Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
 
Lancelot
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
COMSjon
Achilles
Silver I
Level 114
God Stats
1W - 3L
1,404 SR
Queue Stats
207W - 234L
1,142 MMR
Solo
Charybdis
Charybdis
Gold V
PoacherTy97
Charybdis
Gold V
Level 149
God Stats
91W - 63L
1,629 SR
Queue Stats
271W - 302L
1,290 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
ygb don
Kumbhakarna
Silver I
Level 157
God Stats
17W - 11L
1,607 SR
Queue Stats
203W - 220L
1,143 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,528 SR
1,315 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 158
1,458 SR
1,389 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 300
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
CBuck11
Merlin
Gold III
Level 124
God Stats
1W - 1L
1,483 SR
Queue Stats
188W - 194L
1,467 MMR
Solo
Chang'e
Chang'e
Bronze III
LimeSygKo
Chang'e
Bronze III
Level 101
God Stats
5W - 4L
1,308 SR
Queue Stats
5W - 5L
1,354 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
XxRhapsodyxX874
Gilgamesh
Silver I
Level 182
God Stats
29W - 35L
1,497 SR
Queue Stats
438W - 478L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
3 / 3 / 7
13,699
507
16,655
16,520
5,773
Lancelot
 
Lancelot
19
4 / 7 / 3
12,131
449
12,289
22,876
11,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
COMSjon
Achilles
17
3 / 5 / 2
11,303
419
11,651
27,457
29,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
PoacherTy97
Charybdis
20
1 / 6 / 4
12,957
480
12,516
18,637
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ygb don
Kumbhakarna
14
1 / 10 / 4
9,924
368
11,014
26,011
23,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
IzanamiAthenaJanus

VS

Bans
Nu WaArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
9 / 1 / 10
16,097
596
27,026
21,842
9,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
18
2 / 3 / 13
13,535
501
6,209
23,377
27,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
CBuck11
Merlin
20
3 / 2 / 10
14,955
554
8,850
12,012
5,630
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
LimeSygKo
Chang'e
20
9 / 2 / 7
15,599
578
21,943
21,585
10,262
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
XxRhapsodyxX874
Gilgamesh
20
7 / 4 / 10
15,192
563
18,621
29,063
21,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
12
Kills
30
31
Deaths
12
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
7
2.17
L
Lancelot
 
Lancelot
4
7
3
0.79
W
Xbalanque
 
Xbalanque
9
1
10
14
W
Ymir
 
Ymir
2
3
13
2.83
W
Merlin
CBuck11
Merlin
3
2
10
4
L
Achilles
COMSjon
Achilles
3
5
2
0.8
W
Chang'e
LimeSygKo
Chang'e
9
2
7
6.25
L
Charybdis
PoacherTy97
Charybdis
1
6
4
0.5
W
Gilgamesh
XxRhapsodyxX874
Gilgamesh
7
4
10
3
L
Kumbhakarna
ygb don
Kumbhakarna
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,125
Damage
82,649
111,501
Taken
107,879
77,168
Mitigated
73,989
17,520
Healing
41,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
16,655
1,838
0
3,889
16,520
5,773
423
6,565
9,955
129,223
9,943
L
Lancelot
 
Lancelot
12,289
1,732
0
3,700
22,876
11,720
93
8,414
14,462
0
101,543
W
Xbalanque
 
Xbalanque
27,026
15,437
0
13,010
21,842
9,146
7,119
3,584
17,839
0
153,538
W
Ymir
 
Ymir
6,209
713
0
3,134
23,377
27,448
1,970
6,639
16,064
52,702
0
W
Merlin
CBuck11
Merlin
8,850
514
0
2,617
12,012
5,630
502
3,414
8,523
120,544
461
L
Achilles
COMSjon
Achilles
11,651
1,901
0
2,438
27,457
29,912
0
9,095
18,362
128
53,052
W
Chang'e
LimeSygKo
Chang'e
21,943
1,706
5,917
11,876
21,585
10,262
3,264
6,002
14,981
141,787
1,900
L
Charybdis
PoacherTy97
Charybdis
12,516
6,427
0
6,620
18,637
6,371
570
4,709
13,928
0
120,327
W
Gilgamesh
XxRhapsodyxX874
Gilgamesh
18,621
4,376
0
5,325
29,063
21,503
2,076
8,494
19,409
3,892
105,967
L
Kumbhakarna
ygb don
Kumbhakarna
11,014
1,139
93
780
26,011
23,392
279
11,317
14,694
31,913
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,014
Gold Earned
75,378
665
Minions Killed
743
0
Camps Cleared
0
2,579,266
Distance Traveled
2,537,404
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,699
507
221
8
0
552,200
11
L
Lancelot
12,131
449
132
5
0
586,607
6
W
Xbalanque
16,097
596
192
7
0
479,741
0
W
Ymir
13,535
501
56
2
0
484,159
0
W
Merlin
14,955
554
175
6
0
526,265
9
L
Achilles
11,303
419
71
3
0
508,120
0
W
Chang'e
15,599
578
196
7
0
561,175
0
L
Charybdis
12,957
480
200
7
0
472,931
6
W
Gilgamesh
15,192
563
124
5
0
486,064
6
L
Kumbhakarna
9,924
368
41
2
0
459,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role