Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
HoIIowDreamEater
Vulcan
Level 145
God Stats
2W - 0L
1,710 SR
Queue Stats
41W - 43L
1,482 Elo+
Party 1
Chaac
Chaac
LucidLittleCrow
Chaac
Level 125
God Stats
3W - 1L
1,626 SR
Queue Stats
41W - 43L
1,457 Elo+
Party 1
Chiron
Chiron
RetoCombatic
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
soulslike21
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 59L
1,383 Elo+
Solo
Team Averages
Level 109
1,567 SR
1,453 Elo+

VS

Team Averages
Level 91
1,472 SR
1,511 Elo+
Apollo
Apollo
Claingo
Apollo
Level 114
God Stats
0W - 3L
1,248 SR
Queue Stats
166W - 158L
1,495 Elo+
Party 2
Baba Yaga
Baba Yaga
Dyablokingdoom
Baba Yaga
Level 66
God Stats
1W - 3L
1,389 SR
Queue Stats
89W - 71L
1,554 Elo+
Party 2
Chernobog
Chernobog
FungousXiWeeD
Chernobog
Level 136
God Stats
1W - 2L
1,509 SR
Queue Stats
140W - 127L
1,536 Elo+
Party 2
Raijin
Raijin
MaudeDubois420
Raijin
Level 44
God Stats
1W - 1L
1,691 SR
Queue Stats
156W - 126L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PUK3KOH3xHDUP
Ah Muzen Cab
Level 96
God Stats
5W - 5L
1,522 SR
Queue Stats
279W - 273L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 3 / 11
9,888
899
8,952
11,259
9,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
6 / 1 / 7
10,112
919
7,726
6,738
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 4 / 11
9,328
848
9,668
13,545
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chiron
17
6 / 1 / 8
9,263
842
15,248
8,473
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
soulslike21
Kuzenbo
12
0 / 5 / 8
8,059
733
4,203
13,120
13,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Claingo
Apollo
15
7 / 6 / 2
9,411
856
7,582
10,618
3,873
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Dyablokingdoom
Baba Yaga
14
0 / 4 / 7
7,545
686
4,910
11,311
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
FungousXiWeeD
Chernobog
15
4 / 4 / 6
9,162
833
7,671
8,503
3,026
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
2 / 5 / 7
8,501
773
8,042
8,092
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
PUK3KOH3xHDUP
Ah Muzen Cab
15
1 / 4 / 7
8,174
743
7,107
10,494
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
23
Kills
14
14
Deaths
23
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
11
3.83
L
Apollo
Claingo
Apollo
7
6
2
1.33
L
Baba Yaga
Dyablokingdoom
Baba Yaga
0
4
7
0.88
L
Chernobog
FungousXiWeeD
Chernobog
4
4
6
1.75
W
6
1
7
9.5
W
5
4
11
2.63
L
2
5
7
1.1
L
Ah Muzen Cab
PUK3KOH3xHDUP
Ah Muzen Cab
1
4
7
1.13
W
Chiron
6
1
8
10
W
Kuzenbo
soulslike21
Kuzenbo
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
35,312
53,135
Taken
49,018
45,652
Mitigated
17,221
18,973
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,952
63
274
2,143
11,259
9,971
34
2,778
8,075
14,259
4,731
L
Apollo
Claingo
Apollo
7,582
3,942
488
1,937
10,618
3,873
0
4,973
5,451
0
18,585
L
Baba Yaga
Dyablokingdoom
Baba Yaga
4,910
526
1,589
4,098
11,311
3,545
0
4,256
6,946
10,862
0
L
Chernobog
FungousXiWeeD
Chernobog
7,671
4,417
309
1,603
8,503
3,026
0
3,344
5,042
0
14,317
W
7,726
0
1,378
2,475
6,738
2,768
933
1,820
4,792
23,568
595
W
9,668
1,208
725
3,561
13,545
15,975
0
2,238
10,905
631
14,332
L
8,042
790
133
1,056
8,092
2,895
0
2,694
5,230
16,533
0
L
Ah Muzen Cab
PUK3KOH3xHDUP
Ah Muzen Cab
7,107
731
282
396
10,494
3,882
0
4,325
5,886
0
27,765
W
Chiron
15,248
3,297
1,518
3,044
8,473
3,524
554
2,741
5,484
0
27,718
W
Kuzenbo
soulslike21
Kuzenbo
4,203
1,323
1,820
2,035
13,120
13,414
197
2,050
10,927
8,732
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
42,793
136
Minions Killed
138
0
Camps Cleared
0
1,099,200
Distance Traveled
965,833
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,888
899
32
3
0
221,596
0
L
Apollo
9,411
856
38
3
0
187,971
0
L
Baba Yaga
7,545
686
14
1
0
205,426
0
L
Chernobog
9,162
833
26
2
0
184,978
0
W
Vulcan
10,112
919
49
4
0
240,125
1
W
Chaac
9,328
848
13
1
0
210,787
0
L
Raijin
8,501
773
26
2
0
185,185
0
L
Ah Muzen Cab
8,174
743
34
3
0
202,273
0
W
Chiron
9,263
842
31
3
0
222,399
0
W
Kuzenbo
8,059
733
11
1
0
204,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role