Player Matchup

Medusa
Medusa
Acareless
Medusa
Level 158
God Stats
27W - 4L
1,952 SR
Queue Stats
2,439W - 253L
2,088 Elo+
Party 1
Cthulhu
Cthulhu
人影烛火跃婆娑
Cthulhu
Level 158
God Stats
39W - 1L
2,027 SR
Queue Stats
1,137W - 110L
1,980 Elo+
Party 1
Sun Wukong
Sun Wukong
听风执酒
Sun Wukong
Level 145
God Stats
9W - 0L
2,073 SR
Queue Stats
875W - 159L
1,964 Elo+
Party 1
Ymir
Ymir
罩子越大嘟嘟大魔王越坏
Ymir
Level 168
God Stats
6W - 0L
2,003 SR
Queue Stats
458W - 73L
1,927 Elo+
Party 1
Geb
Geb
萌新菜鸟
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 24L
1,769 Elo+
Party 1
Team Averages
Level 138
1,911 SR
1,946 Elo+

VS

Team Averages
Level 126
1,494 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ItamiArzt
Ah Puch
Level 107
God Stats
5W - 3L
1,651 SR
Queue Stats
357W - 380L
1,486 Elo+
Party 2
Chernobog
Chernobog
POSHVENOM
Chernobog
Level 99
God Stats
8W - 7L
1,526 SR
Queue Stats
314W - 314L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
darkalchemist98
Jormungandr
Level 141
God Stats
1W - 6L
1,170 SR
Queue Stats
369W - 373L
1,486 Elo+
Party 2
Nut
Nut
onew33zy
Nut
Level 125
God Stats
3W - 3L
1,620 SR
Queue Stats
130W - 138L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acareless
Medusa
14
5 / 2 / 13
8,836
982
9,361
6,947
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
7 / 2 / 11
9,470
1,052
8,297
12,734
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sun Wukong
听风执酒
Sun Wukong
14
2 / 2 / 11
9,161
1,018
4,349
11,591
9,010
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 2 / 9
9,312
1,035
7,322
12,152
5,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 15
8,959
995
5,797
10,917
9,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 8 / 3
6,522
725
2,084
8,954
2,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ItamiArzt
Ah Puch
12
2 / 5 / 4
6,833
759
5,873
6,810
2,436
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
POSHVENOM
Chernobog
11
1 / 3 / 4
6,280
698
3,647
5,309
1,732
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
darkalchemist98
Jormungandr
11
0 / 4 / 6
6,393
710
4,773
8,764
7,285
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 5 / 4
7,769
863
5,195
7,378
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
25
Kills
7
11
Deaths
25
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
3
0.31
W
Medusa
Acareless
Medusa
5
2
13
5.75
L
Ah Puch
ItamiArzt
Ah Puch
2
5
4
0.8
L
Chernobog
POSHVENOM
Chernobog
1
3
4
1
L
Jormungandr
darkalchemist98
Jormungandr
0
4
6
0.75
L
3
5
4
1
W
7
2
11
6.25
W
Sun Wukong
听风执酒
Sun Wukong
2
2
11
3.75
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
21,572
54,341
Taken
37,215
37,119
Mitigated
16,629
17,429
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,084
783
0
452
8,954
2,638
0
6,025
2,813
0
6,003
W
Medusa
Acareless
Medusa
9,361
1,535
0
844
6,947
3,789
3,678
588
6,285
0
32,595
L
Ah Puch
ItamiArzt
Ah Puch
5,873
193
0
651
6,810
2,436
0
3,676
3,062
11,297
0
L
Chernobog
POSHVENOM
Chernobog
3,647
1,465
197
452
5,309
1,732
0
3,086
2,146
0
10,280
L
Jormungandr
darkalchemist98
Jormungandr
4,773
208
0
1,037
8,764
7,285
0
4,830
3,744
7,767
0
L
5,195
2,122
0
274
7,378
2,538
0
3,644
3,652
0
10,132
W
8,297
210
1,213
3,925
12,734
9,872
777
3,030
9,516
15,840
1,367
W
Sun Wukong
听风执酒
Sun Wukong
4,349
433
2,585
3,383
11,591
9,010
379
1,333
10,041
0
19,196
W
7,322
2,187
0
2,290
12,152
5,330
160
3,411
7,539
8,516
43
W
5,797
378
659
2,530
10,917
9,118
579
1,702
7,839
8,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
33,797
98
Minions Killed
52
0
Camps Cleared
0
939,207
Distance Traveled
586,181
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,522
725
8
1
0
104,165
0
W
Medusa
8,836
982
38
4
0
178,988
1
L
Ah Puch
6,833
759
10
1
0
132,608
0
L
Chernobog
6,280
698
10
1
0
127,080
0
L
Jormungandr
6,393
710
7
1
0
98,061
0
L
Nut
7,769
863
17
2
0
124,267
0
W
Cthulhu
9,470
1,052
28
3
0
184,334
0
W
Sun Wukong
9,161
1,018
18
2
0
214,332
0
W
Ymir
9,312
1,035
7
1
0
180,322
0
W
Geb
8,959
995
7
1
0
181,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role