Player Matchup

Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JulieBean627
Artemis
Level 108
God Stats
9W - 9L
1,528 SR
Queue Stats
391W - 436L
1,427 Elo+
Party 1
Hercules
Hercules
KillaBlueBerries
Hercules
Level 144
God Stats
12W - 7L
1,596 SR
Queue Stats
236W - 243L
1,432 Elo+
Party 1
Chang'e
Chang'e
Sir-Bahuya
Chang'e
Level 148
God Stats
4W - 2L
1,544 SR
Queue Stats
281W - 311L
1,442 Elo+
Party 1
Team Averages
Level 137
1,534 SR
1,460 Elo+

VS

Team Averages
Level 96
1,548 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OrionM101
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,652 Elo+
Solo
Osiris
Osiris
SuaveDripz
Osiris
Level 101
God Stats
2W - 2L
1,672 SR
Queue Stats
477W - 448L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Superstoned87
Guan Yu
Level 127
God Stats
4W - 4L
1,655 SR
Queue Stats
347W - 351L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
earth_bender600
Xbalanque
Level 144
God Stats
12W - 13L
1,412 SR
Queue Stats
306W - 330L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 0 / 3
5,732
955
2,554
1,009
481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
 
Hun Batz
10
0 / 1 / 5
5,559
927
4,706
6,391
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
JulieBean627
Artemis
10
1 / 0 / 4
5,656
943
6,646
5,190
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
2 / 0 / 2
5,687
948
2,078
2,657
2,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Sir-Bahuya
Chang'e
9
1 / 0 / 4
5,712
952
2,333
3,979
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 1
5,579
930
3,082
3,705
1,226
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
OrionM101
Tiamat
11
1 / 1 / 0
5,697
950
5,154
3,965
2,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
SuaveDripz
Osiris
1
0 / 0 / 0
1,452
242
0
0
0
Guan Yu
9
0 / 3 / 1
5,388
898
732
8,070
4,239
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
earth_bender600
Xbalanque
11
0 / 1 / 1
5,351
892
8,201
4,208
1,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
5
Kills
1
1
Deaths
5
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
3
2.5
W
Hun Batz
 
Hun Batz
0
1
5
2.5
L
Neith
 
Neith
0
0
1
0.5
W
Artemis
JulieBean627
Artemis
1
0
4
3
W
2
0
2
3
L
Tiamat
OrionM101
Tiamat
1
1
0
1
W
Chang'e
Sir-Bahuya
Chang'e
1
0
4
3
L
Osiris
SuaveDripz
Osiris
0
0
0
0
L
Guan Yu
0
3
1
0.17
L
Xbalanque
earth_bender600
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
17,169
19,226
Taken
19,948
9,333
Mitigated
9,315
9,009
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,554
38
0
243
1,009
481
0
468
541
10,037
323
W
Hun Batz
 
Hun Batz
4,706
87
596
1,671
6,391
3,056
0
1,142
5,249
0
13,589
L
Neith
 
Neith
3,082
626
338
1,648
3,705
1,226
0
676
3,029
0
12,227
W
Artemis
JulieBean627
Artemis
6,646
802
117
148
5,190
1,709
0
1,069
4,121
0
15,291
W
2,078
167
0
337
2,657
2,058
0
1,303
1,354
0
2,479
L
Tiamat
OrionM101
Tiamat
5,154
337
0
730
3,965
2,576
0
1,387
2,578
14,259
486
W
Chang'e
Sir-Bahuya
Chang'e
2,333
187
3,256
2,641
3,979
2,029
0
891
3,088
5,775
313
L
Osiris
SuaveDripz
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
732
56
3,096
2,577
8,070
4,239
0
2,022
6,048
0
1,481
L
Xbalanque
earth_bender600
Xbalanque
8,201
604
420
668
4,208
1,274
0
438
3,770
0
13,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
23,467
70
Minions Killed
61
0
Camps Cleared
0
624,247
Distance Traveled
520,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,732
955
23
4
0
102,810
0
W
Hun Batz
5,559
927
23
4
0
145,560
0
L
Neith
5,579
930
21
4
0
138,481
0
W
Artemis
5,656
943
10
2
0
114,278
0
W
Hercules
5,687
948
3
1
0
130,040
0
L
Tiamat
5,697
950
25
4
0
119,978
0
W
Chang'e
5,712
952
11
2
0
131,559
0
L
Osiris
1,452
242
0
0
0
0
0
L
Guan Yu
5,388
898
0
0
0
126,714
0
L
Xbalanque
5,351
892
15
3
0
134,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role