Player Matchup

King Arthur
King Arthur
Alexander23YT23
King Arthur
Level 111
God Stats
3W - 3L
1,563 SR
Queue Stats
130W - 125L
1,552 Elo+
Solo
Ares
Ares
KyussTheDestroyr
Ares
Level 123
God Stats
2W - 6L
1,299 SR
Queue Stats
210W - 217L
1,451 Elo+
Solo
Poseidon
Poseidon
VashCloudchaser
Poseidon
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,543 Elo+
Solo
Sol
Sol
xXTheAceXx
Sol
Level 63
God Stats
2W - 6L
1,357 SR
Queue Stats
108W - 99L
1,545 Elo+
Solo
Fenrir
Fenrir
zTsouls
Fenrir
Level 109
God Stats
19W - 16L
1,591 SR
Queue Stats
64W - 57L
1,593 Elo+
Solo
Team Averages
Level 104
1,462 SR
1,537 Elo+

VS

Team Averages
Level 125
1,680 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brenzini
Ah Muzen Cab
Level 61
God Stats
8W - 8L
1,826 SR
Queue Stats
286W - 279L
1,529 Elo+
Solo
Cthulhu
Cthulhu
ChristheNerd
Cthulhu
Level 122
God Stats
1W - 0L
1,759 SR
Queue Stats
113W - 106L
1,537 Elo+
Solo
Kali
Kali
Tajei
Kali
Level 183
God Stats
215W - 169L
1,578 SR
Queue Stats
375W - 373L
1,527 Elo+
Solo
Ah Puch
Ah Puch
TazzKIller_13
Ah Puch
Level 128
God Stats
2W - 0L
1,730 SR
Queue Stats
109W - 112L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
天地一减
Kumbhakarna
Level 129
God Stats
7W - 3L
1,507 SR
Queue Stats
78W - 81L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexander23YT23
King Arthur
12
1 / 4 / 0
7,268
454
4,970
15,022
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 1 / 0
6,173
386
2,475
10,790
7,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
13
0 / 6 / 2
7,327
458
7,117
9,222
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 1 / 0
9,060
566
10,816
13,608
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
zTsouls
Fenrir
15
4 / 3 / 2
8,300
519
10,056
16,193
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brenzini
Ah Muzen Cab
15
2 / 2 / 0
8,975
561
10,512
11,606
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
ChristheNerd
Cthulhu
15
3 / 1 / 3
9,184
574
13,866
11,830
10,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
Tajei
Kali
16
7 / 1 / 2
9,484
593
10,658
18,629
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
16
3 / 3 / 1
9,910
619
7,952
7,482
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
天地一减
Kumbhakarna
13
0 / 0 / 6
7,899
494
1,640
11,742
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alexander23YT23
King Arthur
1
4
0
0.25
W
Ah Muzen Cab
Brenzini
Ah Muzen Cab
2
2
0
1
W
Cthulhu
ChristheNerd
Cthulhu
3
1
3
4.5
L
0
1
0
0
W
Kali
Tajei
Kali
7
1
2
8
W
Ah Puch
3
3
1
1.17
L
Poseidon
0
6
2
0.17
L
2
1
0
2
L
Fenrir
zTsouls
Fenrir
4
3
2
1.67
W
Kumbhakarna
天地一减
Kumbhakarna
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
44,628
64,835
Taken
61,289
28,592
Mitigated
33,127
19,471
Healing
25,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alexander23YT23
King Arthur
4,970
356
0
2,741
15,022
7,224
0
8,793
5,281
0
44,858
W
Ah Muzen Cab
Brenzini
Ah Muzen Cab
10,512
2,885
0
3,008
11,606
4,387
0
7,944
3,662
0
81,407
W
Cthulhu
ChristheNerd
Cthulhu
13,866
593
64
4,656
11,830
10,301
645
205
11,625
58,606
0
L
2,475
106
0
2,885
10,790
7,360
0
2,903
7,887
20,786
1,174
W
Kali
Tajei
Kali
10,658
4,887
0
12,130
18,629
6,611
1,967
2,680
15,949
0
71,359
W
Ah Puch
7,952
69
0
1,533
7,482
2,271
557
4,493
2,989
64,012
1,277
L
Poseidon
7,117
809
0
764
9,222
2,604
0
4,024
5,158
46,919
525
L
10,816
3,164
0
9,259
13,608
4,565
0
268
13,340
80,781
1,040
L
Fenrir
zTsouls
Fenrir
10,056
2,385
0
3,822
16,193
6,839
0
5,877
9,988
0
71,165
W
Kumbhakarna
天地一减
Kumbhakarna
1,640
241
435
3,374
11,742
9,557
147
4,970
6,772
26,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
45,452
473
Minions Killed
504
0
Camps Cleared
0
1,464,986
Distance Traveled
1,638,875
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,268
454
73
5
0
256,825
0
W
Ah Muzen Cab
8,975
561
135
8
0
331,278
0
W
Cthulhu
9,184
574
104
7
0
312,012
0
L
Ares
6,173
386
43
3
0
251,558
8
W
Kali
9,484
593
91
6
0
352,786
0
W
Ah Puch
9,910
619
134
8
0
329,471
6
L
Poseidon
7,327
458
100
6
0
297,298
0
L
Sol
9,060
566
161
10
0
307,918
2
L
Fenrir
8,300
519
96
6
0
351,387
2
W
Kumbhakarna
7,899
494
40
3
0
313,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role