Player Matchup

He Bo
He Bo
DarklordRevan95
He Bo
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
307W - 306L
1,403 Elo+
Solo
Janus
Janus
JustStoic
Janus
Level 150
God Stats
4W - 7L
1,415 SR
Queue Stats
75W - 62L
1,629 Elo+
Party 1
Ymir
Ymir
NazaTheBlader
Ymir
Level 159
God Stats
4W - 6L
1,447 SR
Queue Stats
77W - 92L
1,459 Elo+
Party 1
Medusa
Medusa
booteemonster
Medusa
Level 101
God Stats
118W - 109L
1,460 SR
Queue Stats
483W - 481L
1,481 Elo+
Solo
Ne Zha
Ne Zha
zenixclotter
Ne Zha
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,537 Elo+
Party 1
Team Averages
Level 136
1,424 SR
1,502 Elo+

VS

Team Averages
Level 97
1,507 SR
1,463 Elo+
The Morrigan
The Morrigan
Aquafina_Drip00
The Morrigan
Level 127
God Stats
108W - 107L
1,476 SR
Queue Stats
201W - 197L
1,439 Elo+
Solo
Nut
Nut
AraAraUfufu
Nut
Level 107
God Stats
17W - 7L
1,751 SR
Queue Stats
229W - 203L
1,493 Elo+
Solo
Artio
Artio
BigButterz22
Artio
Level 88
God Stats
7W - 8L
1,522 SR
Queue Stats
144W - 119L
1,484 Elo+
Solo
Mulan
Mulan
SbSenpai
Mulan
Level 128
God Stats
2W - 2L
1,418 SR
Queue Stats
45W - 50L
1,445 Elo+
Solo
Arachne
Arachne
SoloGanksta
Arachne
Level 34
God Stats
5W - 4L
1,368 SR
Queue Stats
23W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,349
529
3,905
6,491
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
JustStoic
Janus
11
1 / 4 / 0
6,358
530
5,467
6,885
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
6,477
540
4,539
10,888
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 1
5,618
468
4,626
8,943
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
10
1 / 4 / 3
5,917
493
4,454
11,683
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aquafina_Drip00
The Morrigan
13
6 / 3 / 3
7,797
650
5,478
7,141
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 1 / 2
8,267
689
10,923
9,144
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 2
5,613
468
2,582
8,498
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
SbSenpai
Mulan
11
2 / 1 / 7
7,214
601
5,782
8,142
5,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SoloGanksta
Arachne
13
3 / 1 / 3
8,097
675
6,746
11,142
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
20
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aquafina_Drip00
The Morrigan
6
3
3
2.5
W
9
1
2
10
W
0
2
2
0.5
L
3
5
1
0.7
L
Janus
JustStoic
Janus
1
4
0
0.25
L
3
0
1
3.5
W
Mulan
SbSenpai
Mulan
2
1
7
5.5
W
Arachne
SoloGanksta
Arachne
3
1
3
4.5
L
0
7
1
0.07
L
Ne Zha
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
31,511
44,890
Taken
44,067
16,963
Mitigated
19,116
10,284
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aquafina_Drip00
The Morrigan
5,478
714
0
1,669
7,141
2,363
0
2,213
4,746
40,041
1,366
W
10,923
7,251
0
5,001
9,144
3,319
693
2,428
6,636
0
64,893
W
2,582
390
200
1,426
8,498
4,188
0
598
7,792
34,190
1,054
L
3,905
243
0
0
6,491
1,561
0
3,755
2,360
29,310
136
L
Janus
JustStoic
Janus
5,467
387
0
1,488
6,885
1,780
0
563
6,268
43,667
0
L
4,539
1,133
0
2,278
10,888
7,680
0
2,247
8,601
21,152
1,124
W
Mulan
SbSenpai
Mulan
5,782
478
0
2,275
8,142
5,803
0
2,824
5,176
1,324
19,689
W
Arachne
SoloGanksta
Arachne
6,746
4,873
0
7,430
11,142
3,443
472
4,703
6,069
0
58,234
L
4,626
1,890
0
951
8,943
2,455
0
157
8,786
0
33,705
L
Ne Zha
4,454
1,647
0
5,567
11,683
3,487
0
1,298
10,259
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
36,988
334
Minions Killed
365
0
Camps Cleared
0
1,172,740
Distance Traveled
1,253,824
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,797
650
80
7
0
243,183
0
W
Nut
8,267
689
112
9
0
217,695
1
W
Artio
5,613
468
55
5
0
286,334
0
L
He Bo
6,349
529
61
5
0
187,331
4
L
Janus
6,358
530
113
9
0
241,284
3
L
Ymir
6,477
540
34
3
0
258,155
1
W
Mulan
7,214
601
23
2
0
261,585
3
W
Arachne
8,097
675
95
8
0
245,027
0
L
Medusa
5,618
468
51
4
0
229,790
1
L
Ne Zha
5,917
493
75
6
0
256,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role