Player Matchup

Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hgj231
Cthulhu
Level 28
God Stats
10W - 13L
1,552 SR
Queue Stats
44W - 78L
1,427 Elo+
Party 1
Neith
Neith
K3NTA1
Neith
Level 42
God Stats
26W - 37L
1,492 SR
Queue Stats
86W - 136L
1,416 Elo+
Party 1
Sol
Sol
PapiCulo69
Sol
Level 159
God Stats
1W - 2L
1,700 SR
Queue Stats
120W - 146L
1,444 Elo+
Party 1
Nike
Nike
TridentOfTheSea
Nike
Level 47
God Stats
14W - 15L
1,557 SR
Queue Stats
92W - 134L
1,446 Elo+
Party 1
Team Averages
Level 84
1,560 SR
1,447 Elo+

VS

Team Averages
Level 136
1,511 SR
1,543 Elo+
Bellona
Bellona
Adjacencyy
Bellona
Level 106
God Stats
8W - 8L
1,538 SR
Queue Stats
55W - 47L
1,565 Elo+
Solo
Janus
Janus
JustStoic
Janus
Level 150
God Stats
4W - 7L
1,265 SR
Queue Stats
75W - 62L
1,623 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NazaTheBlader
Kumbhakarna
Level 159
God Stats
2W - 2L
1,513 SR
Queue Stats
77W - 92L
1,449 Elo+
Party 2
Neith
Neith
Reymeh1990
Neith
Level 121
God Stats
12W - 9L
1,572 SR
Queue Stats
74W - 69L
1,546 Elo+
Solo
Thanatos
Thanatos
zenixclotter
Thanatos
Level 145
God Stats
5W - 1L
1,667 SR
Queue Stats
56W - 59L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 0
6,307
420
5,632
9,538
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Hgj231
Cthulhu
10
0 / 4 / 0
6,210
414
4,246
11,741
8,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
K3NTA1
Neith
10
0 / 7 / 0
6,028
402
3,149
11,385
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 2 / 0
7,288
486
6,100
8,332
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
7,057
470
13,173
17,442
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adjacencyy
Bellona
14
5 / 0 / 4
8,963
598
7,780
17,222
15,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
JustStoic
Janus
14
4 / 0 / 8
8,633
576
14,727
6,024
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
NazaTheBlader
Kumbhakarna
13
1 / 0 / 11
8,378
559
5,438
11,748
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
14
3 / 0 / 3
8,986
599
8,359
7,055
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
zenixclotter
Thanatos
14
6 / 0 / 1
8,190
546
5,835
14,228
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
19
19
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
Bellona
Adjacencyy
Bellona
5
0
4
7
L
Cthulhu
Hgj231
Cthulhu
0
4
0
0
W
Janus
JustStoic
Janus
4
0
8
8
L
Neith
K3NTA1
Neith
0
7
0
0
W
Kumbhakarna
NazaTheBlader
Kumbhakarna
1
0
11
6.5
L
0
2
0
0
W
Neith
3
0
3
4.5
L
0
5
0
0
W
Thanatos
zenixclotter
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
42,139
58,438
Taken
56,277
24,635
Mitigated
37,960
17,229
Healing
25,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,632
1,569
0
3,282
9,538
3,089
0
1,860
7,510
0
48,575
W
Bellona
Adjacencyy
Bellona
7,780
3,133
0
8,382
17,222
15,238
629
1,336
14,826
0
58,322
L
Cthulhu
Hgj231
Cthulhu
4,246
472
332
2,333
11,741
8,293
0
5,102
6,373
24,057
0
W
Janus
JustStoic
Janus
14,727
261
0
1,065
6,024
2,084
431
718
5,266
68,128
1,202
L
Neith
K3NTA1
Neith
3,149
872
0
1,702
11,385
2,550
0
6,034
4,981
0
32,040
W
Kumbhakarna
NazaTheBlader
Kumbhakarna
5,438
507
0
3,036
11,748
11,533
0
4,210
7,498
20,624
0
L
6,100
3,144
0
2,936
8,332
2,456
0
582
7,750
56,254
4,514
W
Neith
8,359
3,369
0
1,548
7,055
2,829
649
2,729
4,242
0
77,811
L
13,173
2,055
0
6,644
17,442
8,247
42
5,515
11,729
0
59,977
W
Thanatos
zenixclotter
Thanatos
5,835
1,124
0
11,495
14,228
6,276
0
1,289
12,897
0
73,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
43,150
379
Minions Killed
511
0
Camps Cleared
0
1,527,231
Distance Traveled
1,610,678
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,307
420
80
5
0
360,159
0
W
Bellona
8,963
598
111
7
0
321,060
0
L
Cthulhu
6,210
414
31
2
0
318,894
4
W
Janus
8,633
576
127
8
0
342,755
2
L
Neith
6,028
402
59
4
0
272,497
2
W
Kumbhakarna
8,378
559
20
1
0
343,572
0
L
Sol
7,288
486
116
8
0
320,236
6
W
Neith
8,986
599
136
9
0
279,403
0
L
Nike
7,057
470
93
6
0
255,445
2
W
Thanatos
8,190
546
117
8
0
323,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role