Player Matchup

Vulcan
Vulcan
Masters
JamZKarma
Vulcan
Masters
Level 283
God Stats
12W - 4L
1,883 SR
Queue Stats
167W - 120L
2,398 MMR
Party 2
Sylvanus
Sylvanus
Masters
M1diR
Sylvanus
Masters
Level 157
God Stats
42W - 26L
1,688 SR
Queue Stats
157W - 127L
2,358 MMR
Party 2
Serqet
Serqet
Diamond II
NuclearAlloy238
Serqet
Diamond II
Level 214
God Stats
34W - 31L
1,634 SR
Queue Stats
482W - 475L
2,372 MMR
Solo
Neith
Neith
Diamond II
eddi630
Neith
Diamond II
Level 177
God Stats
8W - 5L
1,429 SR
Queue Stats
278W - 268L
2,370 MMR
Solo
Arachne
Arachne
Masters
fresteban2010
Arachne
Masters
Level 208
God Stats
6W - 1L
2,065 SR
Queue Stats
251W - 233L
2,557 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 208
1,740 SR
2,411 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 162
1,609 SR
2,411 MMR
Erlang Shen
Erlang Shen
Masters
Senpapi20
Erlang Shen
Masters
Level 123
God Stats
28W - 30L
1,604 SR
Queue Stats
527W - 506L
2,578 MMR
Solo
Bacchus
Bacchus
Masters
ViolentGirlscout
Bacchus
Masters
Level 160
God Stats
23W - 26L
1,624 SR
Queue Stats
499W - 492L
2,149 MMR
Solo
Cernunnos
Cernunnos
Diamond II
camlo
Cernunnos
Diamond II
Level 203
God Stats
3W - 8L
1,471 SR
Queue Stats
416W - 404L
2,285 MMR
Party 1
Achilles
Achilles
Masters
gerty234
Achilles
Masters
Level 121
God Stats
89W - 78L
1,615 SR
Queue Stats
371W - 331L
2,561 MMR
Solo
Cabrakan
Cabrakan
Masters
iStarNeo
Cabrakan
Masters
Level 204
God Stats
0W - 1L
1,731 SR
Queue Stats
221W - 185L
2,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JamZKarma
Vulcan
20
11 / 5 / 10
14,387
626
30,177
10,935
5,212
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
M1diR
Sylvanus
19
4 / 1 / 18
13,356
581
8,225
19,450
25,376
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 4 / 10
13,859
603
22,836
24,787
16,115
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
eddi630
Neith
20
4 / 3 / 10
13,402
583
13,585
15,674
6,589
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
20
3 / 5 / 13
12,799
556
16,500
27,715
24,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThanatosLokiAo Kuang

VS

Bans
ThorChronosAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Senpapi20
Erlang Shen
17
3 / 10 / 1
11,896
517
19,137
35,244
22,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 1 / 0
6,775
295
0
1,208
21
Cernunnos
camlo
Cernunnos
19
1 / 7 / 3
11,810
513
11,232
20,317
6,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
gerty234
Achilles
17
9 / 8 / 2
12,168
529
18,000
35,740
33,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
iStarNeo
Cabrakan
18
5 / 6 / 5
11,288
491
15,155
25,263
13,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
32
Kills
18
18
Deaths
32
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
JamZKarma
Vulcan
11
5
10
3.2
W
Sylvanus
M1diR
Sylvanus
4
1
18
13
W
10
4
10
3.75
L
Erlang Shen
Senpapi20
Erlang Shen
3
10
1
0.35
L
0
1
0
0
L
Cernunnos
camlo
Cernunnos
1
7
3
0.36
W
Neith
eddi630
Neith
4
3
10
3
W
Arachne
3
5
13
1.9
L
Achilles
gerty234
Achilles
9
8
2
1.25
L
Cabrakan
iStarNeo
Cabrakan
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,323
Damage
63,524
98,561
Taken
117,772
77,335
Mitigated
76,612
38,206
Healing
33,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
JamZKarma
Vulcan
30,177
2,286
0
1,157
10,935
5,212
2,404
2,696
8,113
124,876
525
W
Sylvanus
M1diR
Sylvanus
8,225
1,734
8,875
8,597
19,450
25,376
918
2,451
16,999
27,521
1,921
W
22,836
6,179
0
2,173
24,787
16,115
6,299
3,946
20,841
65
102,424
L
Erlang Shen
Senpapi20
Erlang Shen
19,137
9,699
0
12,753
35,244
22,809
539
10,649
23,280
0
104,195
L
0
0
0
0
1,208
21
0
1,135
73
0
0
L
Cernunnos
camlo
Cernunnos
11,232
6,299
0
5,036
20,317
6,713
0
4,923
14,794
0
117,220
W
Neith
eddi630
Neith
13,585
5,155
0
5,945
15,674
6,589
2,391
5,115
10,559
0
129,710
W
Arachne
16,500
10,101
0
11,459
27,715
24,043
277
3,780
23,935
0
85,043
L
Achilles
gerty234
Achilles
18,000
1,948
0
6,660
35,740
33,975
0
14,609
20,520
1,773
92,246
L
Cabrakan
iStarNeo
Cabrakan
15,155
1,401
0
8,900
25,263
13,094
0
8,903
15,518
76,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,803
Gold Earned
53,937
613
Minions Killed
585
0
Camps Cleared
0
2,418,720
Distance Traveled
1,652,520
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,387
626
169
7
0
524,284
2
W
Sylvanus
13,356
581
36
2
0
446,363
1
W
Serqet
13,859
603
127
6
0
589,331
2
L
Erlang Shen
11,896
517
170
7
0
390,115
3
L
Bacchus
6,775
295
0
0
0
488
0
L
Cernunnos
11,810
513
157
7
0
392,740
5
W
Neith
13,402
583
179
8
0
425,122
0
W
Arachne
12,799
556
102
4
0
433,620
4
L
Achilles
12,168
529
157
7
0
452,429
0
L
Cabrakan
11,288
491
101
4
0
416,748
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role