Player Matchup

Achilles
Achilles
LocalFentDad
Achilles
Level 157
God Stats
3W - 9L
1,316 SR
Queue Stats
406W - 410L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
MSRYLovesAMP
Xbalanque
Level 146
God Stats
17W - 14L
1,545 SR
Queue Stats
429W - 415L
1,537 Elo+
Party 1
Neith
Neith
XLady DemonikaX
Neith
Level 229
God Stats
2W - 2L
1,528 SR
Queue Stats
218W - 208L
1,598 Elo+
Party 1
Thoth
Thoth
rascaIpanda
Thoth
Level 127
God Stats
1W - 2L
1,471 SR
Queue Stats
158W - 121L
1,604 Elo+
Party 1
Fafnir
Fafnir
z Prodigy z
Fafnir
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 351L
1,549 Elo+
Party 1
Team Averages
Level 175
1,472 SR
1,561 Elo+

VS

Team Averages
Level 89
1,543 SR
1,516 Elo+
Ishtar
Ishtar
ErRr0r4o4
Ishtar
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,306 Elo+
Solo
Anhur
Anhur
RadiatedChain2
Anhur
Level 48
God Stats
2W - 4L
1,427 SR
Queue Stats
175W - 151L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
TastyGrippers
Sun Wukong
Level 179
God Stats
5W - 2L
1,733 SR
Queue Stats
560W - 525L
1,609 Elo+
Solo
Raijin
Raijin
VerbMB
Raijin
Level 158
God Stats
7W - 7L
1,555 SR
Queue Stats
612W - 477L
1,574 Elo+
Solo
Ymir
Ymir
Yolanda21
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LocalFentDad
Achilles
15
2 / 4 / 6
8,956
640
11,099
19,343
22,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
MSRYLovesAMP
Xbalanque
13
0 / 4 / 7
8,349
596
9,832
12,146
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 7
10,509
751
16,763
13,986
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
3 / 5 / 4
9,724
695
15,619
12,188
4,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
16
3 / 4 / 8
9,899
707
8,873
17,286
21,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ErRr0r4o4
Ishtar
15
4 / 4 / 12
10,140
724
10,325
9,208
4,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
8 / 2 / 9
11,877
848
14,334
11,972
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TastyGrippers
Sun Wukong
19
2 / 2 / 11
10,482
749
14,502
20,951
25,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
VerbMB
Raijin
18
4 / 2 / 12
10,802
772
21,105
10,269
4,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
2 / 2 / 16
11,120
794
9,488
19,822
21,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
12
Kills
20
20
Deaths
12
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ErRr0r4o4
Ishtar
4
4
12
2.5
L
Achilles
LocalFentDad
Achilles
2
4
6
1.25
L
Xbalanque
MSRYLovesAMP
Xbalanque
0
4
7
0.88
W
8
2
9
6.25
W
Sun Wukong
TastyGrippers
Sun Wukong
2
2
11
3.75
W
Raijin
VerbMB
Raijin
4
2
12
5
L
4
3
7
2.5
W
Ymir
2
2
16
5
L
3
5
4
1
L
Fafnir
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,186
Damage
69,754
74,949
Taken
72,222
58,877
Mitigated
61,782
17,828
Healing
23,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ErRr0r4o4
Ishtar
10,325
5,849
1,177
947
9,208
4,124
1,680
3,214
5,748
0
18,943
L
Achilles
LocalFentDad
Achilles
11,099
1,641
1,304
4,530
19,343
22,779
0
6,241
13,102
0
23,141
L
Xbalanque
MSRYLovesAMP
Xbalanque
9,832
2,585
1,191
2,071
12,146
4,525
48
3,918
8,228
0
18,862
W
14,334
9,918
1,217
2,287
11,972
5,918
3,172
3,558
8,097
0
35,406
W
Sun Wukong
TastyGrippers
Sun Wukong
14,502
1,241
3,113
6,378
20,951
25,762
324
4,527
16,184
0
25,990
W
Raijin
VerbMB
Raijin
21,105
1,274
1,777
911
10,269
4,867
1,412
4,163
5,973
52,491
1,028
L
16,763
5,801
0
3,231
13,986
5,274
1,064
6,045
7,941
0
35,384
W
Ymir
9,488
1,360
1,124
4,722
19,822
21,111
473
7,548
11,987
14,891
0
L
15,619
230
258
1,321
12,188
4,574
0
5,442
6,746
34,633
413
L
Fafnir
8,873
1,649
228
3,694
17,286
21,725
36
8,515
8,771
13,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
54,421
149
Minions Killed
168
0
Camps Cleared
0
1,270,852
Distance Traveled
1,257,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,140
724
19
1
0
237,841
0
L
Achilles
8,956
640
28
2
0
256,620
0
L
Xbalanque
8,349
596
19
1
0
279,161
0
W
Anhur
11,877
848
68
5
0
260,111
0
W
Sun Wukong
10,482
749
27
2
0
267,787
0
W
Raijin
10,802
772
48
3
0
269,677
0
L
Neith
10,509
751
49
4
0
249,047
0
W
Ymir
11,120
794
6
0
0
221,614
0
L
Thoth
9,724
695
41
3
0
250,951
0
L
Fafnir
9,899
707
12
1
0
235,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role