,035
29
5
0
137,782
0
L
Bacchus
4,640
773
11
2
0
106,082
0
L
Danzaburou
4,897
816
15
3
0
101,632
0
W
Vamana
5,421
904
19
3
0
114,779
0
W
Anubis
6,113
1,019
39
7
0
108,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role