Player Matchup

Kumbhakarna
Kumbhakarna
Olïve
Kumbhakarna
Level 12
God Stats
4W - 0L
1,861 SR
Queue Stats
11W - 9L
1,574 Elo+
Party 1
Chaac
Chaac
POPS0815
Chaac
Level 100
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 1
Pele
Pele
TOPDOGOFTHEPACK
Pele
Level 183
God Stats
1W - 0L
1,664 SR
Queue Stats
10W - 11L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Tekkadan562
Danzaburou
Level 293
God Stats
1W - 0L
1,608 SR
Queue Stats
6W - 11L
1,379 Elo+
Party 1
Vulcan
Vulcan
thorfinn7
Vulcan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1
Team Averages
Level 118
1,663 SR
1,374 Elo+

VS

Team Averages
Level 123
1,536 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BigMonkeStinky
Fafnir
Level 153
God Stats
0W - 1L
1,703 SR
Queue Stats
50W - 69L
1,456 Elo+
Party 2
Chaac
Chaac
Eriq19
Chaac
Level 153
God Stats
1W - 3L
1,571 SR
Queue Stats
31W - 50L
1,447 Elo+
Party 2
Mercury
Mercury
Horusorthrow
Mercury
Level 66
God Stats
6W - 7L
1,593 SR
Queue Stats
93W - 75L
1,601 Elo+
Solo
Nut
Nut
KnivesMillions52
Nut
Level 86
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 2L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Olïve
Kumbhakarna
11
0 / 1 / 5
6,690
956
1,125
6,130
3,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
POPS0815
Chaac
12
0 / 1 / 4
6,519
931
2,201
5,114
4,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
7 / 3 / 2
7,805
1,115
7,890
6,334
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Tekkadan562
Danzaburou
13
1 / 2 / 5
7,153
1,022
5,115
4,292
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
thorfinn7
Vulcan
12
1 / 0 / 4
6,773
968
6,293
3,747
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 3
6,741
963
5,743
3,058
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
7,045
1,006
2,687
8,108
7,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Eriq19
Chaac
11
4 / 1 / 2
6,932
990
2,980
4,538
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Horusorthrow
Mercury
10
0 / 3 / 3
6,211
887
2,992
4,194
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 2 / 3
6,233
890
1,726
6,090
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
9
Kills
6
7
Deaths
9
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
3
2.5
L
1
2
1
0.75
L
Chaac
Eriq19
Chaac
4
1
2
5
L
Mercury
Horusorthrow
Mercury
0
3
3
0.5
L
0
2
3
0.75
W
Kumbhakarna
Olïve
Kumbhakarna
0
1
5
2.5
W
Chaac
POPS0815
Chaac
0
1
4
2
W
7
3
2
2.67
W
Danzaburou
Tekkadan562
Danzaburou
1
2
5
1.75
W
Vulcan
thorfinn7
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,624
Damage
16,128
25,617
Taken
25,988
13,350
Mitigated
15,858
3,742
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,743
185
0
242
3,058
988
0
72
2,986
17,679
852
L
2,687
1,038
936
2,213
8,108
7,683
0
2,537
5,571
9,625
1,060
L
Chaac
Eriq19
Chaac
2,980
49
0
829
4,538
3,872
0
1,464
3,074
0
5,995
L
Mercury
Horusorthrow
Mercury
2,992
287
0
0
4,194
1,301
0
1,281
2,913
0
11,152
L
1,726
500
0
1,635
6,090
2,014
0
1,936
4,154
0
13,063
W
Kumbhakarna
Olïve
Kumbhakarna
1,125
226
0
395
6,130
3,858
51
2,005
3,867
8,045
0
W
Chaac
POPS0815
Chaac
2,201
117
0
962
5,114
4,096
12
982
3,992
0
19,165
W
7,890
1,868
0
533
6,334
2,379
0
2,056
4,213
0
18,381
W
Danzaburou
Tekkadan562
Danzaburou
5,115
1,916
0
1,442
4,292
1,544
1,803
1,562
2,519
0
21,803
W
Vulcan
thorfinn7
Vulcan
6,293
257
0
410
3,747
1,473
375
963
2,656
18,771
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
33,162
165
Minions Killed
114
0
Camps Cleared
0
744,711
Distance Traveled
585,812
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,741
963
34
5
0
93,545
0
L
Fafnir
7,045
1,006
23
3
0
145,125
0
L
Chaac
6,932
990
5
1
0
110,911
0
L
Mercury
6,211
887
22
3
0
96,744
0
L
Nut
6,233
890
30
4
0
139,487
0
W
Kumbhakarna
6,690
956
11
2
0
146,498
0
W
Chaac
6,519
931
28
4
0
145,252
0
W
Pele
7,805
1,115
28
4
0
152,990
1
W
Danzaburou
7,153
1,022
59
8
0
142,758
2
W
Vulcan
6,773
968
39
6
0
157,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role