Player Matchup

Kukulkan
Kukulkan
FireRuby14
Kukulkan
Level 124
God Stats
2W - 1L
1,687 SR
Queue Stats
103W - 73L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
Meneldera
Sun Wukong
Level 112
God Stats
5W - 1L
1,621 SR
Queue Stats
94W - 50L
1,615 Elo+
Party 3
Chaac
Chaac
Sɛʋɛռ
Chaac
Level 157
God Stats
5W - 1L
1,748 SR
Queue Stats
130W - 127L
1,485 Elo+
Solo
Anubis
Anubis
wholesomecrime
Anubis
Level 140
God Stats
1W - 0L
1,101 SR
Queue Stats
55W - 40L
1,583 Elo+
Party 1
Geb
Geb
wwCalamityww
Geb
Level 29
God Stats
1W - 2L
1,243 SR
Queue Stats
40W - 25L
1,567 Elo+
Party 3
Team Averages
Level 112
1,480 SR
1,569 Elo+

VS

Team Averages
Level 97
1,465 SR
1,461 Elo+
Awilix
Awilix
Daddydeemon
Awilix
Level 123
God Stats
7W - 16L
1,462 SR
Queue Stats
475W - 472L
1,441 Elo+
Solo
Raijin
Raijin
StonerThc
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,412 Elo+
Party 2
Lancelot
Lancelot
TROLLCAZAPUTAS
Lancelot
Level 109
God Stats
4W - 4L
1,523 SR
Queue Stats
237W - 240L
1,471 Elo+
Party 2
Discordia
Discordia
XHakuY_19
Discordia
Level 69
God Stats
0W - 1L
1,424 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
dat mr killer
Izanami
Level 150
God Stats
7W - 7L
1,416 SR
Queue Stats
482W - 495L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireRuby14
Kukulkan
19
13 / 2 / 15
12,713
1,059
18,746
10,890
4,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Meneldera
Sun Wukong
17
7 / 4 / 20
10,715
893
13,206
13,608
12,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Sɛʋɛռ
Chaac
17
4 / 3 / 19
10,317
860
5,678
13,458
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
11 / 4 / 12
11,548
962
11,818
10,764
4,360
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 13
9,937
828
4,876
15,116
9,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
1 / 8 / 8
8,642
720
4,992
19,199
5,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
StonerThc
Raijin
15
3 / 8 / 9
9,043
754
7,669
10,589
2,649
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
16
6 / 9 / 7
9,305
775
11,489
14,435
6,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
XHakuY_19
Discordia
16
3 / 5 / 9
9,533
794
8,186
7,334
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
13
2 / 6 / 5
8,306
692
5,235
9,165
2,635
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
53
36
Kills
15
17
Deaths
36
79
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
8
8
0.63
W
Kukulkan
FireRuby14
Kukulkan
13
2
15
10.25
W
Sun Wukong
Meneldera
Sun Wukong
7
4
20
4.25
L
Raijin
StonerThc
Raijin
3
8
9
0.94
W
Chaac
Sɛʋɛռ
Chaac
4
3
19
4.5
L
Lancelot
6
9
7
1.06
L
Discordia
XHakuY_19
Discordia
3
5
9
1.5
L
Izanami
2
6
5
0.75
W
11
4
12
4.25
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,324
Damage
37,571
63,836
Taken
60,722
44,108
Mitigated
18,574
24,429
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,992
1,007
506
3,014
19,199
5,094
270
13,532
4,840
0
15,875
W
Kukulkan
FireRuby14
Kukulkan
18,746
2,679
829
2,644
10,890
4,601
2,856
2,551
8,133
39,629
0
W
Sun Wukong
Meneldera
Sun Wukong
13,206
1,915
1,149
3,060
13,608
12,342
584
2,288
11,157
0
22,407
L
Raijin
StonerThc
Raijin
7,669
364
28
179
10,589
2,649
0
7,303
3,080
14,873
563
W
Chaac
Sɛʋɛռ
Chaac
5,678
475
1,051
5,292
13,458
13,082
492
2,497
10,775
0
16,349
L
Lancelot
11,489
1,167
151
692
14,435
6,002
0
8,324
5,476
0
22,731
L
Discordia
XHakuY_19
Discordia
8,186
30
314
909
7,334
2,194
175
3,902
3,262
16,608
0
L
Izanami
5,235
2,838
384
788
9,165
2,635
543
1,889
6,937
0
10,721
W
11,818
326
146
3,057
10,764
4,360
2,289
3,166
7,318
30,371
0
W
4,876
409
2,844
4,357
15,116
9,723
236
3,953
10,893
10,439
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,230
Gold Earned
44,829
134
Minions Killed
90
0
Camps Cleared
0
1,151,525
Distance Traveled
977,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,642
720
21
2
0
193,691
0
W
Kukulkan
12,713
1,059
49
4
0
237,773
0
W
Sun Wukong
10,715
893
17
1
0
230,868
0
L
Raijin
9,043
754
7
1
0
171,803
0
W
Chaac
10,317
860
18
2
0
243,513
0
L
Lancelot
9,305
775
20
2
0
214,485
0
L
Discordia
9,533
794
26
2
0
195,093
0
L
Izanami
8,306
692
16
1
0
202,574
0
W
Anubis
11,548
962
39
3
0
207,663
0
W
Geb
9,937
828
11
1
0
231,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role