Player Matchup

Ao Kuang
Ao Kuang
Grandmaster
 
Ao Kuang
Grandmaster
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond V
 
Pele
Diamond V
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
BlissfulCard
Atlas
Platinum IV
Level 203
God Stats
1W - 2L
1,504 SR
Queue Stats
114W - 93L
1,755 MMR
Solo
Apollo
Apollo
Gold II
ClutchGodDom1
Apollo
Gold II
Level 73
God Stats
1W - 1L
1,312 SR
Queue Stats
37W - 29L
1,749 MMR
Solo
Odin
Odin
Platinum I
Jairtn
Odin
Platinum I
Level 186
God Stats
4W - 0L
1,984 SR
Queue Stats
123W - 104L
1,946 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 189
1,560 SR
1,690 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,678 SR
2,024 MMR
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
INeedToSleepNOW
Hercules
Platinum I
Level 40
God Stats
14W - 15L
1,600 SR
Queue Stats
67W - 53L
2,060 MMR
Solo
Neith
Neith
Masters
JosNov
Neith
Masters
Level 172
God Stats
3W - 2L
1,768 SR
Queue Stats
143W - 126L
2,416 MMR
Solo
Baba Yaga
Baba Yaga
Diamond II
Mrcupcake1
Baba Yaga
Diamond II
Level 159
God Stats
3W - 3L
1,893 SR
Queue Stats
269W - 238L
2,407 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
QUEEN_GRAnNy
Aphrodite
Platinum IV
Level 203
God Stats
465W - 374L
1,627 SR
Queue Stats
727W - 706L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
9 / 2 / 3
7,012
701
10,165
10,022
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
 
Pele
11
5 / 2 / 1
6,400
640
6,380
7,228
3,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 6
5,653
565
3,285
6,944
4,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
1 / 0 / 2
5,606
561
3,381
5,337
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Jairtn
Odin
10
1 / 0 / 2
5,925
593
5,220
7,939
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
AnhurKumbhakarnaRaXbalanque

VS

Bans
AgniCerberusAresNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 1
5,179
518
3,476
9,637
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
8
1 / 5 / 1
4,898
490
4,021
9,106
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
JosNov
Neith
11
3 / 4 / 0
6,436
644
6,916
7,860
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baba Yaga
Mrcupcake1
Baba Yaga
10
0 / 2 / 1
5,542
554
4,670
6,776
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
QUEEN_GRAnNy
Aphrodite
10
0 / 2 / 1
5,481
548
1,610
4,773
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
2
3
5.25
W
Pele
 
Pele
5
2
1
2.75
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
0
0
6
3
W
1
0
2
2
L
Hercules
1
5
1
0.3
W
Odin
Jairtn
Odin
1
0
2
2
L
Neith
JosNov
Neith
3
4
0
0.75
L
Baba Yaga
Mrcupcake1
Baba Yaga
0
2
1
0.25
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
20,693
37,470
Taken
38,152
17,522
Mitigated
17,619
10,977
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,165
1,994
0
2,578
10,022
3,762
0
1,692
8,330
48,031
0
W
Pele
 
Pele
6,380
1,576
0
2,110
7,228
3,738
32
777
6,451
0
47,611
L
Sylvanus
 
Sylvanus
3,476
1,093
1,067
2,817
9,637
7,461
0
3,210
6,427
15,402
0
W
3,285
1,452
0
2,062
6,944
4,728
0
1,116
5,828
16,064
0
W
3,381
2,106
0
1,250
5,337
1,789
0
2,114
3,223
0
41,634
L
Hercules
4,021
1,739
0
1,394
9,106
3,014
0
4,764
4,303
0
27,949
W
Odin
Jairtn
Odin
5,220
1,500
0
2,977
7,939
3,505
0
4,057
3,882
111
34,696
L
Neith
JosNov
Neith
6,916
2,366
0
957
7,860
2,331
280
2,418
5,442
0
41,603
L
Baba Yaga
Mrcupcake1
Baba Yaga
4,670
617
0
2,987
6,776
3,700
0
714
5,565
33,584
0
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
1,610
369
926
2,245
4,773
1,113
0
2,455
2,318
38,675
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
27,536
341
Minions Killed
290
0
Camps Cleared
0
1,077,238
Distance Traveled
980,784
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,012
701
80
8
0
238,870
3
W
Pele
6,400
640
86
9
0
202,635
0
L
Sylvanus
5,179
518
21
2
0
181,282
3
W
Atlas
5,653
565
20
2
0
219,288
4
W
Apollo
5,606
561
82
8
0
196,564
0
L
Hercules
4,898
490
44
4
0
225,040
0
W
Odin
5,925
593
73
7
0
219,881
2
L
Neith
6,436
644
73
7
0
194,422
2
L
Baba Yaga
5,542
554
68
7
0
207,629
1
L
Aphrodite
5,481
548
84
8
0
172,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role