Player Matchup

Hercules
Hercules
HughBaijin
Hercules
Level 126
God Stats
40W - 41L
1,555 SR
Queue Stats
417W - 411L
1,482 Elo+
Party 1
Artemis
Artemis
Pianoriff88
Artemis
Level 119
God Stats
6W - 3L
1,622 SR
Queue Stats
152W - 167L
1,516 Elo+
Party 1
Thor
Thor
SpîcyAîolî
Thor
Level 181
God Stats
7W - 7L
1,607 SR
Queue Stats
24W - 29L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Unmotivated
Sylvanus
Level 187
God Stats
222W - 192L
1,642 SR
Queue Stats
829W - 769L
1,570 Elo+
Solo
Merlin
Merlin
killeros
Merlin
Level 156
God Stats
1W - 2L
1,578 SR
Queue Stats
159W - 145L
1,571 Elo+
Solo
Team Averages
Level 154
1,601 SR
1,529 Elo+

VS

Team Averages
Level 178
1,494 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Paraguacho
Anubis
Level 139
God Stats
2W - 2L
1,613 SR
Queue Stats
177W - 198L
1,572 Elo+
Party 2
Achilles
Achilles
Proud Alpha
Achilles
Level 149
God Stats
6W - 10L
1,421 SR
Queue Stats
332W - 359L
1,517 Elo+
Party 2
Yemoja
Yemoja
airhercules4006
Yemoja
Level 253
God Stats
2W - 3L
1,432 SR
Queue Stats
312W - 305L
1,488 Elo+
Solo
Ne Zha
Ne Zha
eSp Mr Hankey
Ne Zha
Level 138
God Stats
0W - 1L
1,502 SR
Queue Stats
20W - 25L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HughBaijin
Hercules
8
1 / 2 / 2
4,598
766
2,874
4,977
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Pianoriff88
Artemis
8
3 / 0 / 2
4,402
734
4,016
3,220
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
6 / 0 / 3
5,279
880
2,933
4,451
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Unmotivated
Sylvanus
8
1 / 0 / 5
4,012
669
3,934
3,931
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
killeros
Merlin
8
2 / 1 / 3
4,520
753
2,069
2,766
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 4 / 0
3,402
567
3,487
5,812
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Paraguacho
Anubis
7
1 / 3 / 0
4,325
721
1,550
3,929
1,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
Proud Alpha
Achilles
8
2 / 3 / 0
4,469
745
3,269
7,224
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

3
0 / 1 / 0
3,269
545
1,046
4,241
1,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
3,911
652
820
5,351
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
3
3
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
0
0
W
Hercules
HughBaijin
Hercules
1
2
2
1
L
Anubis
Paraguacho
Anubis
1
3
0
0.33
W
Artemis
Pianoriff88
Artemis
3
0
2
4
L
Achilles
Proud Alpha
Achilles
2
3
0
0.67
W
6
0
3
7.5
W
Sylvanus
Unmotivated
Sylvanus
1
0
5
3.5
L
0
1
0
0
L
0
2
0
0
W
Merlin
killeros
Merlin
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,826
Damage
10,172
19,345
Taken
26,557
5,628
Mitigated
7,976
9,242
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,487
1,300
0
1,159
5,812
1,135
0
1,948
3,864
0
16,053
W
Hercules
HughBaijin
Hercules
2,874
1,280
0
1,643
4,977
1,669
0
0
4,977
0
24,555
L
Anubis
Paraguacho
Anubis
1,550
0
0
1,203
3,929
1,458
0
1,702
2,227
23,057
0
W
Artemis
Pianoriff88
Artemis
4,016
2,574
0
1,000
3,220
847
0
351
2,869
0
21,451
L
Achilles
Proud Alpha
Achilles
3,269
316
0
1,796
7,224
1,848
0
0
7,224
0
23,482
W
2,933
1,212
0
2,883
4,451
1,229
0
155
4,296
0
26,585
W
Sylvanus
Unmotivated
Sylvanus
3,934
1,934
569
2,342
3,931
1,339
0
730
3,201
16,311
5,183
L
1,046
289
926
1,813
4,241
1,754
0
1,244
2,997
4,621
0
L
820
317
0
1,002
5,351
1,781
0
694
4,657
0
22,014
W
Merlin
killeros
Merlin
2,069
234
0
805
2,766
544
0
1,360
1,406
19,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,811
Gold Earned
19,376
223
Minions Killed
154
0
Camps Cleared
0
648,456
Distance Traveled
604,392
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,402
567
21
4
0
109,135
0
W
Hercules
4,598
766
49
8
0
122,782
0
L
Anubis
4,325
721
50
8
0
145,797
2
W
Artemis
4,402
734
31
5
0
113,634
0
L
Achilles
4,469
745
37
6
0
137,520
3
W
Thor
5,279
880
54
9
0
153,234
0
W
Sylvanus
4,012
669
41
7
0
135,629
2
L
Yemoja
3,269
545
6
1
0
71,839
0
L
Ne Zha
3,911
652
40
7
0
140,101
0
W
Merlin
4,520
753
48
8
0
123,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role