Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Grimmreaper18
Cthulhu
Level 66
God Stats
1W - 0L
1,351 SR
Queue Stats
4W - 9L
1,314 Elo+
Party 2
Ratatoskr
Ratatoskr
Moeite
Ratatoskr
Level 154
God Stats
1W - 0L
1,556 SR
Queue Stats
88W - 110L
1,433 Elo+
Party 2
Chronos
Chronos
SleepyKobold
Chronos
Level 119
God Stats
1W - 0L
1,193 SR
Queue Stats
7W - 11L
1,471 Elo+
Party 2
Ymir
Ymir
Thesmophoros
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,131 Elo+
Party 2
Team Averages
Level 111
1,420 SR
1,370 Elo+

VS

Team Averages
Level 145
1,601 SR
1,478 Elo+
Fafnir
Fafnir
DXVI-Kami
Fafnir
Level 129
God Stats
6W - 3L
1,775 SR
Queue Stats
407W - 427L
1,518 Elo+
Solo
Freya
Freya
JulioCardin
Freya
Level 154
God Stats
0W - 1L
1,550 SR
Queue Stats
17W - 22L
1,428 Elo+
Solo
Ravana
Ravana
Sinepslien
Ravana
Level 139
God Stats
2W - 2L
1,612 SR
Queue Stats
73W - 78L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
Storms_TheReaper
Aphrodite
Level 145
God Stats
1W - 1L
1,702 SR
Queue Stats
178W - 178L
1,509 Elo+
Solo
Danzaburou
Danzaburou
nlang600
Danzaburou
Level 156
God Stats
1W - 2L
1,369 SR
Queue Stats
108W - 125L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 1 / 4
9,480
862
4,970
6,633
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
17
3 / 1 / 6
9,585
871
12,524
12,949
12,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Moeite
Ratatoskr
15
2 / 2 / 5
8,636
785
10,405
8,679
4,686
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chronos
SleepyKobold
Chronos
16
1 / 1 / 7
9,032
821
6,047
7,237
3,382
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 7
8,811
801
3,481
12,272
10,534
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DXVI-Kami
Fafnir
13
2 / 4 / 1
7,591
690
4,079
9,936
8,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
2,796
254
0
0
0
Ravana
Sinepslien
Ravana
13
0 / 2 / 3
7,281
662
2,150
10,593
8,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
17
2 / 2 / 2
8,212
747
7,388
8,916
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
nlang600
Danzaburou
17
1 / 2 / 4
8,226
748
17,743
10,805
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
10
Kills
5
6
Deaths
10
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
4
6
L
Fafnir
DXVI-Kami
Fafnir
2
4
1
0.63
W
Cthulhu
3
1
6
6
L
0
0
0
0
W
Ratatoskr
Moeite
Ratatoskr
2
2
5
2.25
L
Ravana
Sinepslien
Ravana
0
2
3
0.75
W
Chronos
SleepyKobold
Chronos
1
1
7
4.5
L
Aphrodite
2
2
2
1.5
W
0
1
7
3.5
L
Danzaburou
nlang600
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
31,360
47,770
Taken
40,250
35,366
Mitigated
27,909
23,275
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,970
2,188
11,663
2,217
6,633
3,812
1,107
1,702
4,931
12,108
56
L
Fafnir
DXVI-Kami
Fafnir
4,079
570
309
1,726
9,936
8,675
0
6,491
3,297
7,184
0
W
Cthulhu
12,524
338
1,898
1,271
12,949
12,952
0
2,553
10,396
27,375
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
Moeite
Ratatoskr
10,405
1,149
1,067
2,043
8,679
4,686
0
2,641
6,038
0
19,616
L
Ravana
Sinepslien
Ravana
2,150
166
34
2,811
10,593
8,766
0
6,105
4,099
0
7,567
W
Chronos
SleepyKobold
Chronos
6,047
2,440
312
887
7,237
3,382
2,209
1,855
5,382
19,925
713
L
Aphrodite
7,388
691
5,413
4,766
8,916
5,387
0
5,762
2,688
19,314
0
W
3,481
376
655
1,262
12,272
10,534
280
2,716
9,556
9,777
1,658
L
Danzaburou
nlang600
Danzaburou
17,743
2,691
471
2,546
10,805
5,081
0
6,435
4,016
0
41,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,544
Gold Earned
34,106
147
Minions Killed
105
0
Camps Cleared
0
1,050,857
Distance Traveled
710,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,480
862
32
3
0
174,252
0
L
Fafnir
7,591
690
4
0
0
131,862
0
W
Cthulhu
9,585
871
49
4
0
213,168
0
L
Freya
2,796
254
0
0
0
0
0
W
Ratatoskr
8,636
785
22
2
0
245,409
0
L
Ravana
7,281
662
12
1
0
177,028
0
W
Chronos
9,032
821
24
2
0
208,582
0
L
Aphrodite
8,212
747
47
4
0
190,571
0
W
Ymir
8,811
801
20
2
0
209,446
0
L
Danzaburou
8,226
748
42
4
0
211,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role