Player Matchup

Odin
Odin
ArsLonga VB
Odin
Level 179
God Stats
15W - 3L
1,764 SR
Queue Stats
40W - 34L
1,599 Elo+
Solo
Awilix
Awilix
Elropx
Awilix
Level 159
God Stats
8W - 4L
1,649 SR
Queue Stats
163W - 137L
1,568 Elo+
Solo
Sobek
Sobek
HughBaijin
Sobek
Level 126
God Stats
13W - 15L
1,542 SR
Queue Stats
413W - 401L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
Pianoriff88
Heimdallr
Level 119
God Stats
4W - 0L
1,927 SR
Queue Stats
149W - 163L
1,494 Elo+
Party 2
Tiamat
Tiamat
mannyfrezz
Tiamat
Level 125
God Stats
5W - 0L
1,711 SR
Queue Stats
169W - 125L
1,603 Elo+
Solo
Team Averages
Level 142
1,719 SR
1,544 Elo+

VS

Team Averages
Level 161
1,548 SR
1,546 Elo+
Persephone
Persephone
Meatswamp
Persephone
Level 143
God Stats
4W - 7L
1,433 SR
Queue Stats
413W - 386L
1,538 Elo+
Party 1
Tiamat
Tiamat
NotAudreyHepburn
Tiamat
Level 206
God Stats
210W - 125L
1,688 SR
Queue Stats
570W - 512L
1,512 Elo+
Solo
Thor
Thor
PeachHades99360
Thor
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,546 Elo+
Solo
Ne Zha
Ne Zha
PweaseGetAngwy
Ne Zha
Level 126
God Stats
12W - 8L
1,635 SR
Queue Stats
430W - 409L
1,567 Elo+
Party 1
Neith
Neith
Spanish Bombz
Neith
Level 195
God Stats
6W - 5L
1,483 SR
Queue Stats
206W - 196L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
10,243
683
9,709
9,395
9,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Elropx
Awilix
15
7 / 1 / 3
8,998
600
10,126
11,472
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
14
4 / 2 / 7
8,719
581
7,845
16,532
16,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Pianoriff88
Heimdallr
14
2 / 4 / 5
7,875
525
7,791
10,368
3,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
mannyfrezz
Tiamat
16
2 / 0 / 7
9,240
616
9,673
7,568
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Meatswamp
Persephone
11
0 / 4 / 0
7,591
506
3,266
7,922
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 2
8,102
540
6,836
10,496
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 4 / 2
6,756
450
4,418
13,179
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 5 / 4
7,092
473
10,611
18,949
8,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 3
7,953
530
8,970
8,455
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
7
7
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Awilix
Elropx
Awilix
7
1
3
8.5
W
Sobek
4
2
7
3.75
L
Persephone
Meatswamp
Persephone
0
4
0
0
L
1
3
2
0.67
L
1
4
2
0.5
W
Heimdallr
Pianoriff88
Heimdallr
2
4
5
1.13
L
2
5
4
0.8
L
3
3
3
1.5
W
Tiamat
mannyfrezz
Tiamat
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
34,101
55,335
Taken
59,001
37,434
Mitigated
23,731
20,738
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,709
1,818
0
4,103
9,395
9,206
530
2,812
6,375
3,053
79,872
W
Awilix
Elropx
Awilix
10,126
4,156
0
2,898
11,472
4,612
179
2,177
8,875
0
62,388
W
Sobek
7,845
1,516
0
6,310
16,532
16,172
239
1,497
14,700
29,287
2,725
L
Persephone
Meatswamp
Persephone
3,266
137
0
1,023
7,922
2,077
0
319
7,584
46,179
0
L
6,836
744
0
1,004
10,496
6,277
144
3,493
6,693
55,316
1,183
L
4,418
895
0
5,795
13,179
4,176
0
4,291
8,630
0
41,005
W
Heimdallr
Pianoriff88
Heimdallr
7,791
4,087
0
3,479
10,368
3,691
614
655
9,616
0
57,412
L
10,611
2,364
0
6,080
18,949
8,273
0
6,817
11,912
0
27,613
L
8,970
2,956
0
2,885
8,455
2,928
0
1,729
6,726
0
61,097
W
Tiamat
mannyfrezz
Tiamat
9,673
903
0
3,948
7,568
3,753
0
1,507
5,863
76,120
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
37,494
514
Minions Killed
419
0
Camps Cleared
0
1,622,834
Distance Traveled
1,535,966
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,243
683
137
9
0
318,664
0
W
Awilix
8,998
600
93
6
0
401,832
3
W
Sobek
8,719
581
36
2
0
300,044
2
L
Persephone
7,591
506
94
6
0
274,391
0
L
Tiamat
8,102
540
132
9
0
287,704
4
L
Thor
6,756
450
65
4
0
329,476
1
W
Heimdallr
7,875
525
90
6
0
274,777
0
L
Ne Zha
7,092
473
31
2
0
339,555
6
L
Neith
7,953
530
97
6
0
304,840
3
W
Tiamat
9,240
616
158
11
0
327,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role