Player Matchup

Sylvanus
Sylvanus
Kenzell3438
Sylvanus
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,439 Elo+
Solo
Vulcan
Vulcan
KingDavidd
Vulcan
Level 145
God Stats
24W - 20L
1,556 SR
Queue Stats
312W - 267L
1,548 Elo+
Solo
Chernobog
Chernobog
adcMAMBA
Chernobog
Level 32
God Stats
6W - 6L
1,423 SR
Queue Stats
169W - 182L
1,373 Elo+
Party 1
Geb
Geb
kwansu_dude
Geb
Level 110
God Stats
5W - 10L
1,476 SR
Queue Stats
29W - 44L
1,385 Elo+
Solo
Ares
Ares
rezhisux
Ares
Level 24
God Stats
4W - 5L
1,467 SR
Queue Stats
13W - 16L
1,508 Elo+
Party 1
Team Averages
Level 83
1,484 SR
1,451 Elo+

VS

Team Averages
Level 111
1,404 SR
1,461 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BoeGnar
Izanami
Level 125
God Stats
30W - 33L
1,547 SR
Queue Stats
94W - 96L
1,500 Elo+
Solo
Scylla
Scylla
OurWorldSix
Scylla
Level 122
God Stats
1W - 6L
1,062 SR
Queue Stats
160W - 148L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
lmlGATOlml
Sylvanus
Level 149
God Stats
22W - 16L
1,410 SR
Queue Stats
188W - 182L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
nlwry
Erlang Shen
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 133L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kenzell3438
Sylvanus
7
0 / 1 / 0
5,545
396
2,517
6,207
2,045
Vulcan
KingDavidd
Vulcan
13
2 / 4 / 2
7,486
535
9,055
9,605
2,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
adcMAMBA
Chernobog
13
0 / 6 / 1
7,273
520
6,827
11,249
3,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 0
7,423
530
6,953
10,152
7,912
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
2 / 4 / 1
6,835
488
6,822
12,888
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 3 / 2
7,417
530
8,584
11,565
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BoeGnar
Izanami
15
7 / 0 / 4
8,826
630
8,946
8,661
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
15
4 / 1 / 4
8,825
630
6,384
7,016
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
lmlGATOlml
Sylvanus
11
1 / 0 / 10
6,808
486
3,589
9,336
8,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
nlwry
Erlang Shen
11
0 / 4 / 2
6,809
486
6,585
11,242
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
16
16
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
2
1.67
W
Izanami
BoeGnar
Izanami
7
0
4
9
L
Sylvanus
Kenzell3438
Sylvanus
0
1
0
0
L
Vulcan
KingDavidd
Vulcan
2
4
2
0.75
W
Scylla
4
1
4
6
L
Chernobog
adcMAMBA
Chernobog
0
6
1
0.08
L
4
1
0
4
W
Sylvanus
lmlGATOlml
Sylvanus
1
0
10
6
W
Erlang Shen
nlwry
Erlang Shen
0
4
2
0.25
L
Ares
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
34,088
50,101
Taken
47,820
20,468
Mitigated
21,635
13,400
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,584
1,460
0
3,326
11,565
3,803
0
6,660
4,865
0
48,589
W
Izanami
BoeGnar
Izanami
8,946
4,841
0
4,598
8,661
2,814
674
1,560
7,101
0
70,944
L
Sylvanus
Kenzell3438
Sylvanus
2,517
748
1,372
2,257
6,207
2,045
0
591
5,616
12,606
1,289
L
Vulcan
KingDavidd
Vulcan
9,055
62
0
2,939
9,605
2,333
52
3,633
5,972
49,882
2,292
W
Scylla
6,384
450
0
355
7,016
2,338
0
5,290
1,726
70,459
0
L
Chernobog
adcMAMBA
Chernobog
6,827
5,205
0
1,568
11,249
3,018
443
2,311
8,938
0
63,765
L
6,953
1,594
0
1,199
10,152
7,912
0
411
9,741
29,960
1,444
W
Sylvanus
lmlGATOlml
Sylvanus
3,589
848
1,561
4,982
9,336
8,290
493
3,432
5,904
14,107
2,719
W
Erlang Shen
nlwry
Erlang Shen
6,585
4,302
0
4,305
11,242
4,390
0
6,489
4,042
0
36,688
L
Ares
6,822
733
0
4,065
12,888
5,160
0
2,819
10,069
43,837
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
38,685
357
Minions Killed
397
0
Camps Cleared
0
1,147,783
Distance Traveled
1,432,824
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,417
530
55
4
0
320,956
0
W
Izanami
8,826
630
117
8
0
268,050
2
L
Sylvanus
5,545
396
21
2
0
131,908
1
L
Vulcan
7,486
535
85
6
0
266,744
0
W
Scylla
8,825
630
143
10
0
283,227
0
L
Chernobog
7,273
520
111
8
0
241,419
1
L
Geb
7,423
530
69
5
0
239,207
1
W
Sylvanus
6,808
486
25
2
0
270,081
0
W
Erlang Shen
6,809
486
57
4
0
290,510
2
L
Ares
6,835
488
71
5
0
268,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role