Player Matchup

Janus
Janus
JustStoic
Janus
Level 150
God Stats
4W - 7L
1,037 SR
Queue Stats
75W - 62L
1,617 Elo+
Party 1
Sol
Sol
Lord_Proceed
Sol
Level 81
God Stats
5W - 6L
1,437 SR
Queue Stats
140W - 141L
1,500 Elo+
Solo
Sobek
Sobek
NazaTheBlader
Sobek
Level 159
God Stats
3W - 1L
1,571 SR
Queue Stats
77W - 92L
1,438 Elo+
Party 1
Vamana
Vamana
newplayer18236
Vamana
Level 68
God Stats
9W - 6L
1,479 SR
Queue Stats
293W - 303L
1,511 Elo+
Solo
Achilles
Achilles
zenixclotter
Achilles
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 59L
1,520 Elo+
Party 1
Team Averages
Level 121
1,405 SR
1,517 Elo+

VS

Team Averages
Level 118
1,654 SR
1,465 Elo+
Khepri
Khepri
ButCanItRunLinux
Khepri
Level 82
God Stats
93W - 74L
1,570 SR
Queue Stats
242W - 224L
1,507 Elo+
Party 2
Set
Set
Cherudon
Set
Level 148
God Stats
3W - 3L
1,770 SR
Queue Stats
85W - 73L
1,564 Elo+
Party 2
Ra
Ra
DegenerateLex
Ra
Level 153
God Stats
137W - 120L
1,473 SR
Queue Stats
176W - 169L
1,479 Elo+
Party 2
Xbalanque
Xbalanque
TMoney1996
Xbalanque
Level 79
God Stats
7W - 6L
1,543 SR
Queue Stats
41W - 48L
1,307 Elo+
Solo
Cthulhu
Cthulhu
Toxic_Driift_
Cthulhu
Level 128
God Stats
13W - 3L
1,914 SR
Queue Stats
250W - 226L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JustStoic
Janus
11
3 / 1 / 2
6,818
568
4,935
3,788
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 2
7,663
639
2,815
2,868
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 6
6,786
566
3,370
6,631
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 1
8,221
685
5,573
8,648
2,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Achilles
zenixclotter
Achilles
11
2 / 1 / 3
6,365
530
3,478
8,730
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,242
437
1,731
5,657
2,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
5,392
449
5,184
10,665
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,112
509
3,902
6,682
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TMoney1996
Xbalanque
3
0 / 1 / 0
4,086
341
436
1,107
334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
9
0 / 1 / 0
5,381
448
3,081
7,675
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
4
1
0.38
L
1
2
1
0.75
W
Janus
JustStoic
Janus
3
1
2
4
W
1
0
2
2
W
0
0
6
3
L
Xbalanque
TMoney1996
Xbalanque
0
1
0
0
L
Cthulhu
0
1
0
0
W
3
0
1
3.5
W
Achilles
zenixclotter
Achilles
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
14,334
30,665
Taken
31,786
12,163
Mitigated
16,093
12,307
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,731
85
1,417
1,071
5,657
2,946
0
2,887
2,610
9,368
0
L
5,184
2,023
0
1,702
10,665
4,226
0
3,616
6,721
0
35,717
L
3,902
178
743
1,821
6,682
3,192
0
2,935
3,673
49,499
0
W
Janus
JustStoic
Janus
4,935
315
0
903
3,788
1,073
0
862
2,764
40,906
491
W
2,815
844
0
1,377
2,868
825
991
518
2,350
53,313
2,087
W
3,370
89
0
2,246
6,631
4,279
0
1,716
4,583
16,933
0
L
Xbalanque
TMoney1996
Xbalanque
436
208
0
0
1,107
334
0
836
271
0
3,652
L
Cthulhu
3,081
292
52
2,447
7,675
5,395
0
389
7,286
25,169
200
W
5,573
2,859
0
2,927
8,648
2,980
0
2,171
6,043
0
64,816
W
Achilles
zenixclotter
Achilles
3,478
1,809
0
4,854
8,730
3,006
124
2,157
6,411
0
37,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
26,213
382
Minions Killed
224
0
Camps Cleared
0
1,309,864
Distance Traveled
939,883
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,242
437
4
0
0
238,118
0
L
Set
5,392
449
51
4
0
239,990
0
L
Ra
6,112
509
112
9
0
251,745
4
W
Janus
6,818
568
88
7
0
270,443
4
W
Sol
7,663
639
100
8
0
227,395
1
W
Sobek
6,786
566
19
2
0
272,036
0
L
Xbalanque
4,086
341
6
1
0
37,542
0
L
Cthulhu
5,381
448
51
4
0
172,488
1
W
Vamana
8,221
685
103
9
0
286,193
0
W
Achilles
6,365
530
72
6
0
253,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role