Player Matchup

Gilgamesh
Gilgamesh
ChopperCase
Gilgamesh
Level 106
God Stats
7W - 4L
1,414 SR
Queue Stats
139W - 118L
1,492 Elo+
Party 1
Scylla
Scylla
Epicwonders
Scylla
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 97L
1,393 Elo+
Party 1
Hel
Hel
Kalus
Hel
Level 11
God Stats
3W - 3L
1,561 SR
Queue Stats
19W - 33L
1,358 Elo+
Party 3
Apollo
Apollo
doomdine
Apollo
Level 128
God Stats
14W - 10L
1,695 SR
Queue Stats
223W - 209L
1,505 Elo+
Party 1
Thanatos
Thanatos
drkush420420
Thanatos
Level 49
God Stats
9W - 14L
1,397 SR
Queue Stats
40W - 63L
1,375 Elo+
Party 3
Team Averages
Level 66
1,513 SR
1,424 Elo+

VS

Team Averages
Level 93
1,457 SR
1,398 Elo+
Fenrir
Fenrir
CharlieRedd84
Fenrir
Level 169
God Stats
2W - 1L
1,236 SR
Queue Stats
85W - 74L
1,480 Elo+
Solo
Hou Yi
Hou Yi
KillaKilla93
Hou Yi
Level 118
God Stats
0W - 1L
1,311 SR
Queue Stats
35W - 49L
1,290 Elo+
Party 2
Anubis
Anubis
MadMike201496
Anubis
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,173 Elo+
Party 2
Pele
Pele
OrionMortuis
Pele
Level 77
God Stats
5W - 7L
1,611 SR
Queue Stats
90W - 85L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
ZillionAtol560
Kuzenbo
Level 67
God Stats
4W - 7L
1,630 SR
Queue Stats
234W - 199L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChopperCase
Gilgamesh
10
6 / 0 / 0
6,092
870
6,140
7,866
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
7
0 / 1 / 1
4,438
634
50
1,868
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hel
Kalus
Hel
6
0 / 1 / 0
4,338
620
152
2,222
964
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
doomdine
Apollo
8
0 / 0 / 0
4,600
657
1,263
3,137
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
drkush420420
Thanatos
9
0 / 0 / 1
4,422
632
1,095
3,654
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,545
649
1,834
4,221
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
7
0 / 0 / 1
3,715
531
1,066
2,715
655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 1 / 1
4,440
634
2,730
2,534
883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,133
590
2,461
7,159
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

1
0 / 0 / 0
2,940
420
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
2
2
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Gilgamesh
ChopperCase
Gilgamesh
6
0
0
6
W
Scylla
0
1
1
0.5
W
Hel
Kalus
Hel
0
1
0
0
L
Hou Yi
0
0
1
0.5
L
1
1
1
1.5
L
0
4
0
0
L
0
0
0
0
W
Apollo
doomdine
Apollo
0
0
0
0
W
Thanatos
drkush420420
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,700
Damage
8,091
18,747
Taken
16,629
7,759
Mitigated
5,620
9,120
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,834
679
0
1,164
4,221
1,681
0
0
4,184
0
26,918
W
Gilgamesh
ChopperCase
Gilgamesh
6,140
2,127
0
2,069
7,866
4,577
0
1,764
5,899
0
31,765
W
Scylla
50
37
0
248
1,868
303
0
723
1,145
14,274
1,332
W
Hel
Kalus
Hel
152
28
744
1,147
2,222
964
227
229
1,993
3,788
0
L
Hou Yi
1,066
369
0
782
2,715
655
0
152
2,563
0
14,061
L
2,730
248
0
727
2,534
883
90
37
2,417
19,396
320
L
2,461
720
0
2,438
7,159
2,401
0
0
6,833
0
20,582
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
doomdine
Apollo
1,263
519
0
956
3,137
849
479
0
3,137
0
35,120
W
Thanatos
drkush420420
Thanatos
1,095
283
0
3,956
3,654
1,066
0
0
3,646
0
22,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
19,773
203
Minions Killed
134
0
Camps Cleared
0
736,039
Distance Traveled
628,288
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,545
649
49
7
0
185,350
0
W
Gilgamesh
6,092
870
55
8
0
142,957
0
W
Scylla
4,438
634
29
4
0
136,583
2
W
Hel
4,338
620
3
0
0
141,889
4
L
Hou Yi
3,715
531
16
2
0
128,262
0
L
Anubis
4,440
634
35
5
0
149,536
0
L
Pele
4,133
590
34
5
0
154,372
1
L
Kuzenbo
2,940
420
0
0
0
10,768
0
W
Apollo
4,600
657
69
10
0
147,815
0
W
Thanatos
4,422
632
47
7
0
166,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role