Player Matchup

Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Doomsday1711
Baba Yaga
Level 129
God Stats
4W - 0L
1,961 SR
Queue Stats
107W - 110L
1,433 Elo+
Solo
Hel
Hel
GreenBot202
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,482 Elo+
Solo
Ganesha
Ganesha
ValientNoob
Ganesha
Level 156
God Stats
3W - 6L
1,301 SR
Queue Stats
379W - 378L
1,463 Elo+
Solo
Chronos
Chronos
edmon300
Chronos
Level 98
God Stats
5W - 2L
1,603 SR
Queue Stats
302W - 276L
1,501 Elo+
Solo
Team Averages
Level 131
1,573 SR
1,476 Elo+

VS

Team Averages
Level 125
1,582 SR
1,521 Elo+
Kuzenbo
Kuzenbo
NoodleXuy
Kuzenbo
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,581 Elo+
Solo
Thoth
Thoth
SynapticRelay
Thoth
Level 123
God Stats
1W - 3L
1,349 SR
Queue Stats
227W - 211L
1,475 Elo+
Party 1
Charon
Charon
TH3 WOLFM4N
Charon
Level 128
God Stats
1W - 1L
1,781 SR
Queue Stats
242W - 230L
1,516 Elo+
Party 1
Sol
Sol
crownedcprcrn
Sol
Level 140
God Stats
6W - 5L
1,572 SR
Queue Stats
214W - 202L
1,532 Elo+
Solo
Yemoja
Yemoja
drkleo
Yemoja
Level 102
God Stats
1W - 1L
1,707 SR
Queue Stats
146W - 94L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 1 / 13
10,198
784
13,936
16,361
24,876
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baba Yaga
Doomsday1711
Baba Yaga
15
1 / 1 / 15
9,477
729
13,105
8,065
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 11
10,502
808
11,630
16,007
12,221
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
ValientNoob
Ganesha
18
0 / 1 / 16
10,612
816
12,201
17,947
22,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
edmon300
Chronos
17
7 / 2 / 5
10,429
802
13,995
14,916
8,968
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NoodleXuy
Kuzenbo
16
1 / 4 / 4
9,282
714
10,743
22,464
43,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 5 / 3
8,269
636
9,214
11,812
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
15
1 / 4 / 3
8,852
681
12,743
12,815
16,896
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 2 / 3
8,589
661
18,937
9,161
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
drkleo
Yemoja
15
0 / 3 / 3
8,670
667
6,369
14,818
14,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
18
Kills
5
5
Deaths
18
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
13
10.5
W
Baba Yaga
Doomsday1711
Baba Yaga
1
1
15
8.5
W
6
0
11
11.5
L
Kuzenbo
NoodleXuy
Kuzenbo
1
4
4
0.75
L
2
5
3
0.7
L
Charon
1
4
3
0.63
W
Ganesha
ValientNoob
Ganesha
0
1
16
8
L
1
2
3
1.25
L
Yemoja
drkleo
Yemoja
0
3
3
0.5
W
Chronos
edmon300
Chronos
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,867
Damage
58,006
73,296
Taken
71,070
73,610
Mitigated
85,543
50,816
Healing
30,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,936
1,106
2,104
3,615
16,361
24,876
530
9,610
6,751
16,139
3,795
W
Baba Yaga
Doomsday1711
Baba Yaga
13,105
751
1,181
1,954
8,065
5,249
1,161
5,704
2,361
28,926
0
W
11,630
465
20,778
11,965
16,007
12,221
276
14,374
1,633
18,504
0
L
Kuzenbo
NoodleXuy
Kuzenbo
10,743
3,769
874
4,253
22,464
43,996
12
17,926
4,538
21,720
0
L
9,214
182
821
1,590
11,812
6,076
0
11,420
392
19,485
0
L
Charon
12,743
771
504
606
12,815
16,896
0
12,038
777
25,669
1,317
W
Ganesha
ValientNoob
Ganesha
12,201
371
1,248
2,246
17,947
22,296
339
13,646
4,301
28,925
1,973
L
18,937
4,831
899
2,184
9,161
3,667
0
8,056
1,105
35,440
0
L
Yemoja
drkleo
Yemoja
6,369
1,891
14,519
4,294
14,818
14,908
0
13,564
1,254
13,195
0
W
Chronos
edmon300
Chronos
13,995
3,814
1,139
4,586
14,916
8,968
1,666
13,721
1,195
37,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,218
Gold Earned
43,662
172
Minions Killed
126
0
Camps Cleared
0
1,248,572
Distance Traveled
1,073,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,198
784
34
3
0
260,674
0
W
Baba Yaga
9,477
729
37
3
0
258,636
0
W
Hel
10,502
808
38
3
0
239,035
0
L
Kuzenbo
9,282
714
19
1
0
250,867
0
L
Thoth
8,269
636
20
2
0
224,064
0
L
Charon
8,852
681
24
2
0
182,950
0
W
Ganesha
10,612
816
0
0
0
266,991
0
L
Sol
8,589
661
43
3
0
219,192
0
L
Yemoja
8,670
667
20
2
0
196,266
0
W
Chronos
10,429
802
63
5
0
223,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role