Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BUNZZOFGLIZZY
Kuzenbo
Level 147
God Stats
8W - 5L
1,596 SR
Queue Stats
65W - 54L
1,566 Elo+
Party 1
Sobek
Sobek
GlizzyBunzz
Sobek
Level 180
God Stats
7W - 6L
1,525 SR
Queue Stats
171W - 145L
1,596 Elo+
Party 1
Team Averages
Level 152
1,524 SR
1,532 Elo+

VS

Team Averages
Level 161
1,478 SR
1,533 Elo+
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ImIckBicky
Anhur
Level 123
God Stats
0W - 2L
1,656 SR
Queue Stats
127W - 133L
1,513 Elo+
Solo
The Morrigan
The Morrigan
Jhene Aiku
The Morrigan
Level 199
God Stats
13W - 21L
1,513 SR
Queue Stats
392W - 330L
1,487 Elo+
Solo
Yemoja
Yemoja
Rivеn
Yemoja
Level 214
God Stats
1W - 3L
1,307 SR
Queue Stats
95W - 97L
1,582 Elo+
Party 2
Serqet
Serqet
Vesperius
Serqet
Level 147
God Stats
1W - 4L
1,415 SR
Queue Stats
109W - 113L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 0 / 1
5,661
1,132
3,042
1,564
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
 
Janus
11
1 / 0 / 0
5,542
1,108
2,631
1,635
439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
 
Cupid
10
0 / 1 / 2
5,255
1,051
2,560
3,367
1,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
10
1 / 0 / 1
5,461
1,092
2,294
3,983
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 3
5,084
1,017
2,036
6,004
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 2
5,569
1,114
1,148
1,387
671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
11
1 / 2 / 0
5,696
1,139
2,692
5,808
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Jhene Aiku
The Morrigan
7
0 / 0 / 0
4,551
910
0
0
0
Yemoja
Rivеn
Yemoja
10
1 / 1 / 1
5,264
1,053
2,248
3,963
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Vesperius
Serqet
9
0 / 0 / 3
4,979
996
3,156
3,993
3,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
3
Kills
3
3
Deaths
3
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
1
1.5
W
Janus
 
Janus
1
0
0
1
W
Cupid
 
Cupid
0
1
2
1
L
Khepri
 
Khepri
1
0
2
2
W
Kuzenbo
1
0
1
1.5
W
0
2
3
0.75
L
Anhur
1
2
0
0.5
L
The Morrigan
Jhene Aiku
The Morrigan
0
0
0
0
L
Yemoja
Rivеn
Yemoja
1
1
1
1.5
L
Serqet
Vesperius
Serqet
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,563
Damage
9,244
16,553
Taken
15,151
8,369
Mitigated
7,207
3,040
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,042
714
0
702
1,564
450
0
117
1,393
0
17,072
W
Janus
 
Janus
2,631
372
0
156
1,635
439
80
205
1,262
18,323
0
W
Cupid
 
Cupid
2,560
1,036
114
951
3,367
1,104
60
439
2,814
0
15,454
L
Khepri
 
Khepri
1,148
47
1,152
348
1,387
671
0
812
452
1,981
0
W
Kuzenbo
2,294
835
0
494
3,983
2,855
17
659
3,266
8,812
486
W
2,036
112
0
623
6,004
3,521
0
1,616
4,242
4,456
0
L
Anhur
2,692
1,095
0
1,489
5,808
1,848
0
1,673
3,745
0
17,607
L
The Morrigan
Jhene Aiku
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Rivеn
Yemoja
2,248
111
419
1,164
3,963
1,532
0
929
2,893
10,322
0
L
Serqet
Vesperius
Serqet
3,156
382
0
841
3,993
3,156
0
2,372
1,251
0
5,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
26,059
124
Minions Killed
79
0
Camps Cleared
0
609,476
Distance Traveled
479,044
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,661
1,132
30
6
0
135,058
0
W
Janus
5,542
1,108
35
7
0
114,500
0
W
Cupid
5,255
1,051
30
6
0
112,195
0
L
Khepri
5,569
1,114
4
1
0
124,701
0
W
Kuzenbo
5,461
1,092
22
4
0
131,252
0
W
Sobek
5,084
1,017
7
1
0
116,471
2
L
Anhur
5,696
1,139
36
7
0
106,551
0
L
The Morrigan
4,551
910
0
0
0
0
0
L
Yemoja
5,264
1,053
29
6
0
115,674
0
L
Serqet
4,979
996
10
2
0
132,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role