Player Matchup

Neith
Neith
AtomBomb111
Neith
Level 155
God Stats
7W - 5L
1,672 SR
Queue Stats
157W - 129L
1,643 Elo+
Solo
Baron Samedi
Baron Samedi
HandsUpCashOut7
Baron Samedi
Level 106
God Stats
0W - 5L
1,441 SR
Queue Stats
9W - 33L
1,224 Elo+
Party 1
Kuzenbo
Kuzenbo
PrayForCandy
Kuzenbo
Level 159
God Stats
7W - 4L
1,720 SR
Queue Stats
525W - 519L
1,552 Elo+
Solo
Nu Wa
Nu Wa
REL-istic
Nu Wa
Level 114
God Stats
0W - 7L
1,097 SR
Queue Stats
12W - 44L
1,202 Elo+
Party 1
Cliodhna
Cliodhna
Sarbe20
Cliodhna
Level 151
God Stats
17W - 7L
1,773 SR
Queue Stats
531W - 555L
1,495 Elo+
Solo
Team Averages
Level 137
1,540 SR
1,423 Elo+

VS

Team Averages
Level 76
1,555 SR
1,511 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CyroPiggy
Sol
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
41W - 39L
1,511 Elo+
Solo
Tiamat
Tiamat
Lilbuddy89
Tiamat
Level 25
God Stats
1W - 0L
1,830 SR
Queue Stats
24W - 20L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
Olïve
Kumbhakarna
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 9L
1,511 Elo+
Solo
Izanami
Izanami
TerrorTorres
Izanami
Level 118
God Stats
4W - 2L
1,662 SR
Queue Stats
133W - 135L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,095
554
0
520
157
Baron Samedi
HandsUpCashOut7
Baron Samedi
13
1 / 4 / 1
8,195
745
1,948
6,619
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
PrayForCandy
Kuzenbo
16
3 / 2 / 3
9,835
894
10,664
13,666
7,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
REL-istic
Nu Wa
15
2 / 3 / 2
8,879
807
6,649
7,450
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Sarbe20
Cliodhna
15
3 / 1 / 5
9,601
873
10,018
10,403
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 2 / 4
9,407
855
3,444
8,253
6,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 2
10,516
956
8,143
7,257
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Lilbuddy89
Tiamat
17
4 / 0 / 5
11,179
1,016
12,603
8,127
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Olïve
Kumbhakarna
13
0 / 5 / 5
8,936
812
1,892
14,267
9,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Izanami
TerrorTorres
Izanami
16
1 / 2 / 6
10,345
940
7,776
7,689
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
10
10
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
2
4
1.5
L
0
0
1
0.5
W
4
0
2
5
L
Baron Samedi
HandsUpCashOut7
Baron Samedi
1
4
1
0.38
W
Tiamat
Lilbuddy89
Tiamat
4
0
5
6.5
W
Kumbhakarna
Olïve
Kumbhakarna
0
5
5
0.5
L
Kuzenbo
PrayForCandy
Kuzenbo
3
2
3
2.25
L
Nu Wa
REL-istic
Nu Wa
2
3
2
1
L
Cliodhna
Sarbe20
Cliodhna
3
1
5
5.5
W
Izanami
TerrorTorres
Izanami
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
33,858
38,658
Taken
45,593
16,215
Mitigated
27,523
6,292
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,444
291
0
867
8,253
6,682
82
2,331
5,922
0
17,290
L
0
0
0
0
520
157
0
520
0
0
0
W
8,143
2,677
0
4,707
7,257
2,603
2,460
2,751
4,506
41,821
445
L
Baron Samedi
HandsUpCashOut7
Baron Samedi
1,948
138
130
140
6,619
2,395
184
3,852
2,767
9,371
176
W
Tiamat
Lilbuddy89
Tiamat
12,603
1,040
0
4,604
8,127
6,444
1,032
3,551
4,576
41,775
0
W
Kumbhakarna
Olïve
Kumbhakarna
1,892
313
0
505
14,267
9,182
141
6,587
7,680
11,300
0
L
Kuzenbo
PrayForCandy
Kuzenbo
10,664
2,795
0
3,846
13,666
7,424
0
8,001
5,665
31,168
837
L
Nu Wa
REL-istic
Nu Wa
6,649
1,927
0
256
7,450
2,458
206
4,087
3,363
25,279
312
L
Cliodhna
Sarbe20
Cliodhna
10,018
504
188
1,732
10,403
3,781
0
6,134
4,269
0
28,411
W
Izanami
TerrorTorres
Izanami
7,776
5,461
0
1,395
7,689
2,612
5,313
3,554
4,135
0
38,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
50,383
155
Minions Killed
293
0
Camps Cleared
0
808,170
Distance Traveled
1,017,909
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,407
855
31
3
0
191,313
0
L
Neith
6,095
554
0
0
0
0
0
W
Sol
10,516
956
76
7
0
212,941
1
L
Baron Samedi
8,195
745
18
2
0
147,552
0
W
Tiamat
11,179
1,016
88
8
0
223,056
1
W
Kumbhakarna
8,936
812
10
1
0
185,451
0
L
Kuzenbo
9,835
894
55
5
0
243,053
0
L
Nu Wa
8,879
807
42
4
0
169,450
0
L
Cliodhna
9,601
873
40
4
0
248,115
0
W
Izanami
10,345
940
88
8
0
205,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role