Player Matchup

Ix Chel
Ix Chel
BROWNBEAR488
Ix Chel
Level 127
God Stats
0W - 2L
1,210 SR
Queue Stats
197W - 186L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
DearMoOzZoom
Danzaburou
Level 135
God Stats
3W - 4L
1,447 SR
Queue Stats
118W - 110L
1,475 Elo+
Party 1
Hachiman
Hachiman
H4LLUCIN47I0N
Hachiman
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 211L
1,461 Elo+
Solo
Surtr
Surtr
SpacingTempertj
Surtr
Level 129
God Stats
18W - 17L
1,555 SR
Queue Stats
392W - 397L
1,445 Elo+
Solo
Ne Zha
Ne Zha
XxJacobpro123xX
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 148L
1,434 Elo+
Solo
Team Averages
Level 121
1,442 SR
1,459 Elo+

VS

Team Averages
Level 77
1,520 SR
1,454 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kari_Hdz
Sol
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
172W - 158L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Meneldera
Sun Wukong
Level 112
God Stats
5W - 1L
1,600 SR
Queue Stats
94W - 50L
1,607 Elo+
Party 2
Artemis
Artemis
tiyageas
Artemis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,152 Elo+
Solo
Horus
Horus
wwCalamityww
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BROWNBEAR488
Ix Chel
14
1 / 6 / 3
7,274
727
7,872
10,441
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DearMoOzZoom
Danzaburou
15
4 / 4 / 6
7,833
783
11,571
9,229
3,524
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
H4LLUCIN47I0N
Hachiman
13
2 / 6 / 4
7,180
718
6,647
8,755
2,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 6 / 6
8,208
821
8,286
12,724
9,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 8 / 4
6,895
690
7,192
10,296
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 5 / 15
8,683
868
7,736
10,392
9,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 3 / 12
9,573
957
11,195
7,582
2,185
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Meneldera
Sun Wukong
18
13 / 1 / 13
10,591
1,059
14,350
12,561
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
tiyageas
Artemis
16
6 / 1 / 18
9,801
980
11,488
7,357
3,126
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 1 / 21
9,746
975
3,764
13,244
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
11
Kills
30
30
Deaths
11
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
5
15
1.9
L
Ix Chel
BROWNBEAR488
Ix Chel
1
6
3
0.42
L
Danzaburou
DearMoOzZoom
Danzaburou
4
4
6
1.75
L
Hachiman
H4LLUCIN47I0N
Hachiman
2
6
4
0.67
W
6
3
12
4
W
Sun Wukong
Meneldera
Sun Wukong
13
1
13
19.5
L
3
6
6
1
L
1
8
4
0.38
W
Artemis
tiyageas
Artemis
6
1
18
15
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,568
Damage
48,533
51,445
Taken
51,136
23,030
Mitigated
39,063
8,863
Healing
24,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,736
1,600
0
927
10,392
9,867
0
2,055
8,337
18,098
637
L
Ix Chel
BROWNBEAR488
Ix Chel
7,872
693
1,188
1,710
10,441
3,290
0
4,200
6,077
19,000
0
L
Danzaburou
DearMoOzZoom
Danzaburou
11,571
1,830
491
1,680
9,229
3,524
0
3,085
5,941
0
20,842
L
Hachiman
H4LLUCIN47I0N
Hachiman
6,647
2,210
161
510
8,755
2,756
0
2,276
6,293
0
12,649
W
11,195
2,100
1,264
2,409
7,582
2,185
783
1,523
6,059
27,310
0
W
Sun Wukong
Meneldera
Sun Wukong
14,350
1,891
2,566
4,980
12,561
12,467
696
2,481
10,080
0
25,183
L
8,286
1,870
185
1,179
12,724
9,961
0
5,292
7,221
1,465
15,833
L
7,192
1,382
840
919
10,296
3,499
0
3,986
6,154
0
12,441
W
Artemis
tiyageas
Artemis
11,488
3,475
811
1,321
7,357
3,126
1,986
778
6,579
0
24,907
W
3,764
1,208
3,953
6,067
13,244
11,418
270
2,132
11,112
508
8,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
48,394
83
Minions Killed
150
0
Camps Cleared
0
827,714
Distance Traveled
925,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,683
868
33
3
0
178,564
0
L
Ix Chel
7,274
727
30
3
0
173,615
0
L
Danzaburou
7,833
783
18
2
0
176,438
0
L
Hachiman
7,180
718
10
1
0
161,564
0
W
Sol
9,573
957
44
4
0
164,382
0
W
Sun Wukong
10,591
1,059
30
3
0
198,064
0
L
Surtr
8,208
821
14
1
0
154,278
0
L
Ne Zha
6,895
690
11
1
0
161,819
0
W
Artemis
9,801
980
33
3
0
197,524
0
W
Horus
9,746
975
10
1
0
186,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role