Player Matchup

Anubis
Anubis
D3ATHAxA
Anubis
Level 126
God Stats
18W - 13L
1,567 SR
Queue Stats
114W - 112L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
GOlNGPLACES
Sylvanus
Level 142
God Stats
9W - 3L
1,762 SR
Queue Stats
224W - 198L
1,517 Elo+
Solo
Izanami
Izanami
M0AA D3ATH
Izanami
Level 125
God Stats
63W - 74L
1,520 SR
Queue Stats
64W - 75L
1,470 Elo+
Party 2
Shiva
Shiva
Tango1095
Shiva
Level 147
God Stats
1W - 2L
1,729 SR
Queue Stats
120W - 125L
1,477 Elo+
Party 2
Arachne
Arachne
YokaiNaga
Arachne
Level 129
God Stats
11W - 3L
1,624 SR
Queue Stats
143W - 116L
1,519 Elo+
Solo
Team Averages
Level 134
1,641 SR
1,495 Elo+

VS

Team Averages
Level 173
1,487 SR
1,460 Elo+
Tiamat
Tiamat
Beelzebub5233
Tiamat
Level 158
God Stats
3W - 3L
1,393 SR
Queue Stats
37W - 47L
1,464 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Dbill1801
Maman Brigitte
Level 188
God Stats
28W - 23L
1,507 SR
Queue Stats
57W - 69L
1,463 Elo+
Party 1
Artemis
Artemis
MermaidMama219
Artemis
Level 224
God Stats
21W - 16L
1,607 SR
Queue Stats
950W - 959L
1,481 Elo+
Solo
Cerberus
Cerberus
djv017
Cerberus
Level 139
God Stats
10W - 8L
1,544 SR
Queue Stats
24W - 35L
1,447 Elo+
Party 1
Medusa
Medusa
sumfin81
Medusa
Level 157
God Stats
4W - 4L
1,384 SR
Queue Stats
76W - 76L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D3ATHAxA
Anubis
15
6 / 8 / 1
9,627
566
8,892
15,052
6,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
GOlNGPLACES
Sylvanus
13
0 / 4 / 2
6,900
406
6,422
17,094
14,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
M0AA D3ATH
Izanami
14
2 / 2 / 0
8,157
480
6,649
10,443
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Tango1095
Shiva
14
0 / 4 / 2
8,724
513
6,383
15,409
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
YokaiNaga
Arachne
15
5 / 2 / 3
8,918
525
9,612
15,010
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
9,196
541
5,891
7,958
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Maman Brigitte
Dbill1801
Maman Brigitte
17
11 / 2 / 1
10,394
611
13,114
14,427
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 3 / 1
9,069
533
9,297
10,662
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
djv017
Cerberus
14
1 / 1 / 9
8,319
489
10,450
13,692
12,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
sumfin81
Medusa
14
2 / 7 / 6
8,791
517
12,929
11,395
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
13
Kills
20
20
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Anubis
D3ATHAxA
Anubis
6
8
1
0.81
W
Maman Brigitte
Dbill1801
Maman Brigitte
11
2
1
5.75
L
Sylvanus
GOlNGPLACES
Sylvanus
0
4
2
0.25
L
Izanami
M0AA D3ATH
Izanami
2
2
0
1
W
5
3
1
1.83
L
Shiva
Tango1095
Shiva
0
4
2
0.25
L
Arachne
YokaiNaga
Arachne
5
2
3
3.25
W
Cerberus
djv017
Cerberus
1
1
9
5.5
W
Medusa
sumfin81
Medusa
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,958
Damage
51,681
73,008
Taken
58,134
40,988
Mitigated
30,180
23,449
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,891
240
0
2,586
7,958
5,259
0
793
6,843
56,732
1,096
L
Anubis
D3ATHAxA
Anubis
8,892
240
0
4,301
15,052
6,160
0
3,839
11,163
64,900
228
W
Maman Brigitte
Dbill1801
Maman Brigitte
13,114
369
0
6,546
14,427
5,191
0
1,236
13,058
76,373
772
L
Sylvanus
GOlNGPLACES
Sylvanus
6,422
581
1,419
4,261
17,094
14,994
0
6,390
10,704
24,330
3,035
L
Izanami
M0AA D3ATH
Izanami
6,649
3,979
112
3,759
10,443
2,882
1,035
4,783
5,660
0
68,203
W
9,297
3,813
0
3,637
10,662
4,067
1,371
1,804
8,766
0
71,300
L
Shiva
Tango1095
Shiva
6,383
455
340
3,180
15,409
11,603
0
6,612
8,654
0
74,444
L
Arachne
YokaiNaga
Arachne
9,612
5,650
0
6,077
15,010
5,349
5
7,160
7,850
0
54,173
W
Cerberus
djv017
Cerberus
10,450
435
0
5,383
13,692
12,678
104
4,264
9,428
32,491
1,466
W
Medusa
sumfin81
Medusa
12,929
4,320
0
671
11,395
2,985
427
6,492
4,903
0
56,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
45,769
491
Minions Killed
515
0
Camps Cleared
0
1,546,750
Distance Traveled
1,620,316
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,196
541
115
7
0
307,656
2
L
Anubis
9,627
566
119
7
0
278,863
1
W
Maman Brigitte
10,394
611
111
7
0
394,757
0
L
Sylvanus
6,900
406
47
3
0
286,510
2
L
Izanami
8,157
480
127
7
0
250,479
0
W
Artemis
9,069
533
120
7
0
266,610
1
L
Shiva
8,724
513
125
7
0
331,554
1
L
Arachne
8,918
525
73
4
0
399,344
5
W
Cerberus
8,319
489
82
5
0
339,085
4
W
Medusa
8,791
517
87
5
0
312,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role