Player Matchup

Baron Samedi
Baron Samedi
Fixitfeli
Baron Samedi
Level 127
God Stats
9W - 5L
1,478 SR
Queue Stats
202W - 244L
1,408 Elo+
Party 2
Charybdis
Charybdis
SolidGoldRN
Charybdis
Level 78
God Stats
27W - 36L
1,383 SR
Queue Stats
208W - 249L
1,425 Elo+
Party 2
King Arthur
King Arthur
Tenaciousang31
King Arthur
Level 122
God Stats
4W - 9L
1,327 SR
Queue Stats
53W - 77L
1,408 Elo+
Party 2
Team Averages
Level 109
1,396 SR
1,414 Elo+

VS

Team Averages
Level 105
1,343 SR
1,447 Elo+
Fenrir
Fenrir
KrayC23
Fenrir
Level 104
God Stats
5W - 7L
1,474 SR
Queue Stats
297W - 321L
1,433 Elo+
Party 1
Surtr
Surtr
TheShadowBishop
Surtr
Level 114
God Stats
1W - 8L
1,054 SR
Queue Stats
116W - 112L
1,472 Elo+
Solo
Kukulkan
Kukulkan
bosven
Kukulkan
Level 96
God Stats
18W - 20L
1,500 SR
Queue Stats
297W - 321L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fixitfeli
Baron Samedi
18
4 / 5 / 10
11,662
897
11,555
10,300
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SolidGoldRN
Charybdis
16
4 / 3 / 7
10,714
824
9,305
10,324
4,080
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Tenaciousang31
King Arthur
18
6 / 0 / 6
11,003
846
9,434
11,607
10,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KrayC23
Fenrir
15
3 / 6 / 5
10,045
773
5,136
14,266
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 5 / 2
10,310
793
7,415
14,385
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
bosven
Kukulkan
17
1 / 3 / 4
10,721
825
8,660
7,181
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fixitfeli
Baron Samedi
4
5
10
1.8
L
Fenrir
KrayC23
Fenrir
3
6
5
0.92
W
Charybdis
SolidGoldRN
Charybdis
4
3
7
2.5
W
King Arthur
Tenaciousang31
King Arthur
6
0
6
9
L
4
5
2
1
L
Kukulkan
bosven
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
21,211
32,231
Taken
35,832
20,421
Mitigated
16,138
5,139
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fixitfeli
Baron Samedi
11,555
836
292
2,466
10,300
5,521
777
2,526
7,459
39,484
374
L
Fenrir
KrayC23
Fenrir
5,136
816
0
1,147
14,266
4,495
0
5,109
9,143
0
23,509
W
Charybdis
SolidGoldRN
Charybdis
9,305
4,609
0
1,030
10,324
4,080
893
3,340
6,660
0
39,470
W
King Arthur
Tenaciousang31
King Arthur
9,434
1,128
0
1,351
11,607
10,820
82
2,342
9,075
0
37,486
L
7,415
3,187
0
4,296
14,385
8,891
0
3,090
11,239
988
27,680
L
Kukulkan
bosven
Kukulkan
8,660
440
0
116
7,181
2,752
0
3,331
3,824
49,028
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
31,076
210
Minions Killed
159
0
Camps Cleared
0
665,629
Distance Traveled
686,421
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,662
897
79
6
0
207,700
2
L
Fenrir
10,045
773
27
2
0
222,885
3
W
Charybdis
10,714
824
69
5
0
204,537
0
W
King Arthur
11,003
846
62
5
0
253,392
0
L
Surtr
10,310
793
31
2
0
222,190
1
L
Kukulkan
10,721
825
101
8
0
241,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role