Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Crumbs8692
Mulan
Level 157
God Stats
12W - 11L
1,593 SR
Queue Stats
361W - 331L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
Damesss
Aphrodite
Level 146
God Stats
1W - 2L
1,208 SR
Queue Stats
149W - 142L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTRUNK MUZIK
Ah Muzen Cab
Level 77
God Stats
4W - 1L
1,588 SR
Queue Stats
135W - 149L
1,462 Elo+
Solo
Ah Puch
Ah Puch
xxCDB3XX
Ah Puch
Level 122
God Stats
6W - 4L
1,585 SR
Queue Stats
185W - 189L
1,509 Elo+
Party 2
Team Averages
Level 140
1,495 SR
1,505 Elo+

VS

Team Averages
Level 165
1,573 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
DJTheFireLord
Tsukuyomi
Level 157
God Stats
2W - 5L
1,433 SR
Queue Stats
141W - 150L
1,438 Elo+
Solo
Ymir
Ymir
Dumbest2089
Ymir
Level 156
God Stats
2W - 5L
1,396 SR
Queue Stats
320W - 318L
1,483 Elo+
Solo
Merlin
Merlin
Toxicooper80
Merlin
Level 199
God Stats
3W - 5L
1,427 SR
Queue Stats
409W - 397L
1,509 Elo+
Party 1
Martichoras
Martichoras
deadinoshikacho
Martichoras
Level 160
God Stats
2W - 1L
1,826 SR
Queue Stats
227W - 228L
1,486 Elo+
Party 1
Lancelot
Lancelot
deadlife66
Lancelot
Level 154
God Stats
12W - 4L
1,785 SR
Queue Stats
379W - 363L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 2 / 10
13,636
649
21,858
23,738
9,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
20
19 / 1 / 14
15,165
722
26,999
25,292
15,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Damesss
Aphrodite
18
5 / 4 / 17
11,542
550
10,500
18,005
6,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xTRUNK MUZIK
Ah Muzen Cab
16
1 / 6 / 4
10,873
518
8,204
14,741
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
xxCDB3XX
Ah Puch
18
9 / 3 / 14
12,366
589
16,495
14,941
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DJTheFireLord
Tsukuyomi
16
6 / 11 / 1
9,866
470
11,337
24,454
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 1 / 0
6,177
294
1,000
2,632
876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
1 / 10 / 4
9,136
435
12,494
17,541
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
deadinoshikacho
Martichoras
15
2 / 11 / 4
9,890
471
18,897
28,254
10,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
deadlife66
Lancelot
16
7 / 11 / 6
10,452
498
19,302
28,400
22,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
44
Kills
16
16
Deaths
44
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
2
10
7.5
W
Mulan
19
1
14
26
L
Tsukuyomi
DJTheFireLord
Tsukuyomi
6
11
1
0.59
W
Aphrodite
Damesss
Aphrodite
5
4
17
3.38
L
0
1
0
0
L
Merlin
1
10
4
0.3
L
Martichoras
deadinoshikacho
Martichoras
2
11
4
0.36
L
Lancelot
deadlife66
Lancelot
7
11
6
0.91
W
Ah Muzen Cab
xTRUNK MUZIK
Ah Muzen Cab
1
6
4
0.5
W
Ah Puch
xxCDB3XX
Ah Puch
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,056
Damage
63,030
96,717
Taken
101,281
42,246
Mitigated
46,069
51,286
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
21,858
14,292
0
13,627
23,738
9,813
2,720
3,040
20,584
0
145,619
W
Mulan
26,999
6,468
0
13,485
25,292
15,759
424
2,794
21,988
0
146,106
L
Tsukuyomi
DJTheFireLord
Tsukuyomi
11,337
2,455
0
3,504
24,454
7,633
0
7,687
16,767
0
74,068
W
Aphrodite
Damesss
Aphrodite
10,500
668
9,592
12,155
18,005
6,456
678
2,818
14,660
54,313
0
L
1,000
230
0
1,339
2,632
876
0
0
2,632
7,985
649
L
Merlin
12,494
0
0
500
17,541
4,870
0
8,794
8,677
63,796
197
L
Martichoras
deadinoshikacho
Martichoras
18,897
5,647
0
5,259
28,254
10,145
0
3,859
24,325
0
67,522
L
Lancelot
deadlife66
Lancelot
19,302
3,302
222
1,415
28,400
22,545
0
6,638
21,482
0
44,340
W
Ah Muzen Cab
xTRUNK MUZIK
Ah Muzen Cab
8,204
2,928
0
763
14,741
5,059
5,633
1,100
13,641
0
67,848
W
Ah Puch
xxCDB3XX
Ah Puch
16,495
276
0
1,664
14,941
5,159
1,325
3,469
11,036
65,176
1,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
45,521
663
Minions Killed
411
0
Camps Cleared
0
1,965,106
Distance Traveled
1,526,422
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,636
649
170
8
0
365,425
4
W
Mulan
15,165
722
203
10
0
476,008
0
L
Tsukuyomi
9,866
470
108
5
0
363,631
0
W
Aphrodite
11,542
550
88
4
0
384,550
6
L
Ymir
6,177
294
18
1
0
79,819
0
L
Merlin
9,136
435
122
6
0
347,488
2
L
Martichoras
9,890
471
113
5
0
320,480
3
L
Lancelot
10,452
498
50
2
0
415,004
0
W
Ah Muzen Cab
10,873
518
109
5
0
358,518
0
W
Ah Puch
12,366
589
93
4
0
380,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role